diff --git a/docs/example_wasm.js b/docs/example_wasm.js index 5666d954..cbf33dc7 100644 --- a/docs/example_wasm.js +++ b/docs/example_wasm.js @@ -1,488 +1,16 @@ +let wasm_bindgen; (function() { const __exports = {}; let wasm; - let cachedTextEncoder = new TextEncoder('utf-8'); - - let cachegetUint8Memory = null; - function getUint8Memory() { - if (cachegetUint8Memory === null || cachegetUint8Memory.buffer !== wasm.memory.buffer) { - cachegetUint8Memory = new Uint8Array(wasm.memory.buffer); - } - return cachegetUint8Memory; - } - - let WASM_VECTOR_LEN = 0; - - let passStringToWasm; - if (typeof cachedTextEncoder.encodeInto === 'function') { - passStringToWasm = function(arg) { - - let size = arg.length; - let ptr = wasm.__wbindgen_malloc(size); - let writeOffset = 0; - while (true) { - const view = getUint8Memory().subarray(ptr + writeOffset, ptr + size); - const { read, written } = cachedTextEncoder.encodeInto(arg, view); - arg = arg.substring(read); - writeOffset += written; - if (arg.length === 0) { - break; - } - ptr = wasm.__wbindgen_realloc(ptr, size, size * 2); - size *= 2; - } - WASM_VECTOR_LEN = writeOffset; - return ptr; - }; - } else { - passStringToWasm = function(arg) { - - const buf = cachedTextEncoder.encode(arg); - const ptr = wasm.__wbindgen_malloc(buf.length); - getUint8Memory().set(buf, ptr); - WASM_VECTOR_LEN = buf.length; - return ptr; - }; - } - /** - * @param {string} arg0 - * @param {number} arg1 - * @returns {State} - */ - __exports.new_webgl_gui = function(arg0, arg1) { - const ptr0 = passStringToWasm(arg0); - const len0 = WASM_VECTOR_LEN; - try { - return State.__wrap(wasm.new_webgl_gui(ptr0, len0, arg1)); - - } finally { - wasm.__wbindgen_free(ptr0, len0 * 1); - - } - - }; - - /** - * @param {State} arg0 - * @param {string} arg1 - * @returns {void} - */ - __exports.run_gui = function(arg0, arg1) { - const ptr1 = passStringToWasm(arg1); - const len1 = WASM_VECTOR_LEN; - try { - return wasm.run_gui(arg0.ptr, ptr1, len1); - - } finally { - wasm.__wbindgen_free(ptr1, len1 * 1); - - } - - }; - - const heap = new Array(32); - - heap.fill(undefined); + const heap = new Array(32).fill(undefined); heap.push(undefined, null, true, false); function getObject(idx) { return heap[idx]; } -let cachedTextDecoder = new TextDecoder('utf-8'); - -function getStringFromWasm(ptr, len) { - return cachedTextDecoder.decode(getUint8Memory().subarray(ptr, ptr + len)); -} - let heap_next = heap.length; -function addHeapObject(obj) { - if (heap_next === heap.length) heap.push(heap.length + 1); - const idx = heap_next; - heap_next = heap[idx]; - - heap[idx] = obj; - return idx; -} - -function isLikeNone(x) { - return x === undefined || x === null; -} - -__exports.__widl_f_get_element_by_id_Document = function(arg0, arg1, arg2) { - let varg1 = getStringFromWasm(arg1, arg2); - - const val = getObject(arg0).getElementById(varg1); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_instanceof_HTMLCanvasElement = function(idx) { return getObject(idx) instanceof HTMLCanvasElement ? 1 : 0; }; - -let cachegetUint32Memory = null; -function getUint32Memory() { - if (cachegetUint32Memory === null || cachegetUint32Memory.buffer !== wasm.memory.buffer) { - cachegetUint32Memory = new Uint32Array(wasm.memory.buffer); - } - return cachegetUint32Memory; -} - -function handleError(exnptr, e) { - const view = getUint32Memory(); - view[exnptr / 4] = 1; - view[exnptr / 4 + 1] = addHeapObject(e); -} - -__exports.__widl_f_get_context_HTMLCanvasElement = function(arg0, arg1, arg2, exnptr) { - let varg1 = getStringFromWasm(arg1, arg2); - try { - - const val = getObject(arg0).getContext(varg1); - return isLikeNone(val) ? 0 : addHeapObject(val); - - } catch (e) { - handleError(exnptr, e); - } -}; - -__exports.__widl_f_width_HTMLCanvasElement = function(arg0) { - return getObject(arg0).width; -}; - -__exports.__widl_f_height_HTMLCanvasElement = function(arg0) { - return getObject(arg0).height; -}; - -__exports.__widl_f_now_Performance = function(arg0) { - return getObject(arg0).now(); -}; - -__exports.