add set_minimized for Frame
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2 changed files with 15 additions and 0 deletions
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@ -789,6 +789,12 @@ impl Frame {
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}
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}
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/// Minimize or un-minimize window
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#[cfg(not(target_arch = "wasm32"))]
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pub fn set_minimized(&mut self, minimized: bool) {
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self.output.minimized = Some(minimized);
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}
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/// for integrations only: call once per frame
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pub(crate) fn take_app_output(&mut self) -> backend::AppOutput {
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std::mem::take(&mut self.output)
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@ -1002,5 +1008,9 @@ pub(crate) mod backend {
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/// Set to some bool to tell the window always on top.
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#[cfg(not(target_arch = "wasm32"))]
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pub always_on_top: Option<bool>,
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/// Set to some bool to change window minimization
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#[cfg(not(target_arch = "wasm32"))]
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pub minimized: Option<bool>,
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}
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}
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@ -180,6 +180,7 @@ pub fn handle_app_output(
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window_pos,
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visible: _, // handled in post_present
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always_on_top,
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minimized,
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} = app_output;
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if let Some(decorated) = decorated {
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@ -218,6 +219,10 @@ pub fn handle_app_output(
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if let Some(always_on_top) = always_on_top {
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window.set_always_on_top(always_on_top);
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}
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if let Some(minimized) = minimized {
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window.set_minimized(minimized);
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}
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}
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// ----------------------------------------------------------------------------
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