Add example of custom window frame for native window using eframe (#1396)
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117
eframe/examples/custom_window_frame.rs
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117
eframe/examples/custom_window_frame.rs
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//! Show a custom window frame instead of the default OS window chrome decorations.
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui;
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fn main() {
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let options = eframe::NativeOptions {
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// Hide the OS-specific "chrome" around the window:
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decorated: false,
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// To have rounded corners we need transparency:
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transparent: true,
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min_window_size: Some(egui::vec2(320.0, 100.0)),
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..Default::default()
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};
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eframe::run_native(
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"Custom window frame", // unused title
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options,
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Box::new(|_cc| Box::new(MyApp::default())),
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);
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}
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#[derive(Default)]
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struct MyApp {}
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impl eframe::App for MyApp {
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fn clear_color(&self) -> egui::Rgba {
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egui::Rgba::TRANSPARENT // Make sure we don't paint anything behind the rounded corners
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}
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fn update(&mut self, ctx: &egui::Context, frame: &eframe::Frame) {
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custon_window_frame(ctx, frame, "egui with custom frame", |ui| {
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ui.label("This is just the contents of the window");
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ui.horizontal(|ui| {
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ui.label("egui theme:");
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egui::widgets::global_dark_light_mode_buttons(ui);
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});
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});
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}
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}
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fn custon_window_frame(
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ctx: &egui::Context,
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frame: &eframe::Frame,
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title: &str,
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add_contents: impl FnOnce(&mut egui::Ui),
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) {
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use egui::*;
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let text_color = ctx.style().visuals.text_color();
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// Height of the title bar
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let height = 28.0;
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CentralPanel::default()
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.frame(Frame::none())
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.show(ctx, |ui| {
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let rect = ui.max_rect();
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let painter = ui.painter();
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// Paint the frame:
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painter.rect(
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rect.shrink(1.0),
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10.0,
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ctx.style().visuals.window_fill(),
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Stroke::new(1.0, text_color),
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);
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// Paint the title:
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painter.text(
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rect.center_top() + vec2(0.0, height / 2.0),
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Align2::CENTER_CENTER,
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title,
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FontId::proportional(height - 2.0),
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text_color,
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);
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// Paint the line under the title:
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painter.line_segment(
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[
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rect.left_top() + vec2(2.0, height),
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rect.right_top() + vec2(-2.0, height),
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],
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Stroke::new(1.0, text_color),
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);
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// Add the close button:
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let close_response = ui.put(
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Rect::from_min_size(rect.left_top(), Vec2::splat(height)),
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Button::new(RichText::new("❌").size(height - 4.0)).frame(false),
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);
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if close_response.clicked() {
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frame.quit();
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}
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// Interact with the title bar (drag to move window):
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let title_bar_rect = {
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let mut rect = rect;
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rect.max.y = rect.min.y + height;
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rect
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};
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let title_bar_response =
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ui.interact(title_bar_rect, Id::new("title_bar"), Sense::drag());
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if title_bar_response.drag_started() {
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frame.drag_window();
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}
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// Add the contents:
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let content_rect = {
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let mut rect = rect;
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rect.min.y = title_bar_rect.max.y;
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rect
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}
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.shrink(4.0);
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let mut content_ui = ui.child_ui(content_rect, *ui.layout());
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add_contents(&mut content_ui);
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});
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}
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