Deduplicate code found in both egui_glium and egui_glow (#819)
* Move window building to egui-winit * Move icon loading to egui-winit * `use glow::HasContext;` -> `use glow::HasContext as _;` * Move FileStorage into epi behind a feature flag * De-duplicate screen_size_in_pixels and native_pixels_per_point * Move creation of FileStorage to epi * Handle epi app output (window size changes etc) in egui-winit * Move app and memory persistence and autosave logic to egui-winit * fix check.sh * Make the epi backend opt-in for egui_glium and egui_glow * Fix persistence * Add integration name to epi::IntegrationInfo and the demo * Clean up Cargo.toml files and fix making egui_glium optional * fix typo * Make egui_glium compile without the `epi` feature
This commit is contained in:
parent
844dd9d7a4
commit
8178d23d19
26 changed files with 548 additions and 741 deletions
8
Cargo.lock
generated
8
Cargo.lock
generated
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@ -837,6 +837,7 @@ name = "eframe"
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version = "0.14.0"
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dependencies = [
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"egui",
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"egui-winit",
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"egui_glium",
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"egui_glow",
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"egui_web",
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@ -898,21 +899,17 @@ dependencies = [
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name = "egui_glium"
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version = "0.14.0"
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dependencies = [
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"directories-next",
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"egui",
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"egui-winit",
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"epi",
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"glium",
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"image",
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"ron",
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"serde",
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]
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[[package]]
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name = "egui_glow"
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version = "0.14.0"
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dependencies = [
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"directories-next",
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"egui",
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"egui-winit",
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"epi",
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@ -920,8 +917,6 @@ dependencies = [
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"glutin",
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"image",
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"memoffset",
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"ron",
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"serde",
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]
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[[package]]
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@ -1020,6 +1015,7 @@ dependencies = [
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name = "epi"
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version = "0.14.0"
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dependencies = [
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"directories-next",
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"egui",
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"ron",
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"serde",
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@ -26,12 +26,13 @@ all-features = true
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egui = { version = "0.14.0", path = "../egui", default-features = false }
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epi = { version = "0.14.0", path = "../epi" }
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# For compiling natively:
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# native:
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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egui_glium = { version = "0.14.0", path = "../egui_glium", default-features = false, features = ["clipboard", "links"], optional = true }
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egui_glow = { version = "0.14.0", path = "../egui_glow", default-features = false, features = ["clipboard", "links"], optional = true }
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egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false }
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egui_glium = { version = "0.14.0", path = "../egui_glium", default-features = false, features = ["clipboard", "epi", "links"], optional = true }
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egui_glow = { version = "0.14.0", path = "../egui_glow", default-features = false, features = ["clipboard", "epi", "links"], optional = true }
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# For compiling to web:
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# web:
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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egui_web = { version = "0.14.0", path = "../egui_web", default-features = false }
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@ -47,7 +48,17 @@ default = ["default_fonts", "egui_glium"]
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default_fonts = ["egui/default_fonts"]
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# Enable saving app state to disk.
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persistence = ["epi/persistence", "egui_glium/persistence", "egui_web/persistence"]
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persistence = [
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# we cannot touch egui_glium or egui_glow here due to https://github.com/rust-lang/cargo/issues/8832
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"egui-winit/persistence",
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"egui/persistence",
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"epi/file_storage",
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"epi/persistence",
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]
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# experimental support for a screen reader
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screen_reader = ["egui_glium/screen_reader", "egui_web/screen_reader"]
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screen_reader = [
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# we cannot touch egui_glium or egui_glow here due to https://github.com/rust-lang/cargo/issues/8832
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"egui-winit/screen_reader",
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"egui_web/screen_reader",
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]
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@ -79,5 +79,5 @@ pub fn run_native(app: Box<dyn epi::App>, native_options: epi::NativeOptions) ->
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// #[cfg(all(feature = "egui_glium", feature = "egui_glow"))]
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// compile_error!("Enable either egui_glium or egui_glow, not both");
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#[cfg(all(not(feature = "egui_glium"), not(feature = "egui_glow")))]
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#[cfg(not(any(feature = "egui_glium", feature = "egui_glow")))]
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compile_error!("Enable either egui_glium or egui_glow");
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@ -22,9 +22,10 @@ all-features = true
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[dependencies]
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egui = { version = "0.14.0", path = "../egui", default-features = false }
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epi = { version = "0.14.0", path = "../epi" }
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winit = "0.25"
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epi = { version = "0.14.0", path = "../epi", optional = true }
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copypasta = { version = "0.7", optional = true }
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serde = { version = "1.0", optional = true, features = ["derive"] }
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webbrowser = { version = "0.5", optional = true }
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@ -45,6 +46,7 @@ links = ["webbrowser"]
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# experimental support for a screen reader
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screen_reader = ["tts"]
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persistence = ["egui/serialize", "serde"]
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serialize = ["egui/serialize", "serde"]
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# implement bytemuck on most types.
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177
egui-winit/src/epi.rs
Normal file
177
egui-winit/src/epi.rs
Normal file
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@ -0,0 +1,177 @@
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pub fn window_builder(
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native_options: &epi::NativeOptions,
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window_settings: &Option<crate::WindowSettings>,
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) -> winit::window::WindowBuilder {
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let window_icon = native_options.icon_data.clone().and_then(load_icon);
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let mut window_builder = winit::window::WindowBuilder::new()
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.with_always_on_top(native_options.always_on_top)
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.with_maximized(native_options.maximized)
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.with_decorations(native_options.decorated)
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.with_resizable(native_options.resizable)
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.with_transparent(native_options.transparent)
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.with_window_icon(window_icon);
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window_builder =
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window_builder_drag_and_drop(window_builder, native_options.drag_and_drop_support);
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let initial_size_points = native_options.initial_window_size;
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if let Some(window_settings) = window_settings {
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window_builder = window_settings.initialize_window(window_builder);
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} else if let Some(initial_size_points) = initial_size_points {
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window_builder = window_builder.with_inner_size(winit::dpi::LogicalSize {
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width: initial_size_points.x as f64,
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height: initial_size_points.y as f64,
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});
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}
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window_builder
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}
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fn load_icon(icon_data: epi::IconData) -> Option<winit::window::Icon> {
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winit::window::Icon::from_rgba(icon_data.rgba, icon_data.width, icon_data.height).ok()
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}
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#[cfg(target_os = "windows")]
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fn window_builder_drag_and_drop(
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window_builder: winit::window::WindowBuilder,
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enable: bool,
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) -> winit::window::WindowBuilder {
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window_builder.with_drag_and_drop(enable)
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}
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#[cfg(not(target_os = "windows"))]
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fn window_builder_drag_and_drop(
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window_builder: winit::window::WindowBuilder,
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_enable: bool,
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) -> winit::window::WindowBuilder {
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// drag and drop can only be disabled on windows
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window_builder
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}
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pub fn handle_app_output(
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window: &winit::window::Window,
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current_pixels_per_point: f32,
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app_output: epi::backend::AppOutput,
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) {
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let epi::backend::AppOutput {
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quit: _,
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window_size,
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decorated,
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drag_window,
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} = app_output;
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if let Some(decorated) = decorated {
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window.set_decorations(decorated);
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}
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if let Some(window_size) = window_size {
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window.set_inner_size(
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winit::dpi::PhysicalSize {
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width: (current_pixels_per_point * window_size.x).round(),
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height: (current_pixels_per_point * window_size.y).round(),
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}
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.to_logical::<f32>(crate::native_pixels_per_point(window) as f64),
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);
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}
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if drag_window {
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let _ = window.drag_window();
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}
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}
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// ----------------------------------------------------------------------------
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/// For loading/saving app state and/or egui memory to disk.
