Disable glow scissor test after painting (#905)
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5fee6b7bc5
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6b5c4b9aec
2 changed files with 7 additions and 3 deletions
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@ -37,6 +37,8 @@ fn create_display(
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}
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fn main() {
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let mut clear_color = [0.1, 0.1, 0.1];
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let event_loop = glutin::event_loop::EventLoop::with_user_event();
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let (gl_window, gl) = create_display(&event_loop);
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@ -52,6 +54,7 @@ fn main() {
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if ui.button("Quit").clicked() {
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quit = true;
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}
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ui.color_edit_button_rgb(&mut clear_color);
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});
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});
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@ -65,10 +68,9 @@ fn main() {
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};
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{
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let color = egui::Rgba::from_rgb(0.1, 0.3, 0.2);
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unsafe {
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use glow::HasContext as _;
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gl.clear_color(color[0], color[1], color[2], color[3]);
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gl.clear_color(clear_color[0], clear_color[1], clear_color[2], 1.0);
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gl.clear(glow::COLOR_BUFFER_BIT);
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}
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@ -265,7 +265,6 @@ impl Painter {
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let height_in_points = height_in_pixels as f32 / pixels_per_point;
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gl.viewport(0, 0, width_in_pixels as i32, height_in_pixels as i32);
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gl.use_program(Some(self.program));
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gl.uniform_2_f32(Some(&self.u_screen_size), width_in_points, height_in_points);
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@ -324,6 +323,9 @@ impl Painter {
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if let Some(ref post_process) = self.post_process {
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post_process.end(gl);
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}
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gl.disable(glow::SCISSOR_TEST);
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assert_eq!(glow::NO_ERROR, gl.get_error(), "GL error occurred!");
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}
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}
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