__widl_instanceof_WebGLRenderingContext = function(idx) { return getObject(idx) instanceof WebGLRenderingContext ? 1 : 0; }; - -__exports.__widl_f_buffer_data_with_array_buffer_view_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - getObject(arg0).bufferData(arg1, getObject(arg2), arg3); -}; - -function getArrayU8FromWasm(ptr, len) { - return getUint8Memory().subarray(ptr / 1, ptr / 1 + len); -} - -__exports.__widl_f_tex_image_2d_with_i32_and_i32_and_i32_and_format_and_type_and_opt_u8_array_WebGLRenderingContext = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, exnptr) { - let varg9 = arg9 == 0 ? undefined : getArrayU8FromWasm(arg9, arg10); - try { - getObject(arg0).texImage2D(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, varg9); - } catch (e) { - handleError(exnptr, e); - } -}; - -__exports.__widl_f_active_texture_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).activeTexture(arg1); -}; - -__exports.__widl_f_attach_shader_WebGLRenderingContext = function(arg0, arg1, arg2) { - getObject(arg0).attachShader(getObject(arg1), getObject(arg2)); -}; - -__exports.__widl_f_bind_buffer_WebGLRenderingContext = function(arg0, arg1, arg2) { - getObject(arg0).bindBuffer(arg1, getObject(arg2)); -}; - -__exports.__widl_f_bind_texture_WebGLRenderingContext = function(arg0, arg1, arg2) { - getObject(arg0).bindTexture(arg1, getObject(arg2)); -}; - -__exports.__widl_f_blend_func_WebGLRenderingContext = function(arg0, arg1, arg2) { - getObject(arg0).blendFunc(arg1, arg2); -}; - -__exports.__widl_f_clear_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).clear(arg1); -}; - -__exports.__widl_f_clear_color_WebGLRenderingContext = function(arg0, arg1, arg2, arg3, arg4) { - getObject(arg0).clearColor(arg1, arg2, arg3, arg4); -}; - -__exports.__widl_f_compile_shader_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).compileShader(getObject(arg1)); -}; - -__exports.__widl_f_create_buffer_WebGLRenderingContext = function(arg0) { - - const val = getObject(arg0).createBuffer(); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_create_program_WebGLRenderingContext = function(arg0) { - - const val = getObject(arg0).createProgram(); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_create_shader_WebGLRenderingContext = function(arg0, arg1) { - - const val = getObject(arg0).createShader(arg1); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_create_texture_WebGLRenderingContext = function(arg0) { - - const val = getObject(arg0).createTexture(); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_draw_elements_with_i32_WebGLRenderingContext = function(arg0, arg1, arg2, arg3, arg4) { - getObject(arg0).drawElements(arg1, arg2, arg3, arg4); -}; - -__exports.__widl_f_enable_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).enable(arg1); -}; - -__exports.__widl_f_enable_vertex_attrib_array_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).enableVertexAttribArray(arg1); -}; - -__exports.__widl_f_get_attrib_location_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - let varg2 = getStringFromWasm(arg2, arg3); - return getObject(arg0).getAttribLocation(getObject(arg1), varg2); -}; - -__exports.__widl_f_get_program_info_log_WebGLRenderingContext = function(ret, arg0, arg1) { - const val = getObject(arg0).getProgramInfoLog(getObject(arg1)); - const retptr = isLikeNone(val) ? [0, 0] : passStringToWasm(val); - const retlen = WASM_VECTOR_LEN; - const mem = getUint32Memory(); - mem[ret / 4] = retptr; - mem[ret / 4 + 1] = retlen; - -}; - -__exports.__widl_f_get_program_parameter_WebGLRenderingContext = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).getProgramParameter(getObject(arg1), arg2)); -}; - -__exports.__widl_f_get_shader_info_log_WebGLRenderingContext = function(ret, arg0, arg1) { - const val = getObject(arg0).getShaderInfoLog(getObject(arg1)); - const retptr = isLikeNone(val) ? [0, 0] : passStringToWasm(val); - const retlen = WASM_VECTOR_LEN; - const mem = getUint32Memory(); - mem[ret / 4] = retptr; - mem[ret / 4 + 1] = retlen; - -}; - -__exports.