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pub struct Persistence {
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storage: Option<Box<dyn epi::Storage>>,
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last_auto_save: std::time::Instant,
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}
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#[allow(clippy::unused_self)]
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impl Persistence {
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#[cfg(feature = "persistence")]
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const EGUI_MEMORY_KEY: &'static str = "egui";
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#[cfg(feature = "persistence")]
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const WINDOW_KEY: &'static str = "window";
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pub fn from_app_name(app_name: &str) -> Self {
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fn create_storage(_app_name: &str) -> Option<Box<dyn epi::Storage>> {
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#[cfg(feature = "persistence")]
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if let Some(storage) = epi::file_storage::FileStorage::from_app_name(_app_name) {
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return Some(Box::new(storage));
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}
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None
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}
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Self {
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storage: create_storage(app_name),
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last_auto_save: std::time::Instant::now(),
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}
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}
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pub fn storage(&self) -> Option<&dyn epi::Storage> {
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self.storage.as_deref()
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}
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#[cfg(feature = "persistence")]
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pub fn load_window_settings(&self) -> Option<crate::WindowSettings> {
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epi::get_value(&**self.storage.as_ref()?, Self::WINDOW_KEY)
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}
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#[cfg(not(feature = "persistence"))]
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pub fn load_window_settings(&self) -> Option<crate::WindowSettings> {
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None
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}
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#[cfg(feature = "persistence")]
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pub fn load_memory(&self) -> Option<egui::Memory> {
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epi::get_value(&**self.storage.as_ref()?, Self::EGUI_MEMORY_KEY)
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}
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#[cfg(not(feature = "persistence"))]
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pub fn load_memory(&self) -> Option<egui::Memory> {
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None
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}
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pub fn save(
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&mut self,
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_app: &mut dyn epi::App,
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_egui_ctx: &egui::Context,
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_window: &winit::window::Window,
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) {
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#[cfg(feature = "persistence")]
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if let Some(storage) = &mut self.storage {
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if _app.persist_native_window() {
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epi::set_value(
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storage.as_mut(),
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Self::WINDOW_KEY,
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&crate::WindowSettings::from_display(_window),
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);
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}
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if _app.persist_egui_memory() {
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epi::set_value(
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storage.as_mut(),
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Self::EGUI_MEMORY_KEY,
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&*_egui_ctx.memory(),
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);
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}
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_app.save(storage.as_mut());
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storage.flush();
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}
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}
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pub fn maybe_autosave(
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&mut self,
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app: &mut dyn epi::App,
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egui_ctx: &egui::Context,
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window: &winit::window::Window,
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) {
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let now = std::time::Instant::now();
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if now - self.last_auto_save > app.auto_save_interval() {
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self.save(app, egui_ctx, window);
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self.last_auto_save = now;
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}
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}
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}
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@ -78,6 +78,9 @@ pub mod clipboard;
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pub mod screen_reader;
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mod window_settings;
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#[cfg(feature = "epi")]
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pub mod epi;
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pub use window_settings::WindowSettings;
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pub fn native_pixels_per_point(window: &winit::window::Window) -> f32 {
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@ -85,8 +88,6 @@ pub fn native_pixels_per_point(window: &winit::window::Window) -> f32 {
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}
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pub fn screen_size_in_pixels(window: &winit::window::Window) -> egui::Vec2 {
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// let (width_in_pixels, height_in_pixels) = display.get_framebuffer_dimensions();
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// egui::vec2(width_in_pixels as f32, height_in_pixels as f32)
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let size = window.inner_size();
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egui::vec2(size.width as f32, size.height as f32)
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}
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@ -24,6 +24,7 @@ all-features = true
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[dependencies]
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epaint = { version = "0.14.0", path = "../epaint", default-features = false }
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ahash = "0.7"
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nohash-hasher = "0.2"
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ron = { version = "0.6.4", optional = true }
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|
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@ -11,6 +11,8 @@ crate-type = ["cdylib", "rlib"]
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[dependencies]
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eframe = { version = "0.14.0", path = "../eframe" }
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# eframe = { version = "0.14.0", path = "../eframe", default-features = false, features = ["default_fonts", "egui_glow"] }
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egui_demo_lib = { version = "0.14.0", path = "../egui_demo_lib", features = ["extra_debug_asserts"] }
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[features]
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|
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@ -124,6 +124,8 @@ impl BackendPanel {
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self.frame_history.ui(ui);
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show_integration_name(ui, frame.info());
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// For instance: `egui_web` sets `pixels_per_point` every frame to force
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// egui to use the same scale as the web zoom factor.
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let integration_controls_pixels_per_point = ui.input().raw.pixels_per_point.is_some();
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|
@ -285,6 +287,27 @@ impl BackendPanel {
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// ----------------------------------------------------------------------------
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fn show_integration_name(ui: &mut egui::Ui, integration_info: &epi::IntegrationInfo) {
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let name = integration_info.name;
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ui.horizontal(|ui| {
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ui.spacing_mut().item_spacing.x = 0.0;
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ui.label("Integration: ");
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match name {
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"egui_glium" | "egui_glow" | "egui_web" => {
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ui.hyperlink_to(
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name,
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format!("https://github.com/emilk/egui/tree/master/{}", name),
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);
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}
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name => {
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ui.label(name);
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}
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}
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});
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}
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// ----------------------------------------------------------------------------
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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struct EguiWindows {
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// egui stuff:
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|
|
|
@ -23,20 +23,16 @@ all-features = true
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[dependencies]
|
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egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
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egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false }
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epi = { version = "0.14.0", path = "../epi" }
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glium = "0.30"
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egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false, features = ["epi"] }
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epi = { version = "0.14.0", path = "../epi", optional = true }
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|
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# feature "persistence":
|
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directories-next = { version = "2", optional = true }
|
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ron = { version = "0.6", optional = true }
|
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serde = { version = "1", optional = true }
|
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glium = "0.30"
|
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|
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[dev-dependencies]
|
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image = { version = "0.23", default-features = false, features = ["png"] }
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|
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[features]
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default = ["clipboard", "default_fonts", "links"]
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default = ["clipboard", "default_fonts", "links", "persistence"]
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# enable cut/copy/paste to OS clipboard.
