Split out ecolor crate (#2399)
* split out ecolor crate * split up ecolor crate in lots of modules * add changelog notes * add readme to ecolor * put clippy::manual_range_contains on cranky allow list * fix hex color issues * doc fixes * more hex_color fixes * Document features * Rename hex_color module to avoid warning * Sort the feature names * fix link in CHANGELOG.md * better wording Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
parent
e30ac7f91a
commit
5effc68ba4
29 changed files with 1229 additions and 1101 deletions
14
Cargo.lock
generated
14
Cargo.lock
generated
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@ -1293,6 +1293,17 @@ version = "1.0.9"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4f94fa09c2aeea5b8839e414b7b841bf429fd25b9c522116ac97ee87856d88b2"
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[[package]]
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name = "ecolor"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"cint",
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"color-hex",
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"document-features",
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"serde",
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]
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[[package]]
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name = "eframe"
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version = "0.19.0"
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@ -1556,10 +1567,9 @@ dependencies = [
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"atomic_refcell",
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"backtrace",
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"bytemuck",
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"cint",
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"color-hex",
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"criterion",
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"document-features",
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"ecolor",
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"emath",
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"nohash-hasher",
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"parking_lot",
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@ -1,6 +1,7 @@
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[workspace]
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resolver = "2"
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members = [
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"crates/ecolor",
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"crates/egui_demo_app",
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"crates/egui_demo_lib",
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"crates/egui_extras",
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@ -116,6 +116,7 @@ allow = [
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# TODO(emilk): enable more lints
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"clippy::type_complexity",
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"clippy::undocumented_unsafe_blocks",
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"clippy::manual_range_contains",
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"trivial_casts",
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"unsafe_op_in_unsafe_fn", # `unsafe_op_in_unsafe_fn` may become the default in future Rust versions: https://github.com/rust-lang/rust/issues/71668
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"unused_qualifications",
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6
crates/ecolor/CHANGELOG.md
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6
crates/ecolor/CHANGELOG.md
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@ -0,0 +1,6 @@
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# Changelog for ecolor
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All notable changes to the `ecolor` crate will be noted in this file.
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## Unreleased
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* Split out `ecolor` crate from `epaint`
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50
crates/ecolor/Cargo.toml
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50
crates/ecolor/Cargo.toml
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@ -0,0 +1,50 @@
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[package]
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name = "ecolor"
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version = "0.19.0"
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authors = [
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"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
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"Andreas Reich <reichandreas@gmx.de>",
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]
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description = "Color structs and color conversion utilities"
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edition = "2021"
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rust-version = "1.65"
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homepage = "https://github.com/emilk/egui"
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license = "MIT OR Apache-2.0"
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readme = "README.md"
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repository = "https://github.com/emilk/egui"
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categories = ["mathematics", "encoding", "images"]
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keywords = ["gui", "color", "conversion", "gamedev", "images"]
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include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
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[package.metadata.docs.rs]
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all-features = true
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[lib]
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[features]
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default = []
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## Enable additional checks if debug assertions are enabled (debug builds).
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extra_debug_asserts = []
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## Always enable additional checks.
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extra_asserts = []
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[dependencies]
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#! ### Optional dependencies
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## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast `emath` types to `&[u8]`.
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bytemuck = { version = "1.7.2", optional = true, features = ["derive"] }
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## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
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cint = { version = "0.3.1", optional = true }
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## Enable the [`hex_color`] macro.
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color-hex = { version = "0.2.0", optional = true }
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## Enable this when generating docs.
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document-features = { version = "0.2", optional = true }
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## Allow serialization using [`serde`](https://docs.rs/serde).
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serde = { version = "1", optional = true, features = ["derive"] }
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5
crates/ecolor/README.md
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5
crates/ecolor/README.md
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@ -0,0 +1,5 @@
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# ecolor - egui color library
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A simple color storage and conversion library.
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Made for [`egui`](https://github.com/emilk/egui/).
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161
crates/ecolor/src/cint_impl.rs
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161
crates/ecolor/src/cint_impl.rs
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use super::*;
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use cint::{Alpha, ColorInterop, EncodedSrgb, Hsv, LinearSrgb, PremultipliedAlpha};
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// ---- Color32 ----
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impl From<Alpha<EncodedSrgb<u8>>> for Color32 {
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fn from(srgba: Alpha<EncodedSrgb<u8>>) -> Self {
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let Alpha {
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color: EncodedSrgb { r, g, b },
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alpha: a,
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} = srgba;
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Color32::from_rgba_unmultiplied(r, g, b, a)
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}
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}
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// No From<Color32> for Alpha<_> because Color32 is premultiplied
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impl From<PremultipliedAlpha<EncodedSrgb<u8>>> for Color32 {
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fn from(srgba: PremultipliedAlpha<EncodedSrgb<u8>>) -> Self {
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let PremultipliedAlpha {
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color: EncodedSrgb { r, g, b },
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alpha: a,
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} = srgba;
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Color32::from_rgba_premultiplied(r, g, b, a)
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}
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}
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impl From<Color32> for PremultipliedAlpha<EncodedSrgb<u8>> {
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fn from(col: Color32) -> Self {
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let (r, g, b, a) = col.to_tuple();
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PremultipliedAlpha {
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color: EncodedSrgb { r, g, b },
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alpha: a,
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}
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}
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}
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impl From<PremultipliedAlpha<EncodedSrgb<f32>>> for Color32 {
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fn from(srgba: PremultipliedAlpha<EncodedSrgb<f32>>) -> Self {
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let PremultipliedAlpha {
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color: EncodedSrgb { r, g, b },
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alpha: a,
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} = srgba;
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// This is a bit of an abuse of the function name but it does what we want.
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let r = linear_u8_from_linear_f32(r);
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let g = linear_u8_from_linear_f32(g);
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let b = linear_u8_from_linear_f32(b);
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let a = linear_u8_from_linear_f32(a);
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Color32::from_rgba_premultiplied(r, g, b, a)
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}
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}
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impl From<Color32> for PremultipliedAlpha<EncodedSrgb<f32>> {
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fn from(col: Color32) -> Self {
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let (r, g, b, a) = col.to_tuple();
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// This is a bit of an abuse of the function name but it does what we want.