__widl_f_get_shader_parameter_WebGLRenderingContext = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).getShaderParameter(getObject(arg1), arg2)); -}; - -__exports.__widl_f_get_uniform_location_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - let varg2 = getStringFromWasm(arg2, arg3); - - const val = getObject(arg0).getUniformLocation(getObject(arg1), varg2); - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_link_program_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).linkProgram(getObject(arg1)); -}; - -__exports.__widl_f_shader_source_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - let varg2 = getStringFromWasm(arg2, arg3); - getObject(arg0).shaderSource(getObject(arg1), varg2); -}; - -__exports.__widl_f_tex_parameteri_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - getObject(arg0).texParameteri(arg1, arg2, arg3); -}; - -__exports.__widl_f_uniform1i_WebGLRenderingContext = function(arg0, arg1, arg2) { - getObject(arg0).uniform1i(getObject(arg1), arg2); -}; - -__exports.__widl_f_uniform2f_WebGLRenderingContext = function(arg0, arg1, arg2, arg3) { - getObject(arg0).uniform2f(getObject(arg1), arg2, arg3); -}; - -__exports.__widl_f_use_program_WebGLRenderingContext = function(arg0, arg1) { - getObject(arg0).useProgram(getObject(arg1)); -}; - -__exports.__widl_f_vertex_attrib_pointer_with_i32_WebGLRenderingContext = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { - getObject(arg0).vertexAttribPointer(arg1, arg2, arg3, arg4 !== 0, arg5, arg6); -}; - -__exports.__widl_f_viewport_WebGLRenderingContext = function(arg0, arg1, arg2, arg3, arg4) { - getObject(arg0).viewport(arg1, arg2, arg3, arg4); -}; - -__exports.__widl_f_drawing_buffer_width_WebGLRenderingContext = function(arg0) { - return getObject(arg0).drawingBufferWidth; -}; - -__exports.__widl_f_drawing_buffer_height_WebGLRenderingContext = function(arg0) { - return getObject(arg0).drawingBufferHeight; -}; - -__exports.__widl_instanceof_Window = function(idx) { return getObject(idx) instanceof Window ? 1 : 0; }; - -__exports.__widl_f_document_Window = function(arg0) { - - const val = getObject(arg0).document; - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__widl_f_performance_Window = function(arg0) { - - const val = getObject(arg0).performance; - return isLikeNone(val) ? 0 : addHeapObject(val); - -}; - -__exports.__wbg_new_a2f07ab237bf3627 = function(arg0) { - return addHeapObject(new Float32Array(getObject(arg0))); -}; - -__exports.__wbg_subarray_570c38fd448b1fe6 = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).subarray(arg1, arg2)); -}; - -__exports.__wbg_newnoargs_3c6fc8d4dae9ea25 = function(arg0, arg1) { - let varg0 = getStringFromWasm(arg0, arg1); - return addHeapObject(new Function(varg0)); -}; - -__exports.__wbg_call_d3e8beef2a1dcd98 = function(arg0, arg1, exnptr) { - try { - return addHeapObject(getObject(arg0).call(getObject(arg1))); - } catch (e) { - handleError(exnptr, e); - } -}; - -__exports.__wbg_new_f76b11c0cbb3494f = function(arg0) { - return addHeapObject(new Int16Array(getObject(arg0))); -}; - -__exports.__wbg_subarray_5939bb5593602b7f = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).subarray(arg1, arg2)); -}; - -__exports.__wbg_new_0545b2bd45b80279 = function(arg0) { - return addHeapObject(new Uint8Array(getObject(arg0))); -}; - -__exports.__wbg_subarray_38d1753fa45ff9db = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).subarray(arg1, arg2)); -}; - -__exports.__wbg_new_b00ac3cd4d449d77 = function(arg0) { - return addHeapObject(new Uint16Array(getObject(arg0))); -}; - -__exports.__wbg_subarray_c2de59c144bab5a1 = function(arg0, arg1, arg2) { - return addHeapObject(getObject(arg0).subarray(arg1, arg2)); -}; - -__exports.__wbg_instanceof_Memory_98e1f75012963cf9 = function(idx) { return getObject(idx) instanceof WebAssembly.Memory ? 1 : 0; }; - -__exports.__wbg_buffer_56cac7ead8d97f53 = function(arg0) { - return addHeapObject(getObject(arg0).buffer); -}; - -__exports.