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# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
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|
@ -50,12 +46,11 @@ default_fonts = ["egui/default_fonts"]
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links = ["egui-winit/links"]
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|
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persistence = [
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"directories-next",
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"egui-winit/serialize",
|
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"egui-winit/persistence",
|
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"egui/persistence",
|
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"epi", # also implied by the lines below, see https://github.com/rust-lang/cargo/issues/8832
|
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"epi/file_storage",
|
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"epi/persistence",
|
||||
"ron",
|
||||
"serde",
|
||||
]
|
||||
|
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# experimental support for a screen reader
|
||||
|
|
|
@ -1,371 +0,0 @@
|
|||
use crate::*;
|
||||
use egui::Color32;
|
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use egui_winit::WindowSettings;
|
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#[cfg(target_os = "windows")]
|
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use glium::glutin::platform::windows::WindowBuilderExtWindows;
|
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use std::time::Instant;
|
||||
|
||||
#[cfg(feature = "persistence")]
|
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const EGUI_MEMORY_KEY: &str = "egui";
|
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#[cfg(feature = "persistence")]
|
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const WINDOW_KEY: &str = "window";
|
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|
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#[cfg(feature = "persistence")]
|
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fn deserialize_window_settings(storage: &Option<Box<dyn epi::Storage>>) -> Option<WindowSettings> {
|
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epi::get_value(&**storage.as_ref()?, WINDOW_KEY)
|
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}
|
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|
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#[cfg(not(feature = "persistence"))]
|
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fn deserialize_window_settings(_: &Option<Box<dyn epi::Storage>>) -> Option<WindowSettings> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
fn deserialize_memory(storage: &Option<Box<dyn epi::Storage>>) -> Option<egui::Memory> {
|
||||
epi::get_value(&**storage.as_ref()?, EGUI_MEMORY_KEY)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "persistence"))]
|
||||
fn deserialize_memory(_: &Option<Box<dyn epi::Storage>>) -> Option<egui::Memory> {
|
||||
None
|
||||
}
|
||||
|
||||
impl epi::TextureAllocator for Painter {
|
||||
fn alloc_srgba_premultiplied(
|
||||
&mut self,
|
||||
size: (usize, usize),
|
||||
srgba_pixels: &[Color32],
|
||||
) -> egui::TextureId {
|
||||
let id = self.alloc_user_texture();
|
||||
self.set_user_texture(id, size, srgba_pixels);
|
||||
id
|
||||
}
|
||||
|
||||
fn free(&mut self, id: egui::TextureId) {
|
||||
self.free_user_texture(id)
|
||||
}
|
||||
}
|
||||
|
||||
struct RequestRepaintEvent;
|
||||
|
||||
struct GliumRepaintSignal(
|
||||
std::sync::Mutex<glutin::event_loop::EventLoopProxy<RequestRepaintEvent>>,
|
||||
);
|
||||
|
||||
impl epi::RepaintSignal for GliumRepaintSignal {
|
||||
fn request_repaint(&self) {
|
||||
self.0.lock().unwrap().send_event(RequestRepaintEvent).ok();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
fn window_builder_drag_and_drop(
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
enable: bool,
|
||||
) -> glutin::window::WindowBuilder {
|
||||
window_builder.with_drag_and_drop(enable)
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "windows"))]
|
||||
fn window_builder_drag_and_drop(
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
_enable: bool,
|
||||
) -> glutin::window::WindowBuilder {
|
||||
// drag and drop can only be disabled on windows
|
||||
window_builder
|
||||
}
|
||||
|
||||
fn create_display(
|
||||
app: &dyn epi::App,
|
||||
native_options: &epi::NativeOptions,
|
||||
window_settings: &Option<WindowSettings>,
|
||||
window_icon: Option<glutin::window::Icon>,
|
||||
event_loop: &glutin::event_loop::EventLoop<RequestRepaintEvent>,
|
||||
) -> glium::Display {
|
||||
let mut window_builder = glutin::window::WindowBuilder::new()
|
||||
.with_always_on_top(native_options.always_on_top)
|
||||
.with_maximized(native_options.maximized)
|
||||
.with_decorations(native_options.decorated)
|
||||
.with_resizable(native_options.resizable)
|
||||
.with_title(app.name())
|
||||
.with_transparent(native_options.transparent)
|
||||
.with_window_icon(window_icon);
|
||||
|
||||
window_builder =
|
||||
window_builder_drag_and_drop(window_builder, native_options.drag_and_drop_support);
|
||||
|
||||
let initial_size_points = native_options.initial_window_size;
|
||||
|
||||
if let Some(window_settings) = window_settings {
|
||||
window_builder = window_settings.initialize_window(window_builder);
|
||||
} else if let Some(initial_size_points) = initial_size_points {
|
||||
window_builder = window_builder.with_inner_size(glutin::dpi::LogicalSize {
|
||||
width: initial_size_points.x as f64,
|
||||
height: initial_size_points.y as f64,
|
||||
});
|
||||
}
|
||||
|
||||
let context_builder = glutin::ContextBuilder::new()
|
||||
.with_depth_buffer(0)
|
||||
.with_srgb(true)
|
||||
.with_stencil_buffer(0)
|
||||
.with_vsync(true);
|
||||
|
||||
glium::Display::new(window_builder, context_builder, event_loop).unwrap()
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "persistence"))]
|
||||
fn create_storage(_app_name: &str) -> Option<Box<dyn epi::Storage>> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
fn create_storage(app_name: &str) -> Option<Box<dyn epi::Storage>> {
|
||||
if let Some(proj_dirs) = directories_next::ProjectDirs::from("", "", app_name) {
|
||||
let data_dir = proj_dirs.data_dir().to_path_buf();
|
||||
if let Err(err) = std::fs::create_dir_all(&data_dir) {
|
||||
eprintln!(
|
||||
"Saving disabled: Failed to create app path at {:?}: {}",
|
||||
data_dir, err
|
||||
);
|
||||
None
|
||||
} else {
|
||||
let mut config_dir = data_dir;
|
||||
config_dir.push("app.ron");
|
||||
let storage = crate::persistence::FileStorage::from_path(config_dir);
|
||||
Some(Box::new(storage))
|
||||
}
|
||||
} else {
|
||||
eprintln!("Saving disabled: Failed to find path to data_dir.");
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn integration_info(
|
||||
display: &glium::Display,
|
||||
previous_frame_time: Option<f32>,
|
||||
) -> epi::IntegrationInfo {
|
||||
epi::IntegrationInfo {
|
||||
web_info: None,
|
||||
prefer_dark_mode: None, // TODO: figure out system default
|
||||
cpu_usage: previous_frame_time,
|
||||
native_pixels_per_point: Some(native_pixels_per_point(display)),
|
||||
}
|
||||
}
|
||||
|
||||
fn load_icon(icon_data: epi::IconData) -> Option<glutin::window::Icon> {
|
||||
glutin::window::Icon::from_rgba(icon_data.rgba, icon_data.width, icon_data.height).ok()
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// Run an egui app
|
||||
pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
#[allow(unused_mut)]
|
||||
let mut storage = create_storage(app.name());
|
||||
|
||||
let window_settings = deserialize_window_settings(&storage);
|
||||
let event_loop = glutin::event_loop::EventLoop::with_user_event();
|
||||
let icon = native_options.icon_data.clone().and_then(load_icon);
|
||||
let display = create_display(&*app, native_options, &window_settings, icon, &event_loop);
|
||||
|
||||
let repaint_signal = std::sync::Arc::new(GliumRepaintSignal(std::sync::Mutex::new(
|
||||
event_loop.create_proxy(),
|
||||
)));
|
||||
|
||||
let mut egui = EguiGlium::new(&display);
|
||||
*egui.ctx().memory() = deserialize_memory(&storage).unwrap_or_default();
|
||||
|
||||
{
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, None),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
app.setup(ctx, &mut frame, storage.as_deref());
|
||||
}
|
||||
|
||||
let mut previous_frame_time = None;
|
||||
|
||||
let mut is_focused = true;
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
let mut last_auto_save = Instant::now();
|
||||
|
||||
if app.warm_up_enabled() {
|
||||
let saved_memory = egui.ctx().memory().clone();
|
||||
egui.ctx().memory().set_everything_is_visible(true);
|
||||
|
||||
egui.begin_frame(&display);
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, None),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
|
||||
app.update(ctx, &mut frame);
|
||||
|
||||
let _ = egui.end_frame(&display);
|
||||
|
||||
*egui.ctx().memory() = saved_memory; // We don't want to remember that windows were huge.
|
||||
egui.ctx().clear_animations();
|
||||
|
||||
// TODO: handle app_output
|
||||
// eprintln!("Warmed up in {} ms", warm_up_start.elapsed().as_millis())
|
||||
}
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
let mut redraw = || {
|
||||
if !is_focused {
|
||||
// On Mac, a minimized Window uses up all CPU: https://github.com/emilk/egui/issues/325
|
||||
// We can't know if we are minimized: https://github.com/rust-windowing/winit/issues/208
|
||||
// But we know if we are focused (in foreground). When minimized, we are not focused.
|
||||
// However, a user may want an egui with an animation in the background,
|
||||
// so we still need to repaint quite fast.
