egui_web: enable IME support on web. (#253)

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Lin Han 2021-03-26 20:56:26 +08:00 committed by GitHub
parent fe92a9826b
commit 795282edc0
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3 changed files with 171 additions and 6 deletions

View file

@ -50,13 +50,20 @@ features = [
"Clipboard",
"ClipboardEvent",
"console",
"CompositionEvent",
"CssStyleDeclaration",
"DataTransfer",
"Document",
"DomRect",
"Element",
"Event",
"EventListener",
"EventTarget",
"FocusEvent",
"HtmlCanvasElement",
"HtmlElement",
"HtmlInputElement",
"InputEvent",
"KeyboardEvent",
"Location",
"MouseEvent",

View file

@ -255,6 +255,7 @@ fn start_runner(app_runner: AppRunner) -> Result<AppRunnerRef, JsValue> {
let runner_ref = AppRunnerRef(Arc::new(Mutex::new(app_runner)));
install_canvas_events(&runner_ref)?;
install_document_events(&runner_ref)?;
install_text_agent(&runner_ref)?;
repaint_every_ms(&runner_ref, 1000)?; // just in case. TODO: make it a parameter
paint_and_schedule(runner_ref.clone())?;
Ok(runner_ref)

View file

@ -23,9 +23,13 @@ pub use wasm_bindgen;
pub use web_sys;
pub use painter::Painter;
use std::cell::Cell;
use std::rc::Rc;
use std::sync::Arc;
use wasm_bindgen::prelude::*;
static AGENT_ID: &str = "text_agent";
// ----------------------------------------------------------------------------
// Helpers to hide some of the verbosity of web_sys
@ -107,11 +111,13 @@ pub fn button_from_mouse_event(event: &web_sys::MouseEvent) -> Option<egui::Poin
}
}
pub fn pos_from_touch_event(event: &web_sys::TouchEvent) -> egui::Pos2 {
pub fn pos_from_touch_event(canvas_id: &str, event: &web_sys::TouchEvent) -> egui::Pos2 {
let canvas = canvas_element(canvas_id).unwrap();
let rect = canvas.get_bounding_client_rect();
let t = event.touches().get(0).unwrap();
egui::Pos2 {
x: t.page_x() as f32,
y: t.page_y() as f32,
x: t.page_x() as f32 - rect.left() as f32,
y: t.page_y() as f32 - rect.top() as f32,
}
}
@ -458,6 +464,19 @@ fn paint_and_schedule(runner_ref: AppRunnerRef) -> Result<(), JsValue> {
request_animation_frame(runner_ref)
}
fn text_agent_hidden() -> bool {
use wasm_bindgen::JsCast;
web_sys::window()
.unwrap()
.document()
.unwrap()
.get_element_by_id(AGENT_ID)
.unwrap()
.dyn_into::<web_sys::HtmlInputElement>()
.unwrap()
.hidden()
}
fn install_document_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
use wasm_bindgen::JsCast;
let window = web_sys::window().unwrap();
@ -485,7 +504,12 @@ fn install_document_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
modifiers,
});
}
if !modifiers.ctrl && !modifiers.command && !should_ignore_key(&key) {
if !modifiers.ctrl
&& !modifiers.command
&& !should_ignore_key(&key)
// When text agent is shown, it sends text event instead.
&& text_agent_hidden()
{
runner_lock.input.raw.events.push(egui::Event::Text(key));
}
runner_lock.needs_repaint.set_true();
@ -633,6 +657,97 @@ fn modifiers_from_event(event: &web_sys::KeyboardEvent) -> egui::Modifiers {
}
}
///
/// Text event handler,
fn install_text_agent(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
use wasm_bindgen::JsCast;
let window = web_sys::window().unwrap();
let document = window.document().unwrap();
let body = document.body().expect("document should have a body");
let input = document
.create_element("input")?
.dyn_into::<web_sys::HtmlInputElement>()?;
let input = std::rc::Rc::new(input);
input.set_id(AGENT_ID);
let is_composing = Rc::new(Cell::new(false));
{
let style = input.style();
// Transparent
style.set_property("opacity", "0").unwrap();
// Hide under canvas
style.set_property("z-index", "-1").unwrap();
}
// Set size as small as possible, in case user may click on it.
input.set_size(1);
input.set_autofocus(true);
input.set_hidden(true);
{
// When IME is off
let input_clone = input.clone();
let runner_ref = runner_ref.clone();
let is_composing = is_composing.clone();
let on_input = Closure::wrap(Box::new(move |_event: web_sys::InputEvent| {
let text = input_clone.value();
if !text.is_empty() && !is_composing.get() {
input_clone.set_value("");
let mut runner_lock = runner_ref.0.lock();
runner_lock.input.raw.events.push(egui::Event::Text(text));
runner_lock.needs_repaint.set_true();
}
}) as Box<dyn FnMut(_)>);
input.add_event_listener_with_callback("input", on_input.as_ref().unchecked_ref())?;
on_input.forget();
}
{
// When IME is on, handle composition event
let input_clone = input.clone();
let runner_ref = runner_ref.clone();
let on_compositionend = Closure::wrap(Box::new(move |event: web_sys::CompositionEvent| {
