This commit is contained in:
Emil Ernerfeldt 2018-12-26 22:17:33 +01:00
parent 2e4d961676
commit 4bca549de1
7 changed files with 175 additions and 78 deletions

View file

@ -2,18 +2,6 @@ function paintCommand(canvas, cmd) {
var ctx = canvas.getContext("2d");
// console.log(`cmd: ${JSON.stringify(cmd)}`);
switch (cmd.kind) {
case "clear":
ctx.fillStyle = cmd.fill_style;
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.lineWidth = cmd.line_width;
ctx.strokeStyle = cmd.stroke_style;
ctx.moveTo(cmd.from.x, cmd.from.y);
ctx.lineTo(cmd.to.x, cmd.to.y);
ctx.stroke();
return;
case "circle":
ctx.beginPath();
ctx.arc(cmd.center.x, cmd.center.y, cmd.radius, 0, 2 * Math.PI, false);
@ -27,6 +15,21 @@ function paintCommand(canvas, cmd) {
ctx.stroke();
}
return;
case "clear":
ctx.fillStyle = cmd.fill_style;
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.moveTo(cmd.points[0].x, cmd.points[0].y);
for (var _i = 0, _a = cmd.points; _i < _a.length; _i++) {
var point = _a[_i];
ctx.lineTo(point.x, point.y);
}
ctx.lineWidth = cmd.width;
ctx.strokeStyle = cmd.style;
ctx.stroke();
return;
case "rect":
var x = cmd.pos.x;
var y = cmd.pos.y;

View file

@ -13,10 +13,9 @@ interface Clear {
interface Line {
kind: "line";
from: Vec2;
line_width: number;
stroke_style: string;
to: Vec2;
points: Vec2[];
style: string;
width: number;
}
interface Outline {
@ -59,20 +58,6 @@ function paintCommand(canvas, cmd: PaintCmd) {
// console.log(`cmd: ${JSON.stringify(cmd)}`);
switch (cmd.kind) {
case "clear":
ctx.fillStyle = cmd.fill_style;
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.lineWidth = cmd.line_width;
ctx.strokeStyle = cmd.stroke_style;
ctx.moveTo(cmd.from.x, cmd.from.y);
ctx.lineTo(cmd.to.x, cmd.to.y);
ctx.stroke();
return;
case "circle":
ctx.beginPath();
ctx.arc(cmd.center.x, cmd.center.y, cmd.radius, 0, 2 * Math.PI, false);
@ -87,6 +72,22 @@ function paintCommand(canvas, cmd: PaintCmd) {
}
return;
case "clear":
ctx.fillStyle = cmd.fill_style;
ctx.clearRect(0, 0, canvas.width, canvas.height);
return;
case "line":
ctx.beginPath();
ctx.moveTo(cmd.points[0].x, cmd.points[0].y);
for (const point of cmd.points) {
ctx.lineTo(point.x, point.y);
}
ctx.lineWidth = cmd.width;
ctx.strokeStyle = cmd.style;
ctx.stroke();
return;
case "rect":
const x = cmd.pos.x;
const y = cmd.pos.y;

View file

@ -1,6 +1,7 @@
use crate::{gui::Gui, math::*, types::*};
pub struct App {
checked: bool,
count: i32,
width: f32,
@ -9,9 +10,10 @@ pub struct App {
stroke_width: f32,
}
impl App {
pub fn new() -> App {
impl Default for App {
fn default() -> App {
App {
checked: false,
count: 0,
width: 100.0,
height: 50.0,
@ -19,17 +21,22 @@ impl App {
stroke_width: 2.0,
}
}
}
impl App {
pub fn show_gui(&mut self, gui: &mut Gui) {
gui.checkbox("checkbox", &mut self.checked);
if gui.button("Click me").clicked {
self.count += 1;
}
gui.label(format!("The button have been clicked {} times", self.count));
gui.slider_f32("width", &mut self.width, 0.0, 100.0);
gui.slider_f32("height", &mut self.height, 0.0, 100.0);
gui.slider_f32("corner_radius", &mut self.corner_radius, 0.0, 100.0);
gui.slider_f32("width", &mut self.width, 0.0, 500.0);
gui.slider_f32("height", &mut self.height, 0.0, 500.0);
gui.slider_f32("corner_radius", &mut self.corner_radius, 0.0, 50.0);
gui.slider_f32("stroke_width", &mut self.stroke_width, 0.0, 10.0);
gui.commands
.push(GuiCmd::PaintCommands(vec![PaintCmd::Rect {

View file

@ -34,26 +34,41 @@ impl Gui {
let id = self.get_id(&text);
let rect = Rect {
pos: self.cursor,
size: Vec2 { x: 200.0, y: 32.0 }, // TODO: get from some settings
size: Vec2 { x: 176.0, y: 24.0 }, // TODO: get from some settings
};
let interact = self.interactive_rect(id, &rect);
self.commands.push(GuiCmd::Rect {
self.commands.push(GuiCmd::Button {
interact,
rect,
style: RectStyle::Button,
text,
});
self.cursor.y += rect.size.y + 16.0;
interact
}
pub fn checkbox<S: Into<String>>(&mut self, label: S, checked: &mut bool) -> InteractInfo {
let label: String = label.into();
let id = self.get_id(&label);
let rect = Rect {
pos: self.cursor,
size: Vec2 { x: 200.0, y: 24.0 }, // TODO: get from some settings
};
let interact = self.interactive_rect(id, &rect);
if interact.clicked {
*checked = !*checked;
}
self.commands.push(GuiCmd::Checkbox {
checked: *checked,
interact,
rect,
text: label,
});
// TODO: clip-rect of text
self.text(
Vec2 {
x: rect.pos.x + 8.0,
y: rect.center().y + 14.0 / 2.0,
},
TextStyle::Button,
text,
);
self.cursor.y += rect.size.y + 16.0;
interact
}