|
||||
std::thread::sleep(std::time::Duration::from_millis(10));
|
||||
}
|
||||
|
||||
let frame_start = std::time::Instant::now();
|
||||
|
||||
egui.begin_frame(&display);
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, previous_frame_time),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
app.update(ctx, &mut frame);
|
||||
let (needs_repaint, shapes) = egui.end_frame(&display);
|
||||
|
||||
let frame_time = (Instant::now() - frame_start).as_secs_f64() as f32;
|
||||
previous_frame_time = Some(frame_time);
|
||||
|
||||
{
|
||||
use glium::Surface as _;
|
||||
let mut target = display.draw();
|
||||
let clear_color = app.clear_color();
|
||||
target.clear_color(
|
||||
clear_color[0],
|
||||
clear_color[1],
|
||||
clear_color[2],
|
||||
clear_color[3],
|
||||
);
|
||||
egui.paint(&display, &mut target, shapes);
|
||||
target.finish().unwrap();
|
||||
}
|
||||
|
||||
{
|
||||
let epi::backend::AppOutput {
|
||||
quit,
|
||||
window_size,
|
||||
decorated,
|
||||
drag_window,
|
||||
} = app_output;
|
||||
|
||||
if let Some(decorated) = decorated {
|
||||
display.gl_window().window().set_decorations(decorated);
|
||||
}
|
||||
|
||||
if let Some(window_size) = window_size {
|
||||
display.gl_window().window().set_inner_size(
|
||||
glutin::dpi::PhysicalSize {
|
||||
width: (egui.ctx().pixels_per_point() * window_size.x).round(),
|
||||
height: (egui.ctx().pixels_per_point() * window_size.y).round(),
|
||||
}
|
||||
.to_logical::<f32>(native_pixels_per_point(&display) as f64),
|
||||
);
|
||||
}
|
||||
|
||||
if drag_window {
|
||||
let _ = display.gl_window().window().drag_window();
|
||||
}
|
||||
|
||||
*control_flow = if quit {
|
||||
glutin::event_loop::ControlFlow::Exit
|
||||
} else if needs_repaint {
|
||||
display.gl_window().window().request_redraw();
|
||||
glutin::event_loop::ControlFlow::Poll
|
||||
} else {
|
||||
glutin::event_loop::ControlFlow::Wait
|
||||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
if let Some(storage) = &mut storage {
|
||||
let now = Instant::now();
|
||||
if now - last_auto_save > app.auto_save_interval() {
|
||||
if app.persist_native_window() {
|
||||
epi::set_value(
|
||||
storage.as_mut(),
|
||||
WINDOW_KEY,
|
||||
&WindowSettings::from_display(display.gl_window().window()),
|
||||
);
|
||||
}
|
||||
if app.persist_egui_memory() {
|
||||
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
|
||||
}
|
||||
app.save(storage.as_mut());
|
||||
storage.flush();
|
||||
last_auto_save = now;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
match event {
|
||||
// Platform-dependent event handlers to workaround a winit bug
|
||||
// See: https://github.com/rust-windowing/winit/issues/987
|
||||
// See: https://github.com/rust-windowing/winit/issues/1619
|
||||
glutin::event::Event::RedrawEventsCleared if cfg!(windows) => redraw(),
|
||||
glutin::event::Event::RedrawRequested(_) if !cfg!(windows) => redraw(),
|
||||
|
||||
glutin::event::Event::WindowEvent { event, .. } => {
|
||||
if egui.is_quit_event(&event) {
|
||||
*control_flow = glium::glutin::event_loop::ControlFlow::Exit;
|
||||
}
|
||||
|
||||
if let glutin::event::WindowEvent::Focused(new_focused) = event {
|
||||
is_focused = new_focused;
|
||||
}
|
||||
|
||||
egui.on_event(&event);
|
||||
|
||||
display.gl_window().window().request_redraw(); // TODO: ask egui if the events warrants a repaint instead
|
||||
}
|
||||
glutin::event::Event::LoopDestroyed => {
|
||||
app.on_exit();
|
||||
#[cfg(feature = "persistence")]
|
||||
if let Some(storage) = &mut storage {
|
||||
if app.persist_native_window() {
|
||||
epi::set_value(
|
||||
storage.as_mut(),
|
||||
WINDOW_KEY,
|
||||
&WindowSettings::from_display(display.gl_window().window()),
|
||||
);
|
||||
}
|
||||
if app.persist_egui_memory() {
|
||||
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
|
||||
}
|
||||
app.save(storage.as_mut());
|
||||
storage.flush();
|
||||
}
|
||||
}
|
||||
|
||||
glutin::event::Event::UserEvent(RequestRepaintEvent) => {
|
||||
display.gl_window().window().request_redraw();
|
||||
}
|
||||
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
217
egui_glium/src/epi_backend.rs
Normal file
217
egui_glium/src/epi_backend.rs
Normal file
|
@ -0,0 +1,217 @@
|
|||
use crate::*;
|
||||
use egui::Color32;
|
||||
#[cfg(target_os = "windows")]
|
||||
use glium::glutin::platform::windows::WindowBuilderExtWindows;
|
||||
use std::time::Instant;
|
||||
|
||||
impl epi::TextureAllocator for Painter {
|
||||
fn alloc_srgba_premultiplied(
|
||||
&mut self,
|
||||
size: (usize, usize),
|
||||
srgba_pixels: &[Color32],
|
||||
) -> egui::TextureId {
|
||||
let id = self.alloc_user_texture();
|
||||
self.set_user_texture(id, size, srgba_pixels);
|
||||
id
|
||||
}
|
||||
|
||||
fn free(&mut self, id: egui::TextureId) {
|
||||
self.free_user_texture(id)
|
||||
}
|
||||
}
|
||||
|
||||
struct RequestRepaintEvent;
|
||||
|
||||
struct GliumRepaintSignal(
|
||||
std::sync::Mutex<glutin::event_loop::EventLoopProxy<RequestRepaintEvent>>,
|
||||
);
|
||||
|
||||
impl epi::RepaintSignal for GliumRepaintSignal {
|
||||
fn request_repaint(&self) {
|
||||
self.0.lock().unwrap().send_event(RequestRepaintEvent).ok();
|
||||
}
|
||||
}
|
||||
|
||||
fn create_display(
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
event_loop: &glutin::event_loop::EventLoop<RequestRepaintEvent>,
|
||||
) -> glium::Display {
|
||||
let context_builder = glutin::ContextBuilder::new()
|
||||
.with_depth_buffer(0)
|
||||
.with_srgb(true)
|
||||
.with_stencil_buffer(0)
|
||||
.with_vsync(true);
|
||||
|
||||
glium::Display::new(window_builder, context_builder, event_loop).unwrap()
|
||||
}
|
||||
|
||||
fn integration_info(
|
||||
display: &glium::Display,
|
||||
previous_frame_time: Option<f32>,
|
||||
) -> epi::IntegrationInfo {
|
||||
epi::IntegrationInfo {
|
||||
name: "egui_glium",
|
||||
web_info: None,
|
||||
prefer_dark_mode: None, // TODO: figure out system default
|
||||
cpu_usage: previous_frame_time,
|
||||
native_pixels_per_point: Some(egui_winit::native_pixels_per_point(
|
||||
display.gl_window().window(),
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub use epi::NativeOptions;
|
||||
|
||||
/// Run an egui app
|
||||
pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
let mut persistence = egui_winit::epi::Persistence::from_app_name(app.name());
|
||||
|
||||
let window_settings = persistence.load_window_settings();
|
||||
let event_loop = glutin::event_loop::EventLoop::with_user_event();
|
||||
let window_builder =
|
||||
egui_winit::epi::window_builder(native_options, &window_settings).with_title(app.name());
|
||||
let display = create_display(window_builder, &event_loop);
|
||||
|
||||
let repaint_signal = std::sync::Arc::new(GliumRepaintSignal(std::sync::Mutex::new(
|
||||
event_loop.create_proxy(),
|
||||
)));
|
||||
|
||||
let mut egui = EguiGlium::new(&display);
|
||||
*egui.ctx().memory() = persistence.load_memory().unwrap_or_default();
|
||||
|
||||
{
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, None),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
app.setup(ctx, &mut frame, persistence.storage());
|
||||
}
|
||||
|
||||
let mut previous_frame_time = None;
|
||||
|
||||
let mut is_focused = true;
|
||||
|
||||
if app.warm_up_enabled() {
|
||||
let saved_memory = egui.ctx().memory().clone();
|
||||
egui.ctx().memory().set_everything_is_visible(true);
|
||||
|
||||
egui.begin_frame(&display);
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, None),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
|
||||
app.update(ctx, &mut frame);
|
||||
|
||||
let _ = egui.end_frame(&display);
|
||||
|
||||
*egui.ctx().memory() = saved_memory; // We don't want to remember that windows were huge.