__wbindgen_string_new = function(p, l) { return addHeapObject(getStringFromWasm(p, l)); }; - -__exports.__wbindgen_boolean_get = function(i) { - let v = getObject(i); - return typeof(v) === 'boolean' ? (v ? 1 : 0) : 2; -}; - -__exports.__wbindgen_debug_string = function(i, len_ptr) { - const debug_str = - val => { - // primitive types - const type = typeof val; - if (type == 'number' || type == 'boolean' || val == null) { - return `${val}`; - } - if (type == 'string') { - return `"${val}"`; - } - if (type == 'symbol') { - const description = val.description; - if (description == null) { - return 'Symbol'; - } else { - return `Symbol(${description})`; - } - } - if (type == 'function') { - const name = val.name; - if (typeof name == 'string' && name.length > 0) { - return `Function(${name})`; - } else { - return 'Function'; - } - } - // objects - if (Array.isArray(val)) { - const length = val.length; - let debug = '['; - if (length > 0) { - debug += debug_str(val[0]); - } - for(let i = 1; i < length; i++) { - debug += ', ' + debug_str(val[i]); - } - debug += ']'; - return debug; - } - // Test for built-in - const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val)); - let className; - if (builtInMatches.length > 1) { - className = builtInMatches[1]; - } else { - // Failed to match the standard '[object ClassName]' - return toString.call(val); - } - if (className == 'Object') { - // we're a user defined class or Object - // JSON.stringify avoids problems with cycles, and is generally much - // easier than looping through ownProperties of `val`. - try { - return 'Object(' + JSON.stringify(val) + ')'; - } catch (_) { - return 'Object'; - } - } - // errors - if (val instanceof Error) { - return `${val.name}: ${val.message} - ${val.stack}`; - } - // TODO we could test for more things here, like `Set`s and `Map`s. - return className; -} -; -const toString = Object.prototype.toString; -const val = getObject(i); -const debug = debug_str(val); -const ptr = passStringToWasm(debug); -getUint32Memory()[len_ptr / 4] = WASM_VECTOR_LEN; -return ptr; -}; - -__exports.__wbindgen_memory = function() { return addHeapObject(wasm.memory); }; - function dropObject(idx) { if (idx < 36) return; heap[idx] = heap_next; @@ -495,15 +23,197 @@ function takeObject(idx) { return ret; } -__exports.__wbindgen_rethrow = function(idx) { throw takeObject(idx); }; +let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); -__exports.__wbindgen_throw = function(ptr, len) { - throw new Error(getStringFromWasm(ptr, len)); +cachedTextDecoder.decode(); + +let cachegetUint8Memory0 = null; +function getUint8Memory0() { + if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) { + cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer); + } + return cachegetUint8Memory0; +} + +function getStringFromWasm0(ptr, len) { + return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len)); +} + +function addHeapObject(obj) { + if (heap_next === heap.length) heap.push(heap.length + 1); + const idx = heap_next; + heap_next = heap[idx]; + + heap[idx] = obj; + return idx; +} + +function debugString(val) { + // primitive types + const type = typeof val; + if (type == 'number' || type == 'boolean' || val == null) { + return `${val}`; + } + if (type == 'string') { + return `"${val}"`; + } + if (type == 'symbol') { + const description = val.description; + if (description == null) { + return 'Symbol'; + } else { + return `Symbol(${description})`; + } + } + if (type == 'function') { + const name = val.name; + if (typeof name == 'string' && name.length > 0) { + return `Function(${name})`; + } else { + return 'Function'; + } + } + // objects + if (Array.isArray(val)) { + const length = val.length; + let debug = '['; + if (length > 0) { + debug += debugString(val[0]); + } + for(let i = 1; i < length; i++) { + debug += ', ' + debugString(val[i]); + } + debug += ']'; + return debug; + } + // Test for built-in + const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val)); + let className; + if (builtInMatches.length > 1) { + className = builtInMatches[1]; + } else { + // Failed to match the standard '[object ClassName]' + return toString.call(val); + } + if (className == 'Object') { + // we're a user defined class or Object + // JSON.stringify avoids problems with cycles, and is generally much + // easier than looping through ownProperties of `val`. + try { + return 'Object(' + JSON.stringify(val) + ')'; + } catch (_) { + return 'Object'; + } + } + // errors + if (val instanceof Error) { + return `${val.name}: ${val.message}\n${val.stack}`; + } + // TODO we could test for more things here, like `Set`s and `Map`s. + return className; +} + +let WASM_VECTOR_LEN = 0; + +let cachedTextEncoder = new TextEncoder('utf-8'); + +const encodeString = (typeof cachedTextEncoder.encodeInto === 'function' + ? function (arg, view) { + return cachedTextEncoder.encodeInto(arg, view); +} + : function (arg, view) { + const buf = cachedTextEncoder.encode(arg); + view.set(buf); + return { + read: arg.length, + written: buf.length + }; +}); + +function passStringToWasm0(arg, malloc, realloc) { + + if (realloc === undefined) { + const buf = cachedTextEncoder.encode(arg); + const ptr = malloc(buf.length); + getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf); + WASM_VECTOR_LEN = buf.length; + return ptr; + } + + let len = arg.length; + let ptr = malloc(len); + + const mem = getUint8Memory0(); + + let offset = 0; + + for (; offset < len; offset++) { + const code = arg.charCodeAt(offset); + if (code > 0x7F) break; + mem[ptr + offset] = code; + } + + if (offset !== len) { + if (offset !== 0) { + arg = arg.slice(offset); + } + ptr = realloc(ptr, len, len = offset + arg.length * 3); + const view = getUint8Memory0().subarray(ptr + offset, ptr + len); + const ret = encodeString(arg, view); + + offset += ret.written; + } + + WASM_VECTOR_LEN = offset; + return ptr; +} + +let cachegetInt32Memory0 = null; +function getInt32Memory0() { + if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) { + cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer); + } + return cachegetInt32Memory0; +} +/** +* @param {string} canvas_id +* @param {number} pixels_per_point +* @returns {State} +*/ +__exports.new_webgl_gui = function(canvas_id, pixels_per_point) { + var ptr0 = passStringToWasm0(canvas_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len0 = WASM_VECTOR_LEN; + var ret = wasm.new_webgl_gui(ptr0, len0, pixels_per_point); + return State.__wrap(ret); }; -function freeState(ptr) { +function _assertClass(instance, klass) { + if (!(instance instanceof klass)) { + throw new Error(`expected instance of ${klass.name}`); + } + return instance.ptr; +} +/** +* @param {State} state +* @param {string} raw_input_json +*/ +__exports.run_gui = function(state, raw_input_json) { + _assertClass(state, State); + var ptr0 = passStringToWasm0(raw_input_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len0 = WASM_VECTOR_LEN; + wasm.run_gui(state.ptr, ptr0, len0); +}; - wasm.__wbg_state_free(ptr); +function isLikeNone(x) { + return x === undefined || x === null; +} + +function getArrayU8FromWasm0(ptr, len) { + return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len); +} + +function handleError(e) { + wasm.__wbindgen_exn_store(addHeapObject(e)); } /** */ @@ -519,52 +229,356 @@ class State { free() { const ptr = this.ptr; this.ptr = 0; - freeState(ptr); - } + wasm.__wbg_state_free(ptr); + } } __exports.State = State; -__exports.__wbindgen_object_clone_ref = function(idx) { - return addHeapObject(getObject(idx)); -}; +async function load(module, imports) { + if (typeof Response === 'function' && module instanceof Response) { -__exports.