View file

@ -42,7 +42,7 @@ pub fn show_gui(raw_input_json: &str) -> String {
let raw_input: RawInput = serde_json::from_str(raw_input_json).unwrap();
lazy_static::lazy_static! {
static ref APP: Mutex<app::App> = Mutex::new(app::App::new());
static ref APP: Mutex<app::App> = Default::default();
static ref LAST_INPUT: Mutex<RawInput> = Default::default();
static ref GUI_STATE: Mutex<gui::GuiState> = Default::default();
}

View file

@ -4,13 +4,12 @@ use crate::{math::*, types::*};
fn translate_cmd(out_commands: &mut Vec<PaintCmd>, cmd: GuiCmd) {
match cmd {
GuiCmd::PaintCommands(mut commands) => out_commands.append(&mut commands),
GuiCmd::Rect {
rect,
style,
GuiCmd::Button {
interact,
} => match style {
RectStyle::Button => {
let fill_style = if interact.active {
rect,
text,
} => {
let rect_fill_style = if interact.active {
"#888888ff".to_string()
} else if interact.hovered {
"#666666ff".to_string()
@ -19,13 +18,82 @@ fn translate_cmd(out_commands: &mut Vec<PaintCmd>, cmd: GuiCmd) {
};
out_commands.push(PaintCmd::Rect {
corner_radius: 5.0,
fill_style: Some(fill_style),
fill_style: Some(rect_fill_style),
outline: None,
pos: rect.pos,
size: rect.size,
});
}
// TODO: clip-rect of text
out_commands.push(PaintCmd::Text {
fill_style: "#ffffffbb".to_string(),
font: "14px Palatino".to_string(),
pos: Vec2 {
x: rect.center().x,
y: rect.center().y + 14.0 / 2.0,
},
text,
text_align: TextAlign::Center,
});
}
GuiCmd::Checkbox {
checked,
interact,
rect,
text,
} => {
let fill_style = if interact.active {
"#888888ff".to_string()
} else if interact.hovered {
"#666666ff".to_string()
} else {
"#444444ff".to_string()
};
let stroke_style = if interact.active {
"#ffffffff".to_string()
} else if interact.hovered {
"#ffffffcc".to_string()
} else {
"#ffffffaa".to_string()
};
let box_side = 16.0;
let box_rect = Rect::from_center_size(
vec2(rect.min().x + box_side * 0.5, rect.center().y),
vec2(box_side, box_side),
);
out_commands.push(PaintCmd::Rect {
corner_radius: 3.0,
fill_style: Some(fill_style),
outline: None,
pos: box_rect.pos,
size: box_rect.size,
});
if checked {
let smaller_rect = Rect::from_center_size(box_rect.center(), vec2(10.0, 10.0));
out_commands.push(PaintCmd::Line {
points: vec![
vec2(smaller_rect.min().x, smaller_rect.center().y),
vec2(smaller_rect.center().x, smaller_rect.max().y),
vec2(smaller_rect.max().x, smaller_rect.min().y),
],
style: stroke_style.clone(),
width: 4.0,
});
}
out_commands.push(PaintCmd::Text {
fill_style: stroke_style.clone(),
font: "14px Palatino".to_string(),
pos: Vec2 {
x: box_rect.max().x + 4.0,
y: rect.center().y + 14.0 / 2.0,
},
text,
text_align: TextAlign::Start,
});
}
GuiCmd::Slider {
interact,
label,
@ -80,7 +148,6 @@ fn translate_cmd(out_commands: &mut Vec<PaintCmd>, cmd: GuiCmd) {
style,
} => {
let fill_style = match style {
TextStyle::Button => "#ffffffbb".to_string(),
TextStyle::Label => "#ffffffbb".to_string(),
};
out_commands.push(PaintCmd::Text {

View file

@ -89,26 +89,25 @@ pub enum TextAlign {
End,
}
#[derive(Clone, Copy, Debug, Serialize)]
#[serde(rename_all = "snake_case")]
pub enum RectStyle {
Button,
}
#[derive(Clone, Copy, Debug, Serialize)]
#[serde(rename_all = "snake_case")]
pub enum TextStyle {
Button,
Label,
}
#[derive(Clone, Debug, Serialize)]
pub enum GuiCmd {
PaintCommands(Vec<PaintCmd>),
Rect {
rect: Rect,
style: RectStyle,
Button {
interact: InteractInfo,
rect: Rect,
text: String,
},
Checkbox {
checked: bool,
interact: InteractInfo,
rect: Rect,
text: String,
},
Slider {
interact: InteractInfo,
@ -142,6 +141,11 @@ pub enum PaintCmd {
Clear {
fill_style: Style,
},
Line {
points: Vec<Vec2>,
style: Style,
width: f32,
},
Rect {
corner_radius: f32,
fill_style: Option<Style>,