Add hex_color clipboard fixes to changelogs
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@ -7,6 +7,7 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui-w
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## Unreleased
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## Unreleased
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### Added ⭐
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### Added ⭐
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* Added `*_released` & `*_clicked` methods for `PointerState` ([#1582](https://github.com/emilk/egui/pull/1582)).
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* Added `*_released` & `*_clicked` methods for `PointerState` ([#1582](https://github.com/emilk/egui/pull/1582)).
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* Added `egui::hex_color!` to create `Color32`'s from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
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* Optimized painting of filled circles (e.g. for scatter plots) by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
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* Optimized painting of filled circles (e.g. for scatter plots) by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
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* Added `InputState::stable_dt`: a more stable estimate for the delta-time in reactive mode ([#1625](https://github.com/emilk/egui/pull/1625)).
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* Added `InputState::stable_dt`: a more stable estimate for the delta-time in reactive mode ([#1625](https://github.com/emilk/egui/pull/1625)).
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@ -9,6 +9,7 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
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* Add `wgpu` rendering backed ([#1564](https://github.com/emilk/egui/pull/1564)):
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* Add `wgpu` rendering backed ([#1564](https://github.com/emilk/egui/pull/1564)):
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* Add features "wgpu" and "glow"
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* Add features "wgpu" and "glow"
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* Add `NativeOptions::renderer` to switch between the rendering backends
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* Add `NativeOptions::renderer` to switch between the rendering backends
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* Fix clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)).
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## 0.18.0 - 2022-04-30
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## 0.18.0 - 2022-04-30
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@ -3,6 +3,7 @@ All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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## Unreleased
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* Fix clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)).
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## 0.18.0 - 2022-04-30
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## 0.18.0 - 2022-04-30
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@ -4,7 +4,8 @@ All notable changes to the epaint crate will be documented in this file.
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## Unreleased
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## Unreleased
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* Optimize tessellation of filled circles by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
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* Optimize tessellation of filled circles by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
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* Added `epaint::hex_color` macro to create Color32's from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
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* Added `epaint::hex_color!` to create `Color32`'s from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
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## 0.18.1 - 2022-05-01
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## 0.18.1 - 2022-05-01
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* Change `Shape::Callback` from `&dyn Any` to `&mut dyn Any` to support more backends.
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* Change `Shape::Callback` from `&dyn Any` to `&mut dyn Any` to support more backends.
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