__wbindgen_object_drop_ref = function(i) { dropObject(i); }; + if (typeof WebAssembly.instantiateStreaming === 'function') { + try { + return await WebAssembly.instantiateStreaming(module, imports); -function init(module_or_path, maybe_memory) { - let result; - const imports = { './example_wasm': __exports }; - if (module_or_path instanceof WebAssembly.Module) { + } catch (e) { + if (module.headers.get('Content-Type') != 'application/wasm') { + console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e); + + } else { + throw e; + } + } + } + + const bytes = await module.arrayBuffer(); + return await WebAssembly.instantiate(bytes, imports); - result = WebAssembly.instantiate(module_or_path, imports) - .then(instance => { - return { instance, module: module_or_path }; - }); } else { - const response = fetch(module_or_path); - if (typeof WebAssembly.instantiateStreaming === 'function') { - result = WebAssembly.instantiateStreaming(response, imports) - .catch(e => { - console.warn("`WebAssembly.instantiateStreaming` failed. Assuming this is because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e); - return response - .then(r => r.arrayBuffer()) - .then(bytes => WebAssembly.instantiate(bytes, imports)); - }); + const instance = await WebAssembly.instantiate(module, imports); + + if (instance instanceof WebAssembly.Instance) { + return { instance, module }; + } else { - result = response - .then(r => r.arrayBuffer()) - .then(bytes => WebAssembly.instantiate(bytes, imports)); + return instance; } } - return result.then(({instance, module}) => { - wasm = instance.exports; - init.__wbindgen_wasm_module = module; - - return wasm; - }); } -self.wasm_bindgen = Object.assign(init, __exports); +async function init(input) { + if (typeof input === 'undefined') { + let src; + if (typeof document === 'undefined') { + src = location.href; + } else { + src = document.currentScript.src; + } + input = src.replace(/\.js$/, '_bg.wasm'); + } + const imports = {}; + imports.wbg = {}; + imports.wbg.__wbindgen_object_drop_ref = function(arg0) { + takeObject(arg0); + }; + imports.wbg.__wbindgen_string_new = function(arg0, arg1) { + var ret = getStringFromWasm0(arg0, arg1); + return addHeapObject(ret); + }; + imports.wbg.__wbg_instanceof_Window_a633dbe0900c728a = function(arg0) { + var ret = getObject(arg0) instanceof Window; + return ret; + }; + imports.wbg.__wbg_document_07444f1bbea314bb = function(arg0) { + var ret = getObject(arg0).document; + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_performance_cc98652048194dbe = function(arg0) { + var ret = getObject(arg0).performance; + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_getElementById_633c94a971ae0eb9 = function(arg0, arg1, arg2) { + var ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_instanceof_WebGlRenderingContext_3aadcbc31d1748d3 = function(arg0) { + var ret = getObject(arg0) instanceof WebGLRenderingContext; + return ret; + }; + imports.wbg.__wbg_drawingBufferWidth_50e3f45aea4750e2 = function(arg0) { + var ret = getObject(arg0).drawingBufferWidth; + return ret; + }; + imports.wbg.__wbg_drawingBufferHeight_711d2661310b16d2 = function(arg0) { + var ret = getObject(arg0).drawingBufferHeight; + return ret; + }; + imports.wbg.__wbg_bufferData_985a5ff391474177 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0); + }; + imports.wbg.__wbg_texImage2D_97bf65dbb078a110 = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10) { + try { + getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, arg9 === 0 ? undefined : getArrayU8FromWasm0(arg9, arg10)); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbg_activeTexture_284cde3f352835a4 = function(arg0, arg1) { + getObject(arg0).activeTexture(arg1 >>> 0); + }; + imports.wbg.__wbg_attachShader_9564db836e3d4ece = function(arg0, arg1, arg2) { + getObject(arg0).attachShader(getObject(arg1), getObject(arg2)); + }; + imports.wbg.__wbg_bindBuffer_6cc973b0a3488535 = function(arg0, arg1, arg2) { + getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_bindTexture_812a67a84575f09d = function(arg0, arg1, arg2) { + getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2)); + }; + imports.wbg.__wbg_blendFunc_25c67ec3e4deab0e = function(arg0, arg1, arg2) { + getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0); + }; + imports.wbg.__wbg_clear_c50cee241485d576 = function(arg0, arg1) { + getObject(arg0).clear(arg1 >>> 0); + }; + imports.wbg.