Fix minor bug in mouse velocity tracking

This commit is contained in:
Emil Ernerfeldt 2020-08-29 15:16:51 +02:00
parent f1989c39c6
commit 3a3eb5ef5d

View file

@ -290,7 +290,7 @@ impl MouseInput {
could_be_click = false;
}
if self.pressed {
if pressed {
// Start of a drag: we want to track the velocity for during the drag
// and ignore any incoming movement
self.pos_tracker.clear();