|
||||
egui.ctx().clear_animations();
|
||||
|
||||
// TODO: handle app_output
|
||||
// eprintln!("Warmed up in {} ms", warm_up_start.elapsed().as_millis())
|
||||
}
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
let mut redraw = || {
|
||||
if !is_focused {
|
||||
// On Mac, a minimized Window uses up all CPU: https://github.com/emilk/egui/issues/325
|
||||
// We can't know if we are minimized: https://github.com/rust-windowing/winit/issues/208
|
||||
// But we know if we are focused (in foreground). When minimized, we are not focused.
|
||||
// However, a user may want an egui with an animation in the background,
|
||||
// so we still need to repaint quite fast.
|
||||
std::thread::sleep(std::time::Duration::from_millis(10));
|
||||
}
|
||||
|
||||
let frame_start = std::time::Instant::now();
|
||||
|
||||
egui.begin_frame(&display);
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
let mut app_output = epi::backend::AppOutput::default();
|
||||
let mut frame = epi::backend::FrameBuilder {
|
||||
info: integration_info(&display, previous_frame_time),
|
||||
tex_allocator: painter,
|
||||
output: &mut app_output,
|
||||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
app.update(ctx, &mut frame);
|
||||
let (needs_repaint, shapes) = egui.end_frame(&display);
|
||||
|
||||
let frame_time = (Instant::now() - frame_start).as_secs_f64() as f32;
|
||||
previous_frame_time = Some(frame_time);
|
||||
|
||||
{
|
||||
use glium::Surface as _;
|
||||
let mut target = display.draw();
|
||||
let color = app.clear_color();
|
||||
target.clear_color(color[0], color[1], color[2], color[3]);
|
||||
egui.paint(&display, &mut target, shapes);
|
||||
target.finish().unwrap();
|
||||
}
|
||||
|
||||
{
|
||||
egui_winit::epi::handle_app_output(
|
||||
display.gl_window().window(),
|
||||
egui.ctx().pixels_per_point(),
|
||||
app_output,
|
||||
);
|
||||
|
||||
*control_flow = if app_output.quit {
|
||||
glutin::event_loop::ControlFlow::Exit
|
||||
} else if needs_repaint {
|
||||
display.gl_window().window().request_redraw();
|
||||
glutin::event_loop::ControlFlow::Poll
|
||||
} else {
|
||||
glutin::event_loop::ControlFlow::Wait
|
||||
};
|
||||
}
|
||||
|
||||
persistence.maybe_autosave(&mut *app, egui.ctx(), display.gl_window().window());
|
||||
};
|
||||
|
||||
match event {
|
||||
// Platform-dependent event handlers to workaround a winit bug
|
||||
// See: https://github.com/rust-windowing/winit/issues/987
|
||||
// See: https://github.com/rust-windowing/winit/issues/1619
|
||||
glutin::event::Event::RedrawEventsCleared if cfg!(windows) => redraw(),
|
||||
glutin::event::Event::RedrawRequested(_) if !cfg!(windows) => redraw(),
|
||||
|
||||
glutin::event::Event::WindowEvent { event, .. } => {
|
||||
if egui.is_quit_event(&event) {
|
||||
*control_flow = glium::glutin::event_loop::ControlFlow::Exit;
|
||||
}
|
||||
|
||||
if let glutin::event::WindowEvent::Focused(new_focused) = event {
|
||||
is_focused = new_focused;
|
||||
}
|
||||
|
||||
egui.on_event(&event);
|
||||
|
||||
display.gl_window().window().request_redraw(); // TODO: ask egui if the events warrants a repaint instead
|
||||
}
|
||||
glutin::event::Event::LoopDestroyed => {
|
||||
app.on_exit();
|
||||
persistence.save(&mut *app, egui.ctx(), display.gl_window().window());
|
||||
}
|
||||
|
||||
glutin::event::Event::UserEvent(RequestRepaintEvent) => {
|
||||
display.gl_window().window().request_redraw();
|
||||
}
|
||||
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
|
@ -76,32 +76,20 @@
|
|||
#![allow(clippy::float_cmp)]
|
||||
#![allow(clippy::manual_range_contains)]
|
||||
|
||||
mod backend;
|
||||
mod painter;
|
||||
#[cfg(feature = "persistence")]
|
||||
pub mod persistence;
|
||||
|
||||
pub use backend::*;
|
||||
pub use painter::Painter;
|
||||
|
||||
#[cfg(feature = "epi")]
|
||||
mod epi_backend;
|
||||
#[cfg(feature = "epi")]
|
||||
pub use epi_backend::{run, NativeOptions};
|
||||
|
||||
pub use egui_winit;
|
||||
pub use epi::NativeOptions;
|
||||
|
||||
use glium::glutin;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub fn screen_size_in_pixels(display: &glium::Display) -> egui::Vec2 {
|
||||
let (width_in_pixels, height_in_pixels) = display.get_framebuffer_dimensions();
|
||||
egui::vec2(width_in_pixels as f32, height_in_pixels as f32)
|
||||
}
|
||||
|
||||
pub fn native_pixels_per_point(display: &glium::Display) -> f32 {
|
||||
display.gl_window().window().scale_factor() as f32
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// Use [`egui`] from a [`glium`] app.
|
||||
pub struct EguiGlium {
|
||||
egui_ctx: egui::CtxRef,
|
||||
|
|
|
@ -244,6 +244,7 @@ impl Painter {
|
|||
id
|
||||
}
|
||||
|
||||
#[cfg(feature = "epi")]
|
||||
#[deprecated = "Use: `NativeTexture::register_native_texture` instead"]
|
||||
pub fn register_glium_texture(&mut self, texture: Rc<SrgbTexture2d>) -> egui::TextureId {
|
||||
use epi::NativeTexture as _;
|
||||
|
@ -315,6 +316,7 @@ impl Painter {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "epi")]
|
||||
impl epi::NativeTexture for Painter {
|
||||
type Texture = Rc<SrgbTexture2d>;
|
||||
|
||||
|
|
|
@ -23,22 +23,18 @@ all-features = true
|
|||
|
||||
[dependencies]
|
||||
egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
|
||||
egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false }
|
||||
epi = { version = "0.14.0", path = "../epi" }
|
||||
glutin = "0.27"
|
||||
glow = "0.11"
|
||||
memoffset = "0.6"
|
||||
egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false, features = ["epi"] }
|
||||
epi = { version = "0.14.0", path = "../epi", optional = true }
|
||||
|
||||
# feature "persistence":
|
||||
directories-next = { version = "2", optional = true }
|
||||
ron = { version = "0.6", optional = true }
|
||||
serde = { version = "1", optional = true }
|
||||
glow = "0.11"
|
||||
glutin = "0.27"
|
||||
memoffset = "0.6"
|
||||
|
||||
[dev-dependencies]
|
||||
image = { version = "0.23", default-features = false, features = ["png"] }
|
||||
|
||||
[features]
|
||||
default = ["clipboard", "default_fonts", "links"]
|
||||
default = ["clipboard", "default_fonts", "links", "persistence"]
|
||||
|
||||
# enable cut/copy/paste to OS clipboard.
|
||||
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
|
||||
|
@ -51,13 +47,13 @@ default_fonts = ["egui/default_fonts"]