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let r = linear_f32_from_linear_u8(r);
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let g = linear_f32_from_linear_u8(g);
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let b = linear_f32_from_linear_u8(b);
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let a = linear_f32_from_linear_u8(a);
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PremultipliedAlpha {
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color: EncodedSrgb { r, g, b },
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alpha: a,
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}
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}
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}
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impl ColorInterop for Color32 {
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type CintTy = PremultipliedAlpha<EncodedSrgb<u8>>;
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}
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// ---- Rgba ----
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impl From<PremultipliedAlpha<LinearSrgb<f32>>> for Rgba {
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fn from(srgba: PremultipliedAlpha<LinearSrgb<f32>>) -> Self {
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let PremultipliedAlpha {
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color: LinearSrgb { r, g, b },
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alpha: a,
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} = srgba;
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Rgba([r, g, b, a])
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}
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}
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impl From<Rgba> for PremultipliedAlpha<LinearSrgb<f32>> {
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fn from(col: Rgba) -> Self {
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let (r, g, b, a) = col.to_tuple();
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PremultipliedAlpha {
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color: LinearSrgb { r, g, b },
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alpha: a,
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}
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}
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}
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impl ColorInterop for Rgba {
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type CintTy = PremultipliedAlpha<LinearSrgb<f32>>;
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}
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// ---- Hsva ----
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impl From<Alpha<Hsv<f32>>> for Hsva {
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fn from(srgba: Alpha<Hsv<f32>>) -> Self {
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let Alpha {
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color: Hsv { h, s, v },
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alpha: a,
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} = srgba;
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Hsva::new(h, s, v, a)
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}
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}
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impl From<Hsva> for Alpha<Hsv<f32>> {
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fn from(col: Hsva) -> Self {
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let Hsva { h, s, v, a } = col;
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Alpha {
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color: Hsv { h, s, v },
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alpha: a,
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}
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}
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}
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impl ColorInterop for Hsva {
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type CintTy = Alpha<Hsv<f32>>;
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}
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// ---- HsvaGamma ----
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impl ColorInterop for HsvaGamma {
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type CintTy = Alpha<Hsv<f32>>;
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}
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impl From<Alpha<Hsv<f32>>> for HsvaGamma {
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fn from(srgba: Alpha<Hsv<f32>>) -> Self {
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let Alpha {
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color: Hsv { h, s, v },
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alpha: a,
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} = srgba;
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Hsva::new(h, s, v, a).into()
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}
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}
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impl From<HsvaGamma> for Alpha<Hsv<f32>> {
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fn from(col: HsvaGamma) -> Self {
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let Hsva { h, s, v, a } = col.into();
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Alpha {
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color: Hsv { h, s, v },
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alpha: a,
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}
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}
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}
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181
crates/ecolor/src/color32.rs
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181
crates/ecolor/src/color32.rs
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use crate::{gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8, Rgba};
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/// This format is used for space-efficient color representation (32 bits).
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///
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/// Instead of manipulating this directly it is often better
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/// to first convert it to either [`Rgba`] or [`crate::Hsva`].
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///
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/// Internally this uses 0-255 gamma space `sRGBA` color with premultiplied alpha.
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/// Alpha channel is in linear space.
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#[repr(C)]
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#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
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pub struct Color32(pub(crate) [u8; 4]);
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impl std::ops::Index<usize> for Color32 {
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type Output = u8;
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#[inline(always)]
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fn index(&self, index: usize) -> &u8 {
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&self.0[index]
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}
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}
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impl std::ops::IndexMut<usize> for Color32 {
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#[inline(always)]
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fn index_mut(&mut self, index: usize) -> &mut u8 {
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&mut self.0[index]
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}
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}
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impl Color32 {
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// Mostly follows CSS names:
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pub const TRANSPARENT: Color32 = Color32::from_rgba_premultiplied(0, 0, 0, 0);
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pub const BLACK: Color32 = Color32::from_rgb(0, 0, 0);
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pub const DARK_GRAY: Color32 = Color32::from_rgb(96, 96, 96);
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pub const GRAY: Color32 = Color32::from_rgb(160, 160, 160);
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pub const LIGHT_GRAY: Color32 = Color32::from_rgb(220, 220, 220);
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pub const WHITE: Color32 = Color32::from_rgb(255, 255, 255);
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pub const BROWN: Color32 = Color32::from_rgb(165, 42, 42);
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pub const DARK_RED: Color32 = Color32::from_rgb(0x8B, 0, 0);
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pub const RED: Color32 = Color32::from_rgb(255, 0, 0);
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pub const LIGHT_RED: Color32 = Color32::from_rgb(255, 128, 128);
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pub const YELLOW: Color32 = Color32::from_rgb(255, 255, 0);
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pub const LIGHT_YELLOW: Color32 = Color32::from_rgb(255, 255, 0xE0);
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pub const KHAKI: Color32 = Color32::from_rgb(240, 230, 140);
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pub const DARK_GREEN: Color32 = Color32::from_rgb(0, 0x64, 0);
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pub const GREEN: Color32 = Color32::from_rgb(0, 255, 0);
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pub const LIGHT_GREEN: Color32 = Color32::from_rgb(0x90, 0xEE, 0x90);
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pub const DARK_BLUE: Color32 = Color32::from_rgb(0, 0, 0x8B);
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pub const BLUE: Color32 = Color32::from_rgb(0, 0, 255);
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pub const LIGHT_BLUE: Color32 = Color32::from_rgb(0xAD, 0xD8, 0xE6);
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pub const GOLD: Color32 = Color32::from_rgb(255, 215, 0);
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pub const DEBUG_COLOR: Color32 = Color32::from_rgba_premultiplied(0, 200, 0, 128);
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/// An ugly color that is planned to be replaced before making it to the screen.
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pub const TEMPORARY_COLOR: Color32 = Color32::from_rgb(64, 254, 0);
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#[inline(always)]
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pub const fn from_rgb(r: u8, g: u8, b: u8) -> Self {
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Self([r, g, b, 255])
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}
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#[inline(always)]
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pub const fn from_rgb_additive(r: u8, g: u8, b: u8) -> Self {
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Self([r, g, b, 0])
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}
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/// From `sRGBA` with premultiplied alpha.
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#[inline(always)]
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pub const fn from_rgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
|
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Self([r, g, b, a])
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}
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/// From `sRGBA` WITHOUT premultiplied alpha.