__wbg_clearColor_ce7ee2c8c34d229d = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).clearColor(arg1, arg2, arg3, arg4); + }; + imports.wbg.__wbg_compileShader_91ce1c5df480321c = function(arg0, arg1) { + getObject(arg0).compileShader(getObject(arg1)); + }; + imports.wbg.__wbg_createBuffer_1b29c13abf687b68 = function(arg0) { + var ret = getObject(arg0).createBuffer(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createProgram_0bbeea9ffc5daa63 = function(arg0) { + var ret = getObject(arg0).createProgram(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createShader_cdd9f1769cd1de1e = function(arg0, arg1) { + var ret = getObject(arg0).createShader(arg1 >>> 0); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_createTexture_7fc81a3938b40da8 = function(arg0) { + var ret = getObject(arg0).createTexture(); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_drawElements_83168f7468007ab3 = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4); + }; + imports.wbg.__wbg_enable_afe858cc8ac02cab = function(arg0, arg1) { + getObject(arg0).enable(arg1 >>> 0); + }; + imports.wbg.__wbg_enableVertexAttribArray_1b8360d81db7d6f0 = function(arg0, arg1) { + getObject(arg0).enableVertexAttribArray(arg1 >>> 0); + }; + imports.wbg.__wbg_getAttribLocation_ce1df105f2722b0b = function(arg0, arg1, arg2, arg3) { + var ret = getObject(arg0).getAttribLocation(getObject(arg1), getStringFromWasm0(arg2, arg3)); + return ret; + }; + imports.wbg.__wbg_getProgramInfoLog_2a1da5b17664faa9 = function(arg0, arg1, arg2) { + var ret = getObject(arg1).getProgramInfoLog(getObject(arg2)); + var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len0 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len0; + getInt32Memory0()[arg0 / 4 + 0] = ptr0; + }; + imports.wbg.__wbg_getProgramParameter_ff1b7fa34d0991f5 = function(arg0, arg1, arg2) { + var ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getShaderInfoLog_5a8842f27648dd20 = function(arg0, arg1, arg2) { + var ret = getObject(arg1).getShaderInfoLog(getObject(arg2)); + var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len0 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len0; + getInt32Memory0()[arg0 / 4 + 0] = ptr0; + }; + imports.wbg.__wbg_getShaderParameter_9fe8d76217a4969c = function(arg0, arg1, arg2) { + var ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_getUniformLocation_bcdd3b3a38c50a03 = function(arg0, arg1, arg2, arg3) { + var ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + }; + imports.wbg.__wbg_linkProgram_cba038b57a3871ef = function(arg0, arg1) { + getObject(arg0).linkProgram(getObject(arg1)); + }; + imports.wbg.__wbg_shaderSource_57dcf3bb9d5a2045 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3)); + }; + imports.wbg.__wbg_texParameteri_0538bb1eb7de4f3b = function(arg0, arg1, arg2, arg3) { + getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3); + }; + imports.wbg.__wbg_uniform1i_bc5e1e88172a4393 = function(arg0, arg1, arg2) { + getObject(arg0).uniform1i(getObject(arg1), arg2); + }; + imports.wbg.__wbg_uniform2f_c1a2fa4599b15748 = function(arg0, arg1, arg2, arg3) { + getObject(arg0).uniform2f(getObject(arg1), arg2, arg3); + }; + imports.wbg.__wbg_useProgram_324a22a196d1f113 = function(arg0, arg1) { + getObject(arg0).useProgram(getObject(arg1)); + }; + imports.wbg.__wbg_vertexAttribPointer_0e306f7de4de676a = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { + getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6); + }; + imports.wbg.__wbg_viewport_e581bdce9dbf078f = function(arg0, arg1, arg2, arg3, arg4) { + getObject(arg0).viewport(arg1, arg2, arg3, arg4); + }; + imports.wbg.__wbg_now_ce4a6a89baf241c9 = function(arg0) { + var ret = getObject(arg0).now(); + return ret; + }; + imports.wbg.__wbg_instanceof_HtmlCanvasElement_c6a06fc9a851a478 = function(arg0) { + var ret = getObject(arg0) instanceof HTMLCanvasElement; + return ret; + }; + imports.wbg.__wbg_width_e29d6e8a5c409d12 = function(arg0) { + var ret = getObject(arg0).width; + return ret; + }; + imports.wbg.