Let 1D strips fill up parent width/height
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parent
04135aaa9c
commit
8718ae6c59
1 changed files with 4 additions and 4 deletions
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@ -99,10 +99,9 @@ impl<'l> StripLayout<'l> {
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add_contents: impl FnOnce(&mut Ui),
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add_contents: impl FnOnce(&mut Ui),
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) -> Response {
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) -> Response {
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let rect = self.cell_rect(&width, &height);
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let rect = self.cell_rect(&width, &height);
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self.cell(rect, clip, add_contents);
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let used_rect = self.cell(rect, clip, add_contents);
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self.set_pos(rect);
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self.set_pos(rect);
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self.ui.allocate_rect(rect.union(used_rect), Sense::click())
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self.ui.allocate_rect(rect, Sense::click())
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}
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}
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pub(crate) fn add_striped(
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pub(crate) fn add_striped(
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@ -138,7 +137,7 @@ impl<'l> StripLayout<'l> {
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}
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}
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}
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}
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fn cell(&mut self, rect: Rect, clip: bool, add_contents: impl FnOnce(&mut Ui)) {
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fn cell(&mut self, rect: Rect, clip: bool, add_contents: impl FnOnce(&mut Ui)) -> Rect {
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let mut child_ui = self.ui.child_ui(rect, *self.ui.layout());
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let mut child_ui = self.ui.child_ui(rect, *self.ui.layout());
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if clip {
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if clip {
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@ -149,6 +148,7 @@ impl<'l> StripLayout<'l> {
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}
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}
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add_contents(&mut child_ui);
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add_contents(&mut child_ui);
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child_ui.min_rect()
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}
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}
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/// Allocate the rect in [`Self::ui`] so that the scrollview knows about our size
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/// Allocate the rect in [`Self::ui`] so that the scrollview knows about our size
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