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pub fn from_rgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
|
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if a == 255 {
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Self::from_rgb(r, g, b) // common-case optimization
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} else if a == 0 {
|
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Self::TRANSPARENT // common-case optimization
|
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} else {
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let r_lin = linear_f32_from_gamma_u8(r);
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let g_lin = linear_f32_from_gamma_u8(g);
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let b_lin = linear_f32_from_gamma_u8(b);
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let a_lin = linear_f32_from_linear_u8(a);
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let r = gamma_u8_from_linear_f32(r_lin * a_lin);
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let g = gamma_u8_from_linear_f32(g_lin * a_lin);
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let b = gamma_u8_from_linear_f32(b_lin * a_lin);
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|
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Self::from_rgba_premultiplied(r, g, b, a)
|
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}
|
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}
|
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|
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#[inline(always)]
|
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pub const fn from_gray(l: u8) -> Self {
|
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Self([l, l, l, 255])
|
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}
|
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|
||||
#[inline(always)]
|
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pub const fn from_black_alpha(a: u8) -> Self {
|
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Self([0, 0, 0, a])
|
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}
|
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|
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pub fn from_white_alpha(a: u8) -> Self {
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Rgba::from_white_alpha(linear_f32_from_linear_u8(a)).into()
|
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}
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|
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#[inline(always)]
|
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pub const fn from_additive_luminance(l: u8) -> Self {
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Self([l, l, l, 0])
|
||||
}
|
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|
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#[inline(always)]
|
||||
pub const fn is_opaque(&self) -> bool {
|
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self.a() == 255
|
||||
}
|
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|
||||
#[inline(always)]
|
||||
pub const fn r(&self) -> u8 {
|
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self.0[0]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn g(&self) -> u8 {
|
||||
self.0[1]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn b(&self) -> u8 {
|
||||
self.0[2]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn a(&self) -> u8 {
|
||||
self.0[3]
|
||||
}
|
||||
|
||||
/// Returns an opaque version of self
|
||||
pub fn to_opaque(self) -> Self {
|
||||
Rgba::from(self).to_opaque().into()
|
||||
}
|
||||
|
||||
/// Returns an additive version of self
|
||||
#[inline(always)]
|
||||
pub const fn additive(self) -> Self {
|
||||
let [r, g, b, _] = self.to_array();
|
||||
Self([r, g, b, 0])
|
||||
}
|
||||
|
||||
/// Premultiplied RGBA
|
||||
#[inline(always)]
|
||||
pub const fn to_array(&self) -> [u8; 4] {
|
||||
[self.r(), self.g(), self.b(), self.a()]
|
||||
}
|
||||
|
||||
/// Premultiplied RGBA
|
||||
#[inline(always)]
|
||||
pub const fn to_tuple(&self) -> (u8, u8, u8, u8) {
|
||||
(self.r(), self.g(), self.b(), self.a())
|
||||
}
|
||||
|
||||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
|
||||
Rgba::from(*self).to_srgba_unmultiplied()
|
||||
}
|
||||
|
||||
/// Multiply with 0.5 to make color half as opaque.
|
||||
pub fn linear_multiply(self, factor: f32) -> Color32 {
|
||||
crate::ecolor_assert!(0.0 <= factor && factor <= 1.0);
|
||||
// As an unfortunate side-effect of using premultiplied alpha
|
||||
// we need a somewhat expensive conversion to linear space and back.
|
||||
Rgba::from(self).multiply(factor).into()
|
||||
}
|
||||
}
|
39
crates/ecolor/src/hex_color_macro.rs
Normal file
39
crates/ecolor/src/hex_color_macro.rs
Normal file
|
@ -0,0 +1,39 @@
|
|||
/// Construct a [`crate::Color32`] from a hex RGB or RGBA string.
|
||||
///
|
||||
/// ```
|
||||
/// # use ecolor::{hex_color, Color32};
|
||||
/// assert_eq!(hex_color!("#202122"), Color32::from_rgb(0x20, 0x21, 0x22));
|
||||
/// assert_eq!(hex_color!("#abcdef12"), Color32::from_rgba_unmultiplied(0xab, 0xcd, 0xef, 0x12));
|
||||
/// ```
|
||||
#[macro_export]
|
||||
macro_rules! hex_color {
|
||||
($s:literal) => {{
|
||||
let array = color_hex::color_from_hex!($s);
|
||||
if array.len() == 3 {
|
||||
$crate::Color32::from_rgb(array[0], array[1], array[2])
|
||||
} else {
|
||||
#[allow(unconditional_panic)]
|
||||
$crate::Color32::from_rgba_unmultiplied(array[0], array[1], array[2], array[3])
|
||||
}
|
||||
}};
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_from_rgb_hex() {
|
||||
assert_eq!(
|
||||
crate::Color32::from_rgb(0x20, 0x21, 0x22),
|
||||
hex_color!("#202122")
|
||||
);
|
||||
assert_eq!(
|
||||
crate::Color32::from_rgb_additive(0x20, 0x21, 0x22),
|
||||
hex_color!("#202122").additive()
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_from_rgba_hex() {
|
||||
assert_eq!(
|
||||
crate::Color32::from_rgba_unmultiplied(0x20, 0x21, 0x22, 0x50),
|
||||
hex_color!("20212250")
|
||||
);
|
||||
}
|
231
crates/ecolor/src/hsva.rs
Normal file
231
crates/ecolor/src/hsva.rs
Normal file
|
@ -0,0 +1,231 @@
|
|||
use crate::{
|
||||
gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8,
|
||||
linear_u8_from_linear_f32, Color32, Rgba,
|
||||
};
|
||||
|
||||
/// Hue, saturation, value, alpha. All in the range [0, 1].
|
||||
/// No premultiplied alpha.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
pub struct Hsva {
|
||||
/// hue 0-1
|
||||
pub h: f32,
|
||||
|
||||
/// saturation 0-1
|
||||
pub s: f32,
|
||||
|
||||
/// value 0-1
|
||||
pub v: f32,
|
||||
|
||||
/// alpha 0-1. A negative value signifies an additive color (and alpha is ignored).
|
||||
pub a: f32,
|
||||
}
|
||||
|
||||
impl Hsva {
|
||||
pub fn new(h: f32, s: f32, v: f32, a: f32) -> Self {
|
||||
Self { h, s, v, a }
|
||||
}
|
||||
|
||||
/// From `sRGBA` with premultiplied alpha
|
||||
pub fn from_srgba_premultiplied(srgba: [u8; 4]) -> Self {
|
||||
Self::from_rgba_premultiplied(
|
||||
linear_f32_from_gamma_u8(srgba[0]),
|
||||
linear_f32_from_gamma_u8(srgba[1]),
|
||||
linear_f32_from_gamma_u8(srgba[2]),
|
||||
linear_f32_from_linear_u8(srgba[3]),
|
||||
)
|
||||
}
|
||||
|
||||
/// From `sRGBA` without premultiplied alpha
|
||||
pub fn from_srgba_unmultiplied(srgba: [u8; 4]) -> Self {
|
||||
Self::from_rgba_unmultiplied(
|
||||
linear_f32_from_gamma_u8(srgba[0]),
|
||||
linear_f32_from_gamma_u8(srgba[1]),
|
||||
linear_f32_from_gamma_u8(srgba[2]),
|
||||
linear_f32_from_linear_u8(srgba[3]),
|
||||
)
|
||||
}
|
||||
|
||||
/// From linear RGBA with premultiplied alpha
|
||||
pub fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
|
||||
#![allow(clippy::many_single_char_names)]
|
||||
if a == 0.0 {
|
||||
if r == 0.0 && b == 0.0 && a == 0.0 {
|
||||
Hsva::default()
|
||||
} else {
|
||||
Hsva::from_additive_rgb([r, g, b])
|
||||
}
|
||||
} else {
|
||||
let (h, s, v) = hsv_from_rgb([r / a, g / a, b / a]);
|
||||
Hsva { h, s, v, a }
|
||||
}
|
||||
}
|
||||
|
||||
/// From linear RGBA without premultiplied alpha
|
||||
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
|
||||
#![allow(clippy::many_single_char_names)]
|
||||
let (h, s, v) = hsv_from_rgb([r, g, b]);
|
||||
Hsva { h, s, v, a }
|
||||
}
|
||||
|
||||
pub fn from_additive_rgb(rgb: [f32; 3]) -> Self {
|
||||
let (h, s, v) = hsv_from_rgb(rgb);
|
||||
Hsva {
|
||||
h,
|
||||
s,
|
||||
v,
|
||||
a: -0.5, // anything negative is treated as additive
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_rgb(rgb: [f32; 3]) -> Self {
|
||||
let (h, s, v) = hsv_from_rgb(rgb);
|
||||
Hsva { h, s, v, a: 1.0 }
|
||||
}
|
||||
|
||||
pub fn from_srgb([r, g, b]: [u8; 3]) -> Self {
|
||||
Self::from_rgb([
|
||||
linear_f32_from_gamma_u8(r),
|
||||
linear_f32_from_gamma_u8(g),
|
||||
linear_f32_from_gamma_u8(b),
|
||||
])
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
pub fn to_opaque(self) -> Self {
|
||||
Self { a: 1.0, ..self }
|
||||
}
|
||||
|
||||
pub fn to_rgb(&self) -> [f32; 3] {
|
||||
rgb_from_hsv((self.h, self.s, self.v))
|
||||
}
|
||||
|
||||
pub fn to_srgb(&self) -> [u8; 3] {
|
||||
let [r, g, b] = self.to_rgb();
|
||||
[
|
||||
gamma_u8_from_linear_f32(r),
|
||||
gamma_u8_from_linear_f32(g),
|
||||
gamma_u8_from_linear_f32(b),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn to_rgba_premultiplied(&self) -> [f32; 4] {
|
||||
let [r, g, b, a] = self.to_rgba_unmultiplied();
|
||||
let additive = a < 0.0;
|
||||
if additive {
|
||||
[r, g, b, 0.0]
|
||||
} else {
|
||||
[a * r, a * g, a * b, a]
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents additive colors using a negative alpha.