__wbg_height_f1097727b2ec35e1 = function(arg0) { + var ret = getObject(arg0).height; + return ret; + }; + imports.wbg.__wbg_getContext_2151b76e11a6eb39 = function(arg0, arg1, arg2) { + try { + var ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2)); + return isLikeNone(ret) ? 0 : addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbg_call_804d3ad7e8acd4d5 = function(arg0, arg1) { + try { + var ret = getObject(arg0).call(getObject(arg1)); + return addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbindgen_object_clone_ref = function(arg0) { + var ret = getObject(arg0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_newnoargs_ebdc90c3d1e4e55d = function(arg0, arg1) { + var ret = new Function(getStringFromWasm0(arg0, arg1)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_globalThis_48a5e9494e623f26 = function() { + try { + var ret = globalThis.globalThis; + return addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbg_self_25067cb019cade42 = function() { + try { + var ret = self.self; + return addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbg_window_9e80200b35aa30f8 = function() { + try { + var ret = window.window; + return addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbg_global_7583a634265a91fc = function() { + try { + var ret = global.global; + return addHeapObject(ret); + } catch (e) { + handleError(e) + } + }; + imports.wbg.__wbindgen_is_undefined = function(arg0) { + var ret = getObject(arg0) === undefined; + return ret; + }; + imports.wbg.__wbg_buffer_f897a8d316863411 = function(arg0) { + var ret = getObject(arg0).buffer; + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_af4a59d3b3f5181e = function(arg0) { + var ret = new Int16Array(getObject(arg0)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_da17c07b1fbb4a8b = function(arg0) { + var ret = new Uint8Array(getObject(arg0)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_4a7b173cfef3dba5 = function(arg0) { + var ret = new Uint16Array(getObject(arg0)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_new_4546c9674ba984b4 = function(arg0) { + var ret = new Float32Array(getObject(arg0)); + return addHeapObject(ret); + }; + imports.wbg.__wbg_subarray_906b02024572f8b3 = function(arg0, arg1, arg2) { + var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_subarray_c77de664af940d15 = function(arg0, arg1, arg2) { + var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_subarray_bc57107545fd152f = function(arg0, arg1, arg2) { + var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_subarray_cb31efc6e4847e6e = function(arg0, arg1, arg2) { + var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0); + return addHeapObject(ret); + }; + imports.wbg.__wbg_instanceof_Memory_7ccbf540b50fc2bf = function(arg0) { + var ret = getObject(arg0) instanceof WebAssembly.Memory; + return ret; + }; + imports.wbg.__wbindgen_boolean_get = function(arg0) { + const v = getObject(arg0); + var ret = typeof(v) === 'boolean' ? (v ? 1 : 0) : 2; + return ret; + }; + imports.wbg.__wbindgen_debug_string = function(arg0, arg1) { + var ret = debugString(getObject(arg1)); + var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); + var len0 = WASM_VECTOR_LEN; + getInt32Memory0()[arg0 / 4 + 1] = len0; + getInt32Memory0()[arg0 / 4 + 0] = ptr0; + }; + imports.wbg.__wbindgen_throw = function(arg0, arg1) { + throw new Error(getStringFromWasm0(arg0, arg1)); + }; + imports.wbg.__wbindgen_rethrow = function(arg0) { + throw takeObject(arg0); + }; + imports.wbg.__wbindgen_memory = function() { + var ret = wasm.memory; + return addHeapObject(ret); + }; + + if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) { + input = fetch(input); + } + + const { instance, module } = await load(await input, imports); + + wasm = instance.exports; + init.__wbindgen_wasm_module = module; + + return wasm; +} + +wasm_bindgen = Object.assign(init, __exports); })(); diff --git a/docs/example_wasm_bg.wasm b/docs/example_wasm_bg.wasm index cf197e50..830e71f4 100644 Binary files a/docs/example_wasm_bg.wasm and b/docs/example_wasm_bg.wasm differ