|
|||
# enable opening links in a browser when an egui hyperlink is clicked.
|
||||
links = ["egui-winit/links"]
|
||||
|
||||
# enable code for sabing
|
||||
persistence = [
|
||||
"directories-next",
|
||||
"egui-winit/serialize",
|
||||
"egui-winit/persistence",
|
||||
"egui/persistence",
|
||||
"epi", # also implied by the lines below, see https://github.com/rust-lang/cargo/issues/8832
|
||||
"epi/file_storage",
|
||||
"epi/persistence",
|
||||
"ron",
|
||||
"serde",
|
||||
]
|
||||
|
||||
# experimental support for a screen reader
|
||||
|
|
|
@ -29,7 +29,7 @@ fn create_display(
|
|||
let gl = unsafe { glow::Context::from_loader_function(|s| gl_window.get_proc_address(s)) };
|
||||
|
||||
unsafe {
|
||||
use glow::HasContext;
|
||||
use glow::HasContext as _;
|
||||
gl.enable(glow::FRAMEBUFFER_SRGB);
|
||||
}
|
||||
|
||||
|
@ -80,7 +80,7 @@ fn main() {
|
|||
{
|
||||
let clear_color = egui::Rgba::from_rgb(0.1, 0.3, 0.2);
|
||||
unsafe {
|
||||
use glow::HasContext;
|
||||
use glow::HasContext as _;
|
||||
gl.clear_color(
|
||||
clear_color[0],
|
||||
clear_color[1],
|
||||
|
|
|
@ -1,35 +1,9 @@
|
|||
use crate::*;
|
||||
use egui::Color32;
|
||||
use egui_winit::WindowSettings;
|
||||
#[cfg(target_os = "windows")]
|
||||
use glutin::platform::windows::WindowBuilderExtWindows;
|
||||
use std::time::Instant;
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
const EGUI_MEMORY_KEY: &str = "egui";
|
||||
#[cfg(feature = "persistence")]
|
||||
const WINDOW_KEY: &str = "window";
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
fn deserialize_window_settings(storage: &Option<Box<dyn epi::Storage>>) -> Option<WindowSettings> {
|
||||
epi::get_value(&**storage.as_ref()?, WINDOW_KEY)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "persistence"))]
|
||||
fn deserialize_window_settings(_: &Option<Box<dyn epi::Storage>>) -> Option<WindowSettings> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
fn deserialize_memory(storage: &Option<Box<dyn epi::Storage>>) -> Option<egui::Memory> {
|
||||
epi::get_value(&**storage.as_ref()?, EGUI_MEMORY_KEY)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "persistence"))]
|
||||
fn deserialize_memory(_: &Option<Box<dyn epi::Storage>>) -> Option<egui::Memory> {
|
||||
None
|
||||
}
|
||||
|
||||
impl epi::TextureAllocator for Painter {
|
||||
fn alloc_srgba_premultiplied(
|
||||
&mut self,
|
||||
|
@ -56,57 +30,14 @@ impl epi::RepaintSignal for GlowRepaintSignal {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
fn window_builder_drag_and_drop(
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
enable: bool,
|
||||
) -> glutin::window::WindowBuilder {
|
||||
window_builder.with_drag_and_drop(enable)
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "windows"))]
|
||||
fn window_builder_drag_and_drop(
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
_enable: bool,
|
||||
) -> glutin::window::WindowBuilder {
|
||||
// drag and drop can only be disabled on windows
|
||||
window_builder
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
fn create_display(
|
||||
app: &dyn epi::App,
|
||||
native_options: &epi::NativeOptions,
|
||||
window_settings: &Option<WindowSettings>,
|
||||
window_icon: Option<glutin::window::Icon>,
|
||||
window_builder: glutin::window::WindowBuilder,
|
||||
event_loop: &glutin::event_loop::EventLoop<RequestRepaintEvent>,
|
||||
) -> (
|
||||
glutin::WindowedContext<glutin::PossiblyCurrent>,
|
||||
glow::Context,
|
||||
) {
|
||||
let mut window_builder = glutin::window::WindowBuilder::new()
|
||||
.with_always_on_top(native_options.always_on_top)
|
||||
.with_maximized(native_options.maximized)
|
||||
.with_decorations(native_options.decorated)
|
||||
.with_resizable(native_options.resizable)
|
||||
.with_title(app.name())
|
||||
.with_transparent(native_options.transparent)
|
||||
.with_window_icon(window_icon);
|
||||
|
||||
window_builder =
|
||||
window_builder_drag_and_drop(window_builder, native_options.drag_and_drop_support);
|
||||
|
||||
let initial_size_points = native_options.initial_window_size;
|
||||
|
||||
if let Some(window_settings) = window_settings {
|
||||
window_builder = window_settings.initialize_window(window_builder);
|
||||
} else if let Some(initial_size_points) = initial_size_points {
|
||||
window_builder = window_builder.with_inner_size(glutin::dpi::LogicalSize {
|
||||
width: initial_size_points.x as f64,
|
||||
height: initial_size_points.y as f64,
|
||||
});
|
||||
}
|
||||
|
||||
let gl_window = unsafe {
|
||||
glutin::ContextBuilder::new()
|
||||
.with_depth_buffer(0)
|
||||
|
@ -122,76 +53,47 @@ fn create_display(
|
|||
let gl = unsafe { glow::Context::from_loader_function(|s| gl_window.get_proc_address(s)) };
|
||||
|
||||
unsafe {
|
||||
use glow::HasContext;
|
||||
use glow::HasContext as _;
|
||||
gl.enable(glow::FRAMEBUFFER_SRGB);
|
||||
}
|
||||
|
||||
(gl_window, gl)
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "persistence"))]
|
||||
fn create_storage(_app_name: &str) -> Option<Box<dyn epi::Storage>> {
|
||||
None
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
fn create_storage(app_name: &str) -> Option<Box<dyn epi::Storage>> {
|
||||
if let Some(proj_dirs) = directories_next::ProjectDirs::from("", "", app_name) {
|
||||
let data_dir = proj_dirs.data_dir().to_path_buf();
|
||||
if let Err(err) = std::fs::create_dir_all(&data_dir) {
|
||||
eprintln!(
|
||||
"Saving disabled: Failed to create app path at {:?}: {}",
|
||||
data_dir, err
|
||||
);
|
||||
None
|
||||
} else {
|
||||
let mut config_dir = data_dir;
|
||||
config_dir.push("app.ron");
|
||||
let storage = crate::persistence::FileStorage::from_path(config_dir);
|
||||
Some(Box::new(storage))
|
||||
}
|
||||
} else {
|
||||
eprintln!("Saving disabled: Failed to find path to data_dir.");
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn integration_info(
|
||||
window: &glutin::window::Window,
|
||||
previous_frame_time: Option<f32>,
|
||||
) -> epi::IntegrationInfo {
|
||||
epi::IntegrationInfo {
|
||||
name: "egui_glow",
|
||||
web_info: None,
|
||||
prefer_dark_mode: None, // TODO: figure out system default
|
||||
cpu_usage: previous_frame_time,
|
||||
native_pixels_per_point: Some(native_pixels_per_point(window)),
|
||||
native_pixels_per_point: Some(egui_winit::native_pixels_per_point(window)),
|
||||
}
|
||||
}
|
||||
|
||||
fn load_icon(icon_data: epi::IconData) -> Option<glutin::window::Icon> {
|
||||
glutin::window::Icon::from_rgba(icon_data.rgba, icon_data.width, icon_data.height).ok()
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub use epi::NativeOptions;
|
||||
|
||||
/// Run an egui app
|
||||
#[allow(unsafe_code)]
|
||||
pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
|
||||
#[allow(unused_mut)]
|
||||
let mut storage = create_storage(app.name());
|
||||
let mut persistence = egui_winit::epi::Persistence::from_app_name(app.name());
|
||||
|
||||
let window_settings = deserialize_window_settings(&storage);
|
||||
let window_settings = persistence.load_window_settings();
|
||||
let event_loop = glutin::event_loop::EventLoop::with_user_event();
|
||||
let icon = native_options.icon_data.clone().and_then(load_icon);
|
||||
let (gl_window, gl) =
|
||||
create_display(&*app, native_options, &window_settings, icon, &event_loop);
|
||||
let window_builder =
|
||||
egui_winit::epi::window_builder(native_options, &window_settings).with_title(app.name());
|
||||
let (gl_window, gl) = create_display(window_builder, &event_loop);
|
||||
|
||||
let repaint_signal = std::sync::Arc::new(GlowRepaintSignal(std::sync::Mutex::new(
|
||||
event_loop.create_proxy(),
|
||||
)));
|
||||
|
||||
let mut egui = EguiGlow::new(&gl_window, &gl);
|
||||
*egui.ctx().memory() = deserialize_memory(&storage).unwrap_or_default();
|
||||
*egui.ctx().memory() = persistence.load_memory().unwrap_or_default();
|
||||
|
||||
{
|
||||
let (ctx, painter) = egui.ctx_and_painter_mut();
|
||||
|
@ -203,16 +105,13 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> !