|
||||
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
|
||||
let Hsva { h, s, v, a } = *self;
|
||||
let [r, g, b] = rgb_from_hsv((h, s, v));
|
||||
[r, g, b, a]
|
||||
}
|
||||
|
||||
pub fn to_srgba_premultiplied(&self) -> [u8; 4] {
|
||||
let [r, g, b, a] = self.to_rgba_premultiplied();
|
||||
[
|
||||
gamma_u8_from_linear_f32(r),
|
||||
gamma_u8_from_linear_f32(g),
|
||||
gamma_u8_from_linear_f32(b),
|
||||
linear_u8_from_linear_f32(a),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
|
||||
let [r, g, b, a] = self.to_rgba_unmultiplied();
|
||||
[
|
||||
gamma_u8_from_linear_f32(r),
|
||||
gamma_u8_from_linear_f32(g),
|
||||
gamma_u8_from_linear_f32(b),
|
||||
linear_u8_from_linear_f32(a.abs()),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Hsva> for Rgba {
|
||||
fn from(hsva: Hsva) -> Rgba {
|
||||
Rgba(hsva.to_rgba_premultiplied())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Rgba> for Hsva {
|
||||
fn from(rgba: Rgba) -> Hsva {
|
||||
Self::from_rgba_premultiplied(rgba.0[0], rgba.0[1], rgba.0[2], rgba.0[3])
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Hsva> for Color32 {
|
||||
fn from(hsva: Hsva) -> Color32 {
|
||||
Color32::from(Rgba::from(hsva))
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Color32> for Hsva {
|
||||
fn from(srgba: Color32) -> Hsva {
|
||||
Hsva::from(Rgba::from(srgba))
|
||||
}
|
||||
}
|
||||
|
||||
/// All ranges in 0-1, rgb is linear.
|
||||
pub fn hsv_from_rgb([r, g, b]: [f32; 3]) -> (f32, f32, f32) {
|
||||
#![allow(clippy::many_single_char_names)]
|
||||
let min = r.min(g.min(b));
|
||||
let max = r.max(g.max(b)); // value
|
||||
|
||||
let range = max - min;
|
||||
|
||||
let h = if max == min {
|
||||
0.0 // hue is undefined
|
||||
} else if max == r {
|
||||
(g - b) / (6.0 * range)
|
||||
} else if max == g {
|
||||
(b - r) / (6.0 * range) + 1.0 / 3.0
|
||||
} else {
|
||||
// max == b
|
||||
(r - g) / (6.0 * range) + 2.0 / 3.0
|
||||
};
|
||||
let h = (h + 1.0).fract(); // wrap
|
||||
let s = if max == 0.0 { 0.0 } else { 1.0 - min / max };
|
||||
(h, s, max)
|
||||
}
|
||||
|
||||
/// All ranges in 0-1, rgb is linear.
|
||||
pub fn rgb_from_hsv((h, s, v): (f32, f32, f32)) -> [f32; 3] {
|
||||
#![allow(clippy::many_single_char_names)]
|
||||
let h = (h.fract() + 1.0).fract(); // wrap
|
||||
let s = s.clamp(0.0, 1.0);
|
||||
|
||||
let f = h * 6.0 - (h * 6.0).floor();
|
||||
let p = v * (1.0 - s);
|
||||
let q = v * (1.0 - f * s);
|
||||
let t = v * (1.0 - (1.0 - f) * s);
|
||||
|
||||
match (h * 6.0).floor() as i32 % 6 {
|
||||
0 => [v, t, p],
|
||||
1 => [q, v, p],
|
||||
2 => [p, v, t],
|
||||
3 => [p, q, v],
|
||||
4 => [t, p, v],
|
||||
5 => [v, p, q],
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
#[ignore] // a bit expensive
|
||||
fn test_hsv_roundtrip() {
|
||||
for r in 0..=255 {
|
||||
for g in 0..=255 {
|
||||
for b in 0..=255 {
|
||||
let srgba = Color32::from_rgb(r, g, b);
|
||||
let hsva = Hsva::from(srgba);
|
||||
assert_eq!(srgba, Color32::from(hsva));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
66
crates/ecolor/src/hsva_gamma.rs
Normal file
66
crates/ecolor/src/hsva_gamma.rs
Normal file
|
@ -0,0 +1,66 @@
|
|||
use crate::{gamma_from_linear, linear_from_gamma, Color32, Hsva, Rgba};
|
||||
|
||||
/// Like Hsva but with the `v` value (brightness) being gamma corrected
|
||||
/// so that it is somewhat perceptually even.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
pub struct HsvaGamma {
|
||||
/// hue 0-1
|
||||
pub h: f32,
|
||||
|
||||
/// saturation 0-1
|
||||
pub s: f32,
|
||||
|
||||
/// value 0-1, in gamma-space (~perceptually even)
|
||||
pub v: f32,
|
||||
|
||||
/// alpha 0-1. A negative value signifies an additive color (and alpha is ignored).