// let event_type = event.type_();
match event.type_().as_ref() {
"compositionstart" => {
is_composing.set(true);
input_clone.set_value("");
}
"compositionend" => {
is_composing.set(false);
input_clone.set_value("");
if let Some(text) = event.data() {
let mut runner_lock = runner_ref.0.lock();
runner_lock.input.raw.events.push(egui::Event::Text(text));
runner_lock.needs_repaint.set_true();
}
}
"compositionupdate" => {}
_s => panic!("Unknown type"),
}
}) as Box<dyn FnMut(_)>);
let f = on_compositionend.as_ref().unchecked_ref();
input.add_event_listener_with_callback("compositionstart", f)?;
input.add_event_listener_with_callback("compositionupdate", f)?;
input.add_event_listener_with_callback("compositionend", f)?;
on_compositionend.forget();
}
{
// When input lost focus, focus on it again.
// It is useful when user click somewhere outside canvas.
let on_focusout = Closure::wrap(Box::new(move |_event: web_sys::MouseEvent| {
// Delay 10 ms, and focus again.
let func = js_sys::Function::new_no_args(&format!(
"document.getElementById('{}').focus()",
AGENT_ID
));
window
.set_timeout_with_callback_and_timeout_and_arguments_0(&func, 10)
.unwrap();
}) as Box<dyn FnMut(_)>);
input.add_event_listener_with_callback("focusout", on_focusout.as_ref().unchecked_ref())?;
on_focusout.forget();
}
body.append_child(&input)?;
Ok(())
}
fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
use wasm_bindgen::JsCast;
let canvas = canvas_element(runner_ref.0.lock().canvas_id()).unwrap();
@ -721,6 +836,7 @@ fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
event.stop_propagation();
event.prevent_default();
}
manipulate_agent(runner_lock.canvas_id(), runner_lock.input.latest_touch_pos);
}
}) as Box<dyn FnMut(_)>);
canvas.add_event_listener_with_callback(event_name, closure.as_ref().unchecked_ref())?;
@ -747,8 +863,8 @@ fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
let event_name = "touchstart";
let runner_ref = runner_ref.clone();
let closure = Closure::wrap(Box::new(move |event: web_sys::TouchEvent| {
let pos = pos_from_touch_event(&event);
let mut runner_lock = runner_ref.0.lock();
let pos = pos_from_touch_event(runner_lock.canvas_id(), &event);
runner_lock.input.latest_touch_pos = Some(pos);
runner_lock.input.is_touch = true;
let modifiers = runner_lock.input.raw.modifiers;
@ -774,8 +890,8 @@ fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
let event_name = "touchmove";
let runner_ref = runner_ref.clone();
let closure = Closure::wrap(Box::new(move |event: web_sys::TouchEvent| {
let pos = pos_from_touch_event(&event);
let mut runner_lock = runner_ref.0.lock();
let pos = pos_from_touch_event(runner_lock.canvas_id(), &event);
runner_lock.input.latest_touch_pos = Some(pos);
runner_lock.input.is_touch = true;
runner_lock
@ -815,6 +931,9 @@ fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
runner_lock.needs_repaint.set_true();
event.stop_propagation();
event.prevent_default();
// Finally, focus or blur on agent to toggle keyboard
manipulate_agent(runner_lock.canvas_id(), runner_lock.input.latest_touch_pos);
}
}) as Box<dyn FnMut(_)>);
canvas.add_event_listener_with_callback(event_name, closure.as_ref().unchecked_ref())?;
@ -838,3 +957,41 @@ fn install_canvas_events(runner_ref: &AppRunnerRef) -> Result<(), JsValue> {
Ok(())
}
fn manipulate_agent(canvas_id: &str, latest_cursor: Option<egui::Pos2>) -> Option<()> {
use wasm_bindgen::JsCast;
use web_sys::HtmlInputElement;
let window = web_sys::window()?;
let document = window.document()?;
let input: HtmlInputElement = document.get_element_by_id(AGENT_ID)?.dyn_into().unwrap();
let cutsor_txt = document.body()?.style().get_property_value("cursor").ok()?;
let style = canvas_element(canvas_id)?.style();
if cutsor_txt == cursor_web_name(egui::CursorIcon::Text) {
input.set_hidden(false);
input.focus().ok()?;
// Panning canvas so that text edit is shown at 30%
// Only on touch screens, when keyboard popups
if let Some(p) = latest_cursor {
let inner_height = window.inner_height().ok()?.as_f64()? as f32;
let current_rel = p.y / inner_height;
if current_rel > 0.5 {
// probably below the keyboard
let target_rel = 0.3;
let delta = target_rel - current_rel;
let new_pos_percent = (delta * 100.0).round().to_string() + "%";
style.set_property("position", "absolute").ok()?;
style.set_property("top", &new_pos_percent).ok()?;
}
}
} else {
input.blur().ok()?;
input.set_hidden(true);
style.set_property("position", "absolute").ok()?;
style.set_property("top", "0%").ok()?; // move back to normal position
}
Some(())
}