|
|||
repaint_signal: repaint_signal.clone(),
|
||||
}
|
||||
.build();
|
||||
app.setup(ctx, &mut frame, storage.as_deref());
|
||||
app.setup(ctx, &mut frame, persistence.storage());
|
||||
}
|
||||
|
||||
let mut previous_frame_time = None;
|
||||
|
||||
let mut is_focused = true;
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
let mut last_auto_save = Instant::now();
|
||||
|
||||
if app.warm_up_enabled() {
|
||||
let saved_memory = egui.ctx().memory().clone();
|
||||
egui.ctx().memory().set_everything_is_visible(true);
|
||||
|
@ -269,16 +168,11 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> !
|
|||
previous_frame_time = Some(frame_time);
|
||||
|
||||
{
|
||||
let clear_color = app.clear_color();
|
||||
let color = app.clear_color();
|
||||
unsafe {
|
||||
use glow::HasContext;
|
||||
use glow::HasContext as _;
|
||||
gl.disable(glow::SCISSOR_TEST);
|
||||
gl.clear_color(
|
||||
clear_color[0],
|
||||
clear_color[1],
|
||||
clear_color[2],
|
||||
clear_color[3],
|
||||
);
|
||||
gl.clear_color(color[0], color[1], color[2], color[3]);
|
||||
gl.clear(glow::COLOR_BUFFER_BIT);
|
||||
}
|
||||
egui.paint(&gl_window, &gl, shapes);
|
||||
|
@ -286,32 +180,13 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> !
|
|||
}
|
||||
|
||||
{
|
||||
let epi::backend::AppOutput {
|
||||
quit,
|
||||
window_size,
|
||||
decorated,
|
||||
drag_window,
|
||||
} = app_output;
|
||||
|
||||
if let Some(decorated) = decorated {
|
||||
gl_window.window().set_decorations(decorated);
|
||||
}
|
||||
|
||||
if let Some(window_size) = window_size {
|
||||
gl_window.window().set_inner_size(
|
||||
glutin::dpi::PhysicalSize {
|
||||
width: (egui.ctx().pixels_per_point() * window_size.x).round(),
|
||||
height: (egui.ctx().pixels_per_point() * window_size.y).round(),
|
||||
}
|
||||
.to_logical::<f32>(native_pixels_per_point(gl_window.window()) as f64),
|
||||
egui_winit::epi::handle_app_output(
|
||||
gl_window.window(),
|
||||
egui.ctx().pixels_per_point(),
|
||||
app_output,
|
||||
);
|
||||
}
|
||||
|
||||
if drag_window {
|
||||
let _ = gl_window.window().drag_window();
|
||||
}
|
||||
|
||||
*control_flow = if quit {
|
||||
*control_flow = if app_output.quit {
|
||||
glutin::event_loop::ControlFlow::Exit
|
||||
} else if needs_repaint {
|
||||
gl_window.window().request_redraw();
|
||||
|
@ -321,25 +196,7 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> !
|
|||
};
|
||||
}
|
||||
|
||||
#[cfg(feature = "persistence")]
|
||||
if let Some(storage) = &mut storage {
|
||||
let now = Instant::now();
|
||||
if now - last_auto_save > app.auto_save_interval() {
|
||||
if app.persist_native_window() {
|
||||
epi::set_value(
|
||||
storage.as_mut(),
|
||||
WINDOW_KEY,
|
||||
&WindowSettings::from_display(gl_window.window()),
|
||||
);
|
||||
}
|
||||
if app.persist_egui_memory() {
|
||||
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
|
||||
}
|
||||
app.save(storage.as_mut());
|
||||
storage.flush();
|
||||
last_auto_save = now;
|
||||
}
|
||||
}
|
||||
persistence.maybe_autosave(&mut *app, egui.ctx(), gl_window.window());
|
||||
};
|
||||
|
||||
match event {
|
||||
|
@ -368,22 +225,7 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> !
|
|||
}
|
||||
glutin::event::Event::LoopDestroyed => {
|
||||
app.on_exit();
|
||||
#[cfg(feature = "persistence")]
|
||||
if let Some(storage) = &mut storage {
|
||||
if app.persist_native_window() {
|
||||
epi::set_value(
|
||||
storage.as_mut(),
|
||||
WINDOW_KEY,
|
||||
&WindowSettings::from_display(gl_window.window()),
|
||||
);
|
||||
}
|
||||
if app.persist_egui_memory() {
|
||||
epi::set_value(storage.as_mut(), EGUI_MEMORY_KEY, &*egui.ctx().memory());
|
||||
}
|
||||
app.save(storage.as_mut());
|
||||
storage.flush();
|
||||
}
|
||||
|
||||
persistence.save(&mut *app, egui.ctx(), gl_window.window());
|
||||
egui.destroy(&gl);
|
||||
}
|
||||
|
|
@ -76,27 +76,15 @@
|
|||
#![allow(clippy::float_cmp)]
|
||||
#![allow(clippy::manual_range_contains)]
|
||||
|
||||
mod backend;
|
||||
mod painter;
|
||||
#[cfg(feature = "persistence")]
|
||||
pub mod persistence;
|
||||
|
||||
pub use backend::*;
|
||||
pub use painter::Painter;
|
||||
|
||||
#[cfg(feature = "epi")]
|
||||
mod epi_backend;
|
||||
#[cfg(feature = "epi")]
|
||||
pub use epi_backend::{run, NativeOptions};
|
||||
|
||||
pub use egui_winit;
|
||||
pub use epi::NativeOptions;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub fn screen_size_in_pixels(window: &glutin::window::Window) -> egui::Vec2 {
|
||||
let glutin::dpi::PhysicalSize { width, height } = window.inner_size();
|
||||
egui::vec2(width as f32, height as f32)
|
||||
}
|
||||
|
||||
pub fn native_pixels_per_point(window: &glutin::window::Window) -> f32 {
|
||||
window.scale_factor() as f32
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ use memoffset::offset_of;
|
|||
|
||||
use std::convert::TryInto;
|
||||
|
||||
use glow::HasContext;
|
||||
use glow::HasContext as _;
|
||||
|
||||
const VERT_SRC: &str = include_str!("shader/vertex.glsl");
|
||||
const FRAG_SRC: &str = include_str!("shader/fragment.glsl");
|
||||
|
|
|
@ -1,95 +0,0 @@
|
|||
use std::{
|
||||
collections::HashMap,
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// A key-value store backed by a [RON](https://github.com/ron-rs/ron) file on disk.
|
||||
/// Used to restore egui state, native window position/size and app state.
|
||||
pub struct FileStorage {
|
||||
path: PathBuf,
|
||||
kv: HashMap<String, String>,
|
||||
dirty: bool,
|
||||
}
|
||||
|
||||
impl FileStorage {
|
||||
pub fn from_path(path: impl Into<PathBuf>) -> Self {
|
||||
let path: PathBuf = path.into();
|
||||
Self {
|
||||
kv: read_ron(&path).unwrap_or_default(),
|
||||
path,
|
||||
dirty: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl epi::Storage for FileStorage {
|
||||
fn get_string(&self, key: &str) -> Option<String> {
|
||||
self.kv.get(key).cloned()
|
||||
}
|
||||
|
||||
fn set_string(&mut self, key: &str, value: String) {
|
||||
if self.kv.get(key) != Some(&value) {
|
||||
self.kv.insert(key.to_owned(), value);
|
||||
self.dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
fn flush(&mut self) {
|
||||
if self.dirty {
|
||||
// eprintln!("Persisted to {}", self.path.display());
|
||||
let file = std::fs::File::create(&self.path).unwrap();
|
||||
let config = Default::default();
|
||||
ron::ser::to_writer_pretty(file, &self.kv, config).unwrap();
|
||||
self.dirty = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub fn read_ron<T>(ron_path: impl AsRef<Path>) -> Option<T>
|
||||
where
|
||||
T: serde::de::DeserializeOwned,
|
||||
{
|
||||
match std::fs::File::open(ron_path) {
|
||||
Ok(file) => {
|
||||
let reader = std::io::BufReader::new(file);
|
||||
match ron::de::from_reader(reader) {
|
||||
Ok(value) => Some(value),
|
||||
Err(err) => {
|
||||
eprintln!("ERROR: Failed to parse RON: {}", err);
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(_err) => {
|
||||
// File probably doesn't exist. That's fine.