|
||||
pub a: f32,
|
||||
}
|
||||
|
||||
impl From<HsvaGamma> for Rgba {
|
||||
fn from(hsvag: HsvaGamma) -> Rgba {
|
||||
Hsva::from(hsvag).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<HsvaGamma> for Color32 {
|
||||
fn from(hsvag: HsvaGamma) -> Color32 {
|
||||
Rgba::from(hsvag).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<HsvaGamma> for Hsva {
|
||||
fn from(hsvag: HsvaGamma) -> Hsva {
|
||||
let HsvaGamma { h, s, v, a } = hsvag;
|
||||
Hsva {
|
||||
h,
|
||||
s,
|
||||
v: linear_from_gamma(v),
|
||||
a,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Rgba> for HsvaGamma {
|
||||
fn from(rgba: Rgba) -> HsvaGamma {
|
||||
Hsva::from(rgba).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Color32> for HsvaGamma {
|
||||
fn from(srgba: Color32) -> HsvaGamma {
|
||||
Hsva::from(srgba).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Hsva> for HsvaGamma {
|
||||
fn from(hsva: Hsva) -> HsvaGamma {
|
||||
let Hsva { h, s, v, a } = hsva;
|
||||
HsvaGamma {
|
||||
h,
|
||||
s,
|
||||
v: gamma_from_linear(v),
|
||||
a,
|
||||
}
|
||||
}
|
||||
}
|
173
crates/ecolor/src/lib.rs
Normal file
173
crates/ecolor/src/lib.rs
Normal file
|
@ -0,0 +1,173 @@
|
|||
//! Color conversions and types.
|
||||
//!
|
||||
//! If you want a compact color representation, use [`Color32`].
|
||||
//! If you want to manipulate RGBA colors use [`Rgba`].
|
||||
//! If you want to manipulate colors in a way closer to how humans think about colors, use [`HsvaGamma`].
|
||||
//!
|
||||
//! ## Feature flags
|
||||
#![cfg_attr(feature = "document-features", doc = document_features::document_features!())]
|
||||
//!
|
||||
|
||||
#![allow(clippy::wrong_self_convention)]
|
||||
|
||||
#[cfg(feature = "cint")]
|
||||
mod cint_impl;
|
||||
#[cfg(feature = "cint")]
|
||||
pub use cint_impl::*;
|
||||
|
||||
mod color32;
|
||||
pub use color32::*;
|
||||
|
||||
mod hsva_gamma;
|
||||
pub use hsva_gamma::*;
|
||||
|
||||
mod hsva;
|
||||
pub use hsva::*;
|
||||
|
||||
#[cfg(feature = "color-hex")]
|
||||
mod hex_color_macro;
|
||||
|
||||
mod rgba;
|
||||
pub use rgba::*;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Color conversion:
|
||||
|
||||
impl From<Color32> for Rgba {
|
||||
fn from(srgba: Color32) -> Rgba {
|
||||
Rgba([
|
||||
linear_f32_from_gamma_u8(srgba.0[0]),
|
||||
linear_f32_from_gamma_u8(srgba.0[1]),
|
||||
linear_f32_from_gamma_u8(srgba.0[2]),
|
||||
linear_f32_from_linear_u8(srgba.0[3]),
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Rgba> for Color32 {
|
||||
fn from(rgba: Rgba) -> Color32 {
|
||||
Color32([
|
||||
gamma_u8_from_linear_f32(rgba.0[0]),
|
||||
gamma_u8_from_linear_f32(rgba.0[1]),
|
||||
gamma_u8_from_linear_f32(rgba.0[2]),
|
||||
linear_u8_from_linear_f32(rgba.0[3]),
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
/// gamma [0, 255] -> linear [0, 1].
|
||||
pub fn linear_f32_from_gamma_u8(s: u8) -> f32 {
|
||||
if s <= 10 {
|
||||
s as f32 / 3294.6
|
||||
} else {
|
||||
((s as f32 + 14.025) / 269.025).powf(2.4)
|
||||
}
|
||||
}
|
||||
|
||||
/// linear [0, 255] -> linear [0, 1].
|
||||
/// Useful for alpha-channel.
|
||||
#[inline(always)]
|
||||
pub fn linear_f32_from_linear_u8(a: u8) -> f32 {
|
||||
a as f32 / 255.0
|
||||
}
|
||||
|
||||
/// linear [0, 1] -> gamma [0, 255] (clamped).
|
||||
/// Values outside this range will be clamped to the range.
|
||||
pub fn gamma_u8_from_linear_f32(l: f32) -> u8 {
|
||||
if l <= 0.0 {
|
||||
0
|
||||
} else if l <= 0.0031308 {
|
||||
fast_round(3294.6 * l)
|
||||
} else if l <= 1.0 {
|
||||
fast_round(269.025 * l.powf(1.0 / 2.4) - 14.025)
|
||||
} else {
|
||||
255
|
||||
}
|
||||
}
|
||||
|
||||
/// linear [0, 1] -> linear [0, 255] (clamped).
|
||||
/// Useful for alpha-channel.
|
||||
#[inline(always)]
|
||||
pub fn linear_u8_from_linear_f32(a: f32) -> u8 {
|
||||
fast_round(a * 255.0)
|
||||
}
|
||||
|
||||
fn fast_round(r: f32) -> u8 {
|
||||
(r + 0.5).floor() as _ // rust does a saturating cast since 1.45
|
||||
}
|
||||
|
||||
#[test]
|
||||
pub fn test_srgba_conversion() {
|
||||
for b in 0..=255 {
|
||||
let l = linear_f32_from_gamma_u8(b);
|
||||
assert!(0.0 <= l && l <= 1.0);
|
||||
assert_eq!(gamma_u8_from_linear_f32(l), b);
|
||||
}
|
||||
}
|
||||
|
||||
/// gamma [0, 1] -> linear [0, 1] (not clamped).
|
||||
/// Works for numbers outside this range (e.g. negative numbers).
|
||||
pub fn linear_from_gamma(gamma: f32) -> f32 {
|
||||
if gamma < 0.0 {
|
||||
-linear_from_gamma(-gamma)
|
||||
} else if gamma <= 0.04045 {
|
||||
gamma / 12.92
|
||||
} else {
|
||||
((gamma + 0.055) / 1.055).powf(2.4)
|
||||
}
|
||||
}
|
||||
|
||||
/// linear [0, 1] -> gamma [0, 1] (not clamped).
|
||||
/// Works for numbers outside this range (e.g. negative numbers).
|
||||
pub fn gamma_from_linear(linear: f32) -> f32 {
|
||||
if linear < 0.0 {
|
||||
-gamma_from_linear(-linear)
|
||||
} else if linear <= 0.0031308 {
|
||||
12.92 * linear
|
||||
} else {
|
||||
1.055 * linear.powf(1.0 / 2.4) - 0.055
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// An assert that is only active when `epaint` is compiled with the `extra_asserts` feature
|
||||
/// or with the `extra_debug_asserts` feature in debug builds.
