use RandomState::with_seeds
replace AHasher::default
(#2254)
* use `RandomState::with_seeds` replace `AHasher::default` * remove history checkout * update seeds to `1,2,3,4`
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17501d7e3e
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2 changed files with 6 additions and 8 deletions
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@ -45,16 +45,16 @@ impl Id {
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/// Generate a new [`Id`] by hashing some source (e.g. a string or integer).
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pub fn new(source: impl std::hash::Hash) -> Id {
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use std::hash::Hasher;
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let mut hasher = epaint::ahash::AHasher::default();
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use std::hash::{BuildHasher, Hasher};
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let mut hasher = epaint::ahash::RandomState::with_seeds(1, 2, 3, 4).build_hasher();
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source.hash(&mut hasher);
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Id(hasher.finish())
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}
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/// Generate a new [`Id`] by hashing the parent [`Id`] and the given argument.
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pub fn with(self, child: impl std::hash::Hash) -> Id {
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use std::hash::Hasher;
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let mut hasher = epaint::ahash::AHasher::default();
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use std::hash::{BuildHasher, Hasher};
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let mut hasher = epaint::ahash::RandomState::with_seeds(1, 2, 3, 4).build_hasher();
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hasher.write_u64(self.0);
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child.hash(&mut hasher);
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Id(hasher.finish())
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@ -5,10 +5,8 @@ pub use ordered_float::*;
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/// Hash the given value with a predictable hasher.
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#[inline]
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pub fn hash(value: impl std::hash::Hash) -> u64 {
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use std::hash::Hasher as _;
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let mut hasher = ahash::AHasher::default();
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value.hash(&mut hasher);
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hasher.finish()
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use ahash::RandomState;
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RandomState::with_seeds(1, 2, 3, 4).hash_one(value)
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}
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/// Hash the given value with the given hasher.
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