[interact] bug fix: fix drags sometimes being interpreted as clicks

This commit is contained in:
Emil Ernerfeldt 2020-08-29 12:13:21 +02:00
parent d07132cc13
commit 7cfa792a89

View file

@ -426,7 +426,7 @@ impl Context {
} }
} }
} else if self.input.mouse.released { } else if self.input.mouse.released {
let clicked = hovered && active; let clicked = hovered && active && self.input.mouse.could_be_click;
InteractInfo { InteractInfo {
sense, sense,
rect, rect,