|
||||
#[macro_export]
|
||||
macro_rules! ecolor_assert {
|
||||
($($arg: tt)*) => {
|
||||
if cfg!(any(
|
||||
feature = "extra_asserts",
|
||||
all(feature = "extra_debug_asserts", debug_assertions),
|
||||
)) {
|
||||
assert!($($arg)*);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// Cheap and ugly.
|
||||
/// Made for graying out disabled `Ui`s.
|
||||
pub fn tint_color_towards(color: Color32, target: Color32) -> Color32 {
|
||||
let [mut r, mut g, mut b, mut a] = color.to_array();
|
||||
|
||||
if a == 0 {
|
||||
r /= 2;
|
||||
g /= 2;
|
||||
b /= 2;
|
||||
} else if a < 170 {
|
||||
// Cheapish and looks ok.
|
||||
// Works for e.g. grid stripes.
|
||||
let div = (2 * 255 / a as i32) as u8;
|
||||
r = r / 2 + target.r() / div;
|
||||
g = g / 2 + target.g() / div;
|
||||
b = b / 2 + target.b() / div;
|
||||
a /= 2;
|
||||
} else {
|
||||
r = r / 2 + target.r() / 2;
|
||||
g = g / 2 + target.g() / 2;
|
||||
b = b / 2 + target.b() / 2;
|
||||
}
|
||||
Color32::from_rgba_premultiplied(r, g, b, a)
|
||||
}
|
266
crates/ecolor/src/rgba.rs
Normal file
266
crates/ecolor/src/rgba.rs
Normal file
|
@ -0,0 +1,266 @@
|
|||
use crate::{
|
||||
gamma_u8_from_linear_f32, linear_f32_from_gamma_u8, linear_f32_from_linear_u8,
|
||||
linear_u8_from_linear_f32,
|
||||
};
|
||||
|
||||
/// 0-1 linear space `RGBA` color with premultiplied alpha.
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
|
||||
pub struct Rgba(pub(crate) [f32; 4]);
|
||||
|
||||
impl std::ops::Index<usize> for Rgba {
|
||||
type Output = f32;
|
||||
|
||||
#[inline(always)]
|
||||
fn index(&self, index: usize) -> &f32 {
|
||||
&self.0[index]
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::IndexMut<usize> for Rgba {
|
||||
#[inline(always)]
|
||||
fn index_mut(&mut self, index: usize) -> &mut f32 {
|
||||
&mut self.0[index]
|
||||
}
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub(crate) fn f32_hash<H: std::hash::Hasher>(state: &mut H, f: f32) {
|
||||
if f == 0.0 {
|
||||
state.write_u8(0);
|
||||
} else if f.is_nan() {
|
||||
state.write_u8(1);
|
||||
} else {
|
||||
use std::hash::Hash;
|
||||
f.to_bits().hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::derive_hash_xor_eq)]
|
||||
impl std::hash::Hash for Rgba {
|
||||
#[inline]
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
crate::f32_hash(state, self.0[0]);
|
||||
crate::f32_hash(state, self.0[1]);
|
||||
crate::f32_hash(state, self.0[2]);
|
||||
crate::f32_hash(state, self.0[3]);
|
||||
}
|
||||
}
|
||||
|
||||
impl Rgba {
|
||||
pub const TRANSPARENT: Rgba = Rgba::from_rgba_premultiplied(0.0, 0.0, 0.0, 0.0);
|
||||
pub const BLACK: Rgba = Rgba::from_rgb(0.0, 0.0, 0.0);
|
||||
pub const WHITE: Rgba = Rgba::from_rgb(1.0, 1.0, 1.0);
|
||||
pub const RED: Rgba = Rgba::from_rgb(1.0, 0.0, 0.0);
|
||||
pub const GREEN: Rgba = Rgba::from_rgb(0.0, 1.0, 0.0);
|
||||
pub const BLUE: Rgba = Rgba::from_rgb(0.0, 0.0, 1.0);
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn from_rgba_premultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
|
||||
Self([r, g, b, a])
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn from_rgba_unmultiplied(r: f32, g: f32, b: f32, a: f32) -> Self {
|
||||
Self([r * a, g * a, b * a, a])
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn from_srgba_premultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
|
||||
let r = linear_f32_from_gamma_u8(r);
|
||||
let g = linear_f32_from_gamma_u8(g);
|
||||
let b = linear_f32_from_gamma_u8(b);
|
||||
let a = linear_f32_from_linear_u8(a);
|
||||
Self::from_rgba_premultiplied(r, g, b, a)
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn from_srgba_unmultiplied(r: u8, g: u8, b: u8, a: u8) -> Self {
|
||||
let r = linear_f32_from_gamma_u8(r);
|
||||
let g = linear_f32_from_gamma_u8(g);
|
||||
let b = linear_f32_from_gamma_u8(b);
|
||||
let a = linear_f32_from_linear_u8(a);
|
||||
Self::from_rgba_premultiplied(r * a, g * a, b * a, a)
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn from_rgb(r: f32, g: f32, b: f32) -> Self {
|
||||
Self([r, g, b, 1.0])
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub const fn from_gray(l: f32) -> Self {
|
||||
Self([l, l, l, 1.0])
|
||||
}
|
||||
|
||||
pub fn from_luminance_alpha(l: f32, a: f32) -> Self {
|
||||
crate::ecolor_assert!(0.0 <= l && l <= 1.0);
|
||||
crate::ecolor_assert!(0.0 <= a && a <= 1.0);
|
||||
Self([l * a, l * a, l * a, a])
|
||||
}
|
||||
|
||||
/// Transparent black
|
||||
#[inline(always)]
|
||||
pub fn from_black_alpha(a: f32) -> Self {
|
||||
crate::ecolor_assert!(0.0 <= a && a <= 1.0);
|
||||
Self([0.0, 0.0, 0.0, a])
|
||||
}
|
||||
|
||||
/// Transparent white
|
||||
#[inline(always)]
|
||||
pub fn from_white_alpha(a: f32) -> Self {
|
||||
crate::ecolor_assert!(0.0 <= a && a <= 1.0, "a: {}", a);
|
||||
Self([a, a, a, a])
|
||||
}
|
||||
|
||||
/// Return an additive version of this color (alpha = 0)
|
||||
#[inline(always)]
|
||||
pub fn additive(self) -> Self {
|
||||
let [r, g, b, _] = self.0;
|
||||
Self([r, g, b, 0.0])
|
||||
}
|
||||
|
||||
/// Multiply with e.g. 0.5 to make us half transparent
|
||||
#[inline(always)]
|
||||
pub fn multiply(self, alpha: f32) -> Self {
|
||||
Self([
|
||||
alpha * self[0],
|
||||
alpha * self[1],
|
||||
alpha * self[2],
|
||||
alpha * self[3],
|
||||
])
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn r(&self) -> f32 {
|
||||
self.0[0]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn g(&self) -> f32 {
|
||||
self.0[1]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn b(&self) -> f32 {
|
||||
self.0[2]
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
pub fn a(&self) -> f32 {
|
||||
self.0[3]
|
||||
}
|
||||
|
||||
/// How perceptually intense (bright) is the color?