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// Alternative to `FileStorage`
|
||||
pub fn read_memory(ctx: &egui::Context, memory_file_path: impl AsRef<std::path::Path>) {
|
||||
let memory: Option<egui::Memory> = read_ron(memory_file_path);
|
||||
if let Some(memory) = memory {
|
||||
*ctx.memory() = memory;
|
||||
}
|
||||
}
|
||||
|
||||
/// Alternative to `FileStorage`
|
||||
///
|
||||
/// # Errors
|
||||
/// When failing to serialize or create the file.
|
||||
pub fn write_memory(
|
||||
ctx: &egui::Context,
|
||||
memory_file_path: impl AsRef<std::path::Path>,
|
||||
) -> Result<(), Box<dyn std::error::Error>> {
|
||||
let file = std::fs::File::create(memory_file_path)?;
|
||||
let ron_config = Default::default();
|
||||
ron::ser::to_writer_pretty(file, &*ctx.memory(), ron_config)?;
|
||||
Ok(())
|
||||
}
|
|
@ -222,6 +222,7 @@ impl AppRunner {
|
|||
|
||||
fn integration_info(&self) -> epi::IntegrationInfo {
|
||||
epi::IntegrationInfo {
|
||||
name: "egui_web",
|
||||
web_info: Some(epi::WebInfo {
|
||||
web_location_hash: location_hash().unwrap_or_default(),
|
||||
}),
|
||||
|
|
|
@ -23,7 +23,6 @@ all-features = true
|
|||
[lib]
|
||||
|
||||
[dependencies]
|
||||
# Add compatability with https://github.com/kvark/mint
|
||||
bytemuck = { version = "1.7.2", features = ["derive"], optional = true }
|
||||
mint = { version = "0.5.6", optional = true }
|
||||
serde = { version = "1", features = ["derive"], optional = true }
|
||||
|
|
|
@ -24,9 +24,12 @@ all-features = true
|
|||
|
||||
[dependencies]
|
||||
egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
|
||||
|
||||
directories-next = { version = "2", optional = true }
|
||||
ron = { version = "0.6", optional = true }
|
||||
serde = { version = "1", optional = true }
|
||||
|
||||
[features]
|
||||
default = []
|
||||
file_storage = ["directories-next", "ron", "serde"]
|
||||
persistence = ["ron", "serde"]
|
||||
|
|
|
@ -8,23 +8,43 @@ use std::{
|
|||
/// A key-value store backed by a [RON](https://github.com/ron-rs/ron) file on disk.
|
||||
/// Used to restore egui state, glium window position/size and app state.
|
||||
pub struct FileStorage {
|
||||
path: PathBuf,
|
||||
ron_filepath: PathBuf,
|
||||
kv: HashMap<String, String>,
|
||||
dirty: bool,
|
||||
}
|
||||
|
||||
impl FileStorage {
|
||||
pub fn from_path(path: impl Into<PathBuf>) -> Self {
|
||||
let path: PathBuf = path.into();
|
||||
/// Store the state in this .ron file.
|
||||
pub fn from_ron_filepath(ron_filepath: impl Into<PathBuf>) -> Self {
|
||||
let ron_filepath: PathBuf = ron_filepath.into();
|
||||
Self {
|
||||
kv: read_ron(&path).unwrap_or_default(),
|
||||
path,
|
||||
kv: read_ron(&ron_filepath).unwrap_or_default(),
|
||||
ron_filepath,
|
||||
dirty: false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Find a good place to put the files that the OS likes.
|
||||
pub fn from_app_name(app_name: &str) -> Option<Self> {
|
||||
if let Some(proj_dirs) = directories_next::ProjectDirs::from("", "", app_name) {
|
||||
let data_dir = proj_dirs.data_dir().to_path_buf();
|
||||
if let Err(err) = std::fs::create_dir_all(&data_dir) {
|
||||
eprintln!(
|
||||
"Saving disabled: Failed to create app path at {:?}: {}",
|
||||
data_dir, err
|
||||
);
|
||||
None
|
||||
} else {
|
||||
Some(Self::from_ron_filepath(data_dir.join("app.ron")))
|
||||
}
|
||||
} else {
|
||||
eprintln!("Saving disabled: Failed to find path to data_dir.");
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl epi::Storage for FileStorage {
|
||||
impl crate::Storage for FileStorage {
|
||||
fn get_string(&self, key: &str) -> Option<String> {
|
||||
self.kv.get(key).cloned()
|
||||
}
|
||||
|
@ -39,7 +59,7 @@ impl epi::Storage for FileStorage {
|
|||
fn flush(&mut self) {
|
||||
if self.dirty {
|
||||
// eprintln!("Persisted to {}", self.path.display());
|
||||
let file = std::fs::File::create(&self.path).unwrap();
|
||||
let file = std::fs::File::create(&self.ron_filepath).unwrap();
|
||||
let config = Default::default();
|
||||
ron::ser::to_writer_pretty(file, &self.kv, config).unwrap();
|
||||
self.dirty = false;
|
||||
|
@ -49,7 +69,7 @@ impl epi::Storage for FileStorage {
|
|||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
pub fn read_ron<T>(ron_path: impl AsRef<Path>) -> Option<T>
|
||||
fn read_ron<T>(ron_path: impl AsRef<Path>) -> Option<T>
|
||||
where
|
||||
T: serde::de::DeserializeOwned,
|
||||
{
|
||||
|
@ -70,6 +90,7 @@ where
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// Alternative to `FileStorage`
|
|
@ -78,6 +78,10 @@
|
|||
#![allow(clippy::manual_range_contains)]
|
||||
#![warn(missing_docs)] // Let's keep `epi` well-documented.
|
||||
|
||||
/// File storage which can be used by native backends.
|
||||
#[cfg(feature = "file_storage")]
|
||||
pub mod file_storage;
|
||||
|
||||
pub use egui; // Re-export for user convenience
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -296,6 +300,9 @@ pub struct WebInfo {
|
|||
/// Information about the integration passed to the use app each frame.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct IntegrationInfo {
|
||||
/// The name of the integration, e.g. `egui_web`, `egui_glium`, `egui_glow`
|
||||
pub name: &'static str,
|
||||
|
||||
/// If the app is running in a Web context, this returns information about the environment.
|
||||
pub web_info: Option<WebInfo>,
|
||||
|
||||
|
|
|
@ -24,8 +24,9 @@ cargo doc -p egui_web --target wasm32-unknown-unknown --lib --no-deps --all-feat
|
|||
(cd eframe && cargo check --no-default-features --features "egui_glow")
|
||||
(cd epi && cargo check --no-default-features)
|
||||
(cd egui_web && cargo check --no-default-features)
|
||||
(cd egui-winit && cargo check --no-default-features)
|
||||
# (cd egui-winit && cargo check --no-default-features) # we don't pick singlethreaded or multithreaded
|
||||
(cd egui_glium && cargo check --no-default-features)
|
||||
(cd egui_glow && cargo check --no-default-features)
|
||||
|
||||
# ------------------------------------------------------------
|
||||
#
|
||||
|
|
Loading…
Reference in a new issue