diff --git a/README.md b/README.md index a4662007..749b22ed 100644 --- a/README.md +++ b/README.md @@ -177,11 +177,12 @@ The same code can be compiled to a native app or a web app. * [`egui_winit_ash_vk_mem`](https://crates.io/crates/egui_winit_ash_vk_mem) for for [winit](https://github.com/rust-windowing/winit), [ash](https://github.com/MaikKlein/ash) and [vk_mem](https://github.com/gwihlidal/vk-mem-rs). * [`egui_winit_platform`](https://github.com/hasenbanck/egui_winit_platform) provides bindings between [winit](https://crates.io/crates/winit) and egui. It only provides the first half of an egui integration (IO). Painting can be done with e.g. [egui_wgpu_backend](https://crates.io/crates/egui_wgpu_backend). * [`egui_winit_vulkano`](https://github.com/hakolao/egui_winit_vulkano) for [Vulkano](https://github.com/vulkano-rs/vulkano). +* [`ggez-egui`](https://github.com/NemuiSen/ggez-egui) for the [ggez](https://ggez.rs/) game framework. +* [`godot-egui`](https://github.com/setzer22/godot-egui) for [`godot-rust`](https://github.com/godot-rust/godot-rust). +* [`nannou_egui`](https://github.com/AlexEne/nannou_egui) for [nannou](https://nannou.cc). * For [`wgpu`](https://crates.io/crates/wgpu) (WebGPU API): * [`egui_wgpu_backend`](https://crates.io/crates/egui_wgpu_backend) with [example code](https://github.com/hasenbanck/egui_example) * Alternative: [`egui_winit_wgpu`](https://github.com/Gonkalbell/egui_winit_wgpu) (not available to crates.io) -* [`godot-egui`](https://github.com/setzer22/godot-egui) for [`godot-rust`](https://github.com/godot-rust/godot-rust). -* [`nannou_egui`](https://github.com/AlexEne/nannou_egui) for [nannou](https://nannou.cc). ### Writing your own egui integration