|
||||
#[inline]
|
||||
pub fn intensity(&self) -> f32 {
|
||||
0.3 * self.r() + 0.59 * self.g() + 0.11 * self.b()
|
||||
}
|
||||
|
||||
/// Returns an opaque version of self
|
||||
pub fn to_opaque(&self) -> Self {
|
||||
if self.a() == 0.0 {
|
||||
// Additive or fully transparent black.
|
||||
Self::from_rgb(self.r(), self.g(), self.b())
|
||||
} else {
|
||||
// un-multiply alpha:
|
||||
Self::from_rgb(
|
||||
self.r() / self.a(),
|
||||
self.g() / self.a(),
|
||||
self.b() / self.a(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Premultiplied RGBA
|
||||
#[inline(always)]
|
||||
pub fn to_array(&self) -> [f32; 4] {
|
||||
[self.r(), self.g(), self.b(), self.a()]
|
||||
}
|
||||
|
||||
/// Premultiplied RGBA
|
||||
#[inline(always)]
|
||||
pub fn to_tuple(&self) -> (f32, f32, f32, f32) {
|
||||
(self.r(), self.g(), self.b(), self.a())
|
||||
}
|
||||
|
||||
/// unmultiply the alpha
|
||||
pub fn to_rgba_unmultiplied(&self) -> [f32; 4] {
|
||||
let a = self.a();
|
||||
if a == 0.0 {
|
||||
// Additive, let's assume we are black
|
||||
self.0
|
||||
} else {
|
||||
[self.r() / a, self.g() / a, self.b() / a, a]
|
||||
}
|
||||
}
|
||||
|
||||
/// unmultiply the alpha
|
||||
pub fn to_srgba_unmultiplied(&self) -> [u8; 4] {
|
||||
let [r, g, b, a] = self.to_rgba_unmultiplied();
|
||||
[
|
||||
gamma_u8_from_linear_f32(r),
|
||||
gamma_u8_from_linear_f32(g),
|
||||
gamma_u8_from_linear_f32(b),
|
||||
linear_u8_from_linear_f32(a.abs()),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Add for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
fn add(self, rhs: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self[0] + rhs[0],
|
||||
self[1] + rhs[1],
|
||||
self[2] + rhs[2],
|
||||
self[3] + rhs[3],
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<Rgba> for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
fn mul(self, other: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self[0] * other[0],
|
||||
self[1] * other[1],
|
||||
self[2] * other[2],
|
||||
self[3] * other[3],
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<f32> for Rgba {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
fn mul(self, factor: f32) -> Rgba {
|
||||
Rgba([
|
||||
self[0] * factor,
|
||||
self[1] * factor,
|
||||
self[2] * factor,
|
||||
self[3] * factor,
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<Rgba> for f32 {
|
||||
type Output = Rgba;
|
||||
|
||||
#[inline(always)]
|
||||
fn mul(self, rgba: Rgba) -> Rgba {
|
||||
Rgba([
|
||||
self * rgba[0],
|
||||
self * rgba[1],
|
||||
self * rgba[2],
|
||||
self * rgba[3],
|
||||
])
|
||||
}
|
||||
}
|
|
@ -328,17 +328,19 @@ pub mod widgets;
|
|||
pub use accesskit;
|
||||
|
||||
pub use epaint;
|
||||
pub use epaint::ecolor;
|
||||
pub use epaint::emath;
|
||||
|
||||
pub use emath::{lerp, pos2, remap, remap_clamp, vec2, Align, Align2, NumExt, Pos2, Rect, Vec2};
|
||||
#[cfg(feature = "color-hex")]
|
||||
pub use epaint::hex_color;
|
||||
pub use ecolor::hex_color;
|
||||
pub use ecolor::{Color32, Rgba};
|
||||
pub use emath::{lerp, pos2, remap, remap_clamp, vec2, Align, Align2, NumExt, Pos2, Rect, Vec2};
|
||||
pub use epaint::{
|
||||
color, mutex,
|
||||
mutex,
|
||||
text::{FontData, FontDefinitions, FontFamily, FontId, FontTweak},
|
||||
textures::{TextureFilter, TextureOptions, TexturesDelta},
|
||||
ClippedPrimitive, Color32, ColorImage, FontImage, ImageData, Mesh, PaintCallback,
|
||||
PaintCallbackInfo, Rgba, Rounding, Shape, Stroke, TextureHandle, TextureId,
|
||||
ClippedPrimitive, ColorImage, FontImage, ImageData, Mesh, PaintCallback, PaintCallbackInfo,
|
||||
Rounding, Shape, Stroke, TextureHandle, TextureId,
|
||||
};
|
||||
|
||||
pub mod text {
|
||||
|
|
|
@ -448,6 +448,6 @@ impl Painter {
|
|||
|
||||
fn tint_shape_towards(shape: &mut Shape, target: Color32) {
|
||||
epaint::shape_transform::adjust_colors(shape, &|color| {
|
||||
*color = crate::color::tint_color_towards(*color, target);
|
||||
*color = crate::ecolor::tint_color_towards(*color, target);
|
||||
});
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#![allow(clippy::if_same_then_else)]
|
||||
|
||||
use crate::{color::*, emath::*, FontFamily, FontId, Response, RichText, WidgetText};
|
||||
use crate::{ecolor::*, emath::*, FontFamily, FontId, Response, RichText, WidgetText};
|
||||
use epaint::{Rounding, Shadow, Stroke};
|
||||
use std::collections::BTreeMap;
|
||||
|
||||
|
@ -495,7 +495,7 @@ impl Visuals {
|
|||
}
|
||||
|
||||
pub fn weak_text_color(&self) -> Color32 {
|
||||
crate::color::tint_color_towards(self.text_color(), self.window_fill())
|
||||
crate::ecolor::tint_color_towards(self.text_color(), self.window_fill())
|
||||
}
|
||||
|
||||
#[inline(always)]
|
||||
|
|
|
@ -6,7 +6,7 @@ use std::sync::Arc;
|
|||
use epaint::mutex::{RwLock, RwLockReadGuard, RwLockWriteGuard};
|
||||
|
||||
use crate::{
|
||||
color::*, containers::*, epaint::text::Fonts, layout::*, menu::MenuState, placer::Placer,
|
||||
containers::*, ecolor::*, epaint::text::Fonts, layout::*, menu::MenuState, placer::Placer,
|
||||
widgets::*, *,
|
||||
};
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
use crate::util::fixed_cache::FixedCache;
|
||||
use crate::*;
|
||||
use epaint::{color::*, *};
|
||||
use epaint::{ecolor::*, *};
|
||||
|
||||
fn contrast_color(color: impl Into<Rgba>) -> Color32 {
|
||||
if color.into().intensity() < 0.5 {
|
||||
|
|
|
@ -7,8 +7,8 @@ use std::{
|
|||
};
|
||||
|
||||
use crate::*;
|
||||
use epaint::color::Hsva;
|
||||
use epaint::util::FloatOrd;
|
||||
use epaint::Hsva;
|
||||
|
||||
use items::PlotItem;
|
||||
use legend::LegendWidget;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use egui::{color::*, widgets::color_picker::show_color, TextureOptions, *};
|
||||
use egui::{widgets::color_picker::show_color, TextureOptions, *};
|
||||
|
||||
const GRADIENT_SIZE: Vec2 = vec2(256.0, 18.0);
|
||||
|
||||
|
|
|
@ -59,8 +59,8 @@ pub fn drop_target<R>(
|
|||
let mut stroke = style.bg_stroke;
|
||||
if is_being_dragged && !can_accept_what_is_being_dragged {
|
||||
// gray out:
|
||||
fill = color::tint_color_towards(fill, ui.visuals().window_fill());
|
||||
stroke.color = color::tint_color_towards(stroke.color, ui.visuals().window_fill());
|
||||
fill = ecolor::tint_color_towards(fill, ui.visuals().window_fill());
|
||||
stroke.color = ecolor::tint_color_towards(stroke.color, ui.visuals().window_fill());
|
||||
}
|
||||
|
||||
ui.painter().set(
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use super::*;
|
||||
use crate::LOREM_IPSUM;
|
||||
use egui::{color::*, epaint::text::TextWrapping, *};
|
||||
use egui::{epaint::text::TextWrapping, *};
|
||||
|
||||
/// Showcase some ui code
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use egui::{color::*, *};
|
||||
use egui::*;
|
||||
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
//!
