Update CHANGELOG.md with new 0.3.0 release
This commit is contained in:
parent
d4e4033f10
commit
3af741e85a
1 changed files with 29 additions and 12 deletions
41
CHANGELOG.md
41
CHANGELOG.md
|
@ -1,20 +1,37 @@
|
|||
# Egui Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
|
||||
|
||||
## Unreleased
|
||||
|
||||
* `ui.horizontal(...)` etc returns `Response`
|
||||
* Add ability to override text color with `visuals.override_text_color`
|
||||
* Refactored the interface for `egui::app::App`
|
||||
* Demo App: Add slider to scale all of Egui
|
||||
* Windows are now constrained to the screen
|
||||
* Panels: you can now create panels using `SidePanel` and `TopPanel`.
|
||||
* You can override the default Egui fonts
|
||||
## 0.3.0 - 2020-11-07
|
||||
|
||||
### Added ⭐
|
||||
|
||||
* Panels: you can now create panels using `SidePanel`, `TopPanel` and `CentralPanel`.
|
||||
* You can now override the default Egui fonts.
|
||||
* Add ability to override text color with `visuals.override_text_color`.
|
||||
* The demo now includes a simple drag-and-drop example.
|
||||
* The demo app now has a slider to scale all of Egui.
|
||||
|
||||
### Changed 🔧
|
||||
|
||||
* `ui.horizontal(...)` etc returns `Response`.
|
||||
* Refactored the interface for `egui::app::App`.
|
||||
* Windows are now constrained to the screen.
|
||||
* `Context::begin_frame()` no longer returns a `Ui`. Instead put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
|
||||
* `Context::end_frame()` now returns paint commands that need to be converted to triangles with `Context::tesselate()`.
|
||||
* Anti-aliasing is now off by default in debug builds.
|
||||
|
||||
### Removed 🔥
|
||||
|
||||
* You can no longer throw windows.
|
||||
|
||||
### Fixed 🐛
|
||||
|
||||
* Fix a bug where some regions would slowly grow for non-integral scales (`pixels_per_point`).
|
||||
* You can no longer throw windows
|
||||
* `Context::begin_frame()` no longer returns anything.
|
||||
* Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
|
||||
* `Context::end_frame()` now returns "paint jobs" that need to be converted to triangles with `Context::tesselate()`.
|
||||
* Turn off anti-aliasing in debug builds by default.
|
||||
|
||||
## 0.2.0 - 2020-10-10
|
||||
|
||||
|
|
Loading…
Reference in a new issue