Show tooltips above widgets on touch screens
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4 changed files with 49 additions and 21 deletions
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@ -24,6 +24,7 @@ NOTE: [`eframe`](eframe/CHANGELOG.md), [`egui_web`](egui_web/CHANGELOG.md), [`eg
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### Fixed 🐛
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* Fix wrongly sized multiline `TextEdit` in justified layouts.
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* Fix clip rectangle of windows that don't fit the central area.
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* Show tooltips above widgets on touch screens.
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## 0.14.2 - 2021-08-28 - Window resize fix
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@ -93,17 +93,23 @@ pub fn show_tooltip_at_pointer<R>(
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/// Show a tooltip under the given area.
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///
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/// If the tooltip does not fit under the area, it tries to place it above it instead.
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pub fn show_tooltip_under<R>(
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pub fn show_tooltip_for<R>(
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ctx: &CtxRef,
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id: Id,
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rect: &Rect,
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add_contents: impl FnOnce(&mut Ui) -> R,
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) -> Option<R> {
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let expanded_rect = rect.expand2(vec2(2.0, 4.0));
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let (above, position) = if ctx.input().any_touches() {
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(true, expanded_rect.left_top())
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} else {
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(false, expanded_rect.left_bottom())
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};
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show_tooltip_at_avoid_dyn(
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ctx,
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id,
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Some(expanded_rect.left_bottom()),
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Some(position),
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above,
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expanded_rect,
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Box::new(add_contents),
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)
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@ -118,10 +124,12 @@ pub fn show_tooltip_at<R>(
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suggested_position: Option<Pos2>,
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add_contents: impl FnOnce(&mut Ui) -> R,
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) -> Option<R> {
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let above = false;
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show_tooltip_at_avoid_dyn(
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ctx,
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id,
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suggested_position,
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above,
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Rect::NOTHING,
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Box::new(add_contents),
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)
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@ -131,13 +139,14 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
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ctx: &CtxRef,
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mut id: Id,
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suggested_position: Option<Pos2>,
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above: bool,
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mut avoid_rect: Rect,
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add_contents: Box<dyn FnOnce(&mut Ui) -> R + 'c>,
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) -> Option<R> {
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let mut tooltip_rect = Rect::NOTHING;
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let mut count = 0;
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let position = if let Some((stored_id, stored_tooltip_rect, stored_count)) =
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let mut position = if let Some((stored_id, stored_tooltip_rect, stored_count)) =
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ctx.frame_state().tooltip_rect
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{
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// if there are multiple tooltips open they should use the same id for the `tooltip_size` caching to work.
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@ -145,11 +154,15 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
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tooltip_rect = stored_tooltip_rect;
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count = stored_count;
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avoid_rect = avoid_rect.union(tooltip_rect);
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if above {
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tooltip_rect.left_top()
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} else {
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tooltip_rect.left_bottom()
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}
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} else if let Some(position) = suggested_position {
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position
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} else if ctx.memory().everything_is_visible() {
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Pos2::default()
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Pos2::ZERO
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} else {
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return None; // No good place for a tooltip :(
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};
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@ -160,21 +173,30 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
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.get_or_default::<crate::containers::popup::MonoState>()
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.tooltip_size(id, count);
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let expected_size = expected_size.unwrap_or_else(|| vec2(64.0, 32.0));
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let position = position.min(ctx.input().screen_rect().right_bottom() - expected_size);
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// Place the tooltip above the avoid_rect if necessary.
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let new_rect = Rect::from_min_size(position, expected_size);
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// Note: We do not use Rect::intersects() since it returns true even if the rects only touch.
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let position = if avoid_rect.min.x < new_rect.max.x
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&& new_rect.min.x < avoid_rect.max.x
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&& avoid_rect.min.y < new_rect.max.y
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&& new_rect.min.y < avoid_rect.max.y
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{
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Pos2::new(position.x, avoid_rect.min.y - expected_size.y)
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} else {
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position
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};
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let position = position.max(ctx.input().screen_rect().left_top());
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if above {
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position.y -= expected_size.y;
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}
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position = position.at_most(ctx.input().screen_rect().max - expected_size);
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// check if we intersect the avoid_rect
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{
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let new_rect = Rect::from_min_size(position, expected_size);
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// Note: We do not use Rect::intersects() since it returns true even if the rects only touch.
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if new_rect.shrink(1.0).intersects(avoid_rect) {
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if above {
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// place below instead:
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position = avoid_rect.left_bottom();
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} else {
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// place above instead:
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position = Pos2::new(position.x, avoid_rect.min.y - expected_size.y);
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}
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}
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}
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let position = position.at_least(ctx.input().screen_rect().min);
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let InnerResponse { inner, response } = show_tooltip_area_dyn(ctx, id, position, add_contents);
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ctx.memory()
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@ -266,6 +266,11 @@ impl InputState {
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}
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}
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/// True if there currently are any fingers touching egui.
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pub fn any_touches(&self) -> bool {
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!self.touch_states.is_empty()
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}
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/// Scans `events` for device IDs of touch devices we have not seen before,
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/// and creates a new `TouchState` for each such device.
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fn create_touch_states_for_new_devices(&mut self, events: &[Event]) {
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@ -314,7 +314,7 @@ impl Response {
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#[doc(alias = "tooltip")]
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pub fn on_hover_ui(self, add_contents: impl FnOnce(&mut Ui)) -> Self {
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if self.should_show_hover_ui() {
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crate::containers::show_tooltip_under(
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crate::containers::show_tooltip_for(
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&self.ctx,
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self.id.with("__tooltip"),
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&self.rect,
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@ -327,7 +327,7 @@ impl Response {
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/// Show this UI when hovering if the widget is disabled.
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pub fn on_disabled_hover_ui(self, add_contents: impl FnOnce(&mut Ui)) -> Self {
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if !self.enabled && self.ctx.rect_contains_pointer(self.layer_id, self.rect) {
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crate::containers::show_tooltip_under(
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crate::containers::show_tooltip_for(
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&self.ctx,
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self.id.with("__tooltip"),
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&self.rect,
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