|
||||
|
||||
#![allow(clippy::float_cmp)]
|
||||
#![allow(clippy::manual_range_contains)]
|
||||
|
||||
use std::ops::{Add, Div, Mul, RangeInclusive, Sub};
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@ All notable changes to the epaint crate will be documented in this file.
|
|||
* Improve mixed CJK/Latin line-breaking ([#1986](https://github.com/emilk/egui/pull/1986)).
|
||||
* Added `Fonts::has_glyph(s)` for querying if a glyph is supported ([#2202](https://github.com/emilk/egui/pull/2202)).
|
||||
* Added support for [thin space](https://en.wikipedia.org/wiki/Thin_space).
|
||||
* Split out color into its own crate, `ecolor` ([#2399](https://github.com/emilk/egui/pull/2399)).
|
||||
|
||||
|
||||
## 0.19.0 - 2022-08-20
|
||||
|
|
|
@ -32,7 +32,13 @@ all-features = true
|
|||
default = ["default_fonts"]
|
||||
|
||||
## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`Vertex`] to `&[u8]`.
|
||||
bytemuck = ["dep:bytemuck", "emath/bytemuck"]
|
||||
bytemuck = ["dep:bytemuck", "emath/bytemuck", "ecolor/bytemuck"]
|
||||
|
||||
## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
|
||||
cint = ["ecolor/cint"]
|
||||
|
||||
## Enable the [`hex_color`] macro.
|
||||
color-hex = ["ecolor/color-hex"]
|
||||
|
||||
## This will automatically detect deadlocks due to double-locking on the same thread.
|
||||
## If your app freezes, you may want to enable this!
|
||||
|
@ -44,18 +50,22 @@ deadlock_detection = ["dep:backtrace"]
|
|||
default_fonts = []
|
||||
|
||||
## Enable additional checks if debug assertions are enabled (debug builds).
|
||||
extra_debug_asserts = ["emath/extra_debug_asserts"]
|
||||
extra_debug_asserts = [
|
||||
"emath/extra_debug_asserts",
|
||||
"ecolor/extra_debug_asserts",
|
||||
]
|
||||
## Always enable additional checks.
|
||||
extra_asserts = ["emath/extra_asserts"]
|
||||
extra_asserts = ["emath/extra_asserts", "ecolor/extra_asserts"]
|
||||
|
||||
## [`mint`](https://docs.rs/mint) enables interopability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra).
|
||||
mint = ["emath/mint"]
|
||||
|
||||
## Allow serialization using [`serde`](https://docs.rs/serde).
|
||||
serde = ["dep:serde", "ahash/serde", "emath/serde"]
|
||||
serde = ["dep:serde", "ahash/serde", "emath/serde", "ecolor/serde"]
|
||||
|
||||
[dependencies]
|
||||
emath = { version = "0.19.0", path = "../emath" }
|
||||
ecolor = { version = "0.19.0", path = "../ecolor" }
|
||||
|
||||
ab_glyph = "0.2.11"
|
||||
ahash = { version = "0.8.1", default-features = false, features = [
|
||||
|
@ -67,12 +77,6 @@ nohash-hasher = "0.2"
|
|||
#! ### Optional dependencies
|
||||
bytemuck = { version = "1.7.2", optional = true, features = ["derive"] }
|
||||
|
||||
## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
|
||||
cint = { version = "0.3.1", optional = true }
|
||||
|
||||
## Enable the [`hex_color`] macro.
|
||||
color-hex = { version = "0.2.0", optional = true }
|
||||
|
||||
## Enable this when generating docs.
|
||||
document-features = { version = "0.2", optional = true }
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -127,7 +127,7 @@ impl ColorImage {
|
|||
let s = 1.0;
|
||||
let v = 1.0;
|
||||
let a = y as f32 / height as f32;
|
||||
img[(x, y)] = crate::color::Hsva { h, s, v, a }.into();
|
||||
img[(x, y)] = crate::Hsva { h, s, v, a }.into();
|
||||
}
|
||||
}
|
||||
img
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
#![allow(clippy::manual_range_contains)]
|
||||
|
||||
mod bezier;
|
||||
pub mod color;
|
||||
pub mod image;
|
||||
mod mesh;
|
||||
pub mod mutex;
|
||||
|
@ -31,7 +30,6 @@ pub mod util;
|
|||
|
||||
pub use {
|
||||
bezier::{CubicBezierShape, QuadraticBezierShape},
|
||||
color::{Color32, Rgba},
|
||||
image::{ColorImage, FontImage, ImageData, ImageDelta},
|
||||
mesh::{Mesh, Mesh16, Vertex},
|
||||
shadow::Shadow,
|
||||
|
@ -48,13 +46,15 @@ pub use {
|
|||
textures::TextureManager,
|
||||
};
|
||||
|
||||
pub use ecolor::{Color32, Hsva, HsvaGamma, Rgba};
|
||||
pub use emath::{pos2, vec2, Pos2, Rect, Vec2};
|
||||
|
||||
pub use ahash;
|
||||
pub use ecolor;
|
||||
pub use emath;
|
||||
|
||||
#[cfg(feature = "color-hex")]
|
||||
pub use color_hex;
|
||||
pub use ecolor::hex_color;
|
||||
|
||||
/// The UV coordinate of a white region of the texture mesh.
|
||||
/// The default egui texture has the top-left corner pixel fully white.
|
||||
|
|
Loading…
Reference in a new issue