Move http fetch api from eframe to epi
This commit is contained in:
parent
9db1b8dbf9
commit
375e317547
8 changed files with 240 additions and 129 deletions
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@ -52,34 +52,3 @@ pub fn start_web(canvas_id: &str, app: Box<dyn epi::App>) -> Result<(), wasm_bin
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pub fn run_native(app: Box<dyn epi::App>) {
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egui_glium::run(app)
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}
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// ----------------------------------------------------------------------------
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pub mod http {
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pub use epi::http::*;
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/// Do a HTTP request and call the callback when done.
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pub fn fetch(
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request: Request,
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on_done: impl 'static + Send + FnOnce(Result<Response, String>),
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) {
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fetch_dyn(request, Box::new(on_done))
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}
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fn fetch_dyn(request: Request, on_done: Box<dyn FnOnce(Result<Response, String>) + Send>) {
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#[cfg(target_arch = "wasm32")]
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{
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egui_web::spawn_future(async move {
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let result = egui_web::http::fetch_async(&request).await;
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on_done(result)
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});
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}
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#[cfg(not(target_arch = "wasm32"))]
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{
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std::thread::spawn(move || {
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let result = egui_glium::http::fetch_blocking(&request);
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on_done(result)
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});
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}
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}
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}
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@ -192,8 +192,8 @@ pub struct DemoApp {
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}
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impl DemoApp {
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fn backend_ui(&mut self, ui: &mut Ui, integration_context: &mut epi::IntegrationContext<'_>) {
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let is_web = integration_context.info.web_info.is_some();
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fn backend_ui(&mut self, ui: &mut Ui, frame: &mut epi::Frame<'_>) {
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let is_web = frame.is_web();
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if is_web {
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ui.label("Egui is an immediate mode GUI written in Rust, compiled to WebAssembly, rendered with WebGL.");
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@ -217,13 +217,16 @@ impl DemoApp {
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if !is_web {
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// web browsers have their own way of zooming, which egui_web respects
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ui.separator();
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integration_context.output.pixels_per_point =
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self.pixels_per_point_ui(ui, &integration_context.info);
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if let Some(new_pixels_per_point) = self.pixels_per_point_ui(ui, frame.info()) {
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frame.set_pixels_per_point(new_pixels_per_point);
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}
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}
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if !is_web {
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ui.separator();
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integration_context.output.quit |= ui.button("Quit").clicked;
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if ui.button("Quit").clicked {
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frame.quit();
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}
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}
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}
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@ -293,12 +296,12 @@ impl epi::App for DemoApp {
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epi::set_value(storage, epi::APP_KEY, self);
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}
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fn ui(&mut self, ctx: &CtxRef, integration_context: &mut epi::IntegrationContext<'_>) {
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fn ui(&mut self, ctx: &CtxRef, frame: &mut epi::Frame<'_>) {
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self.frame_history
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.on_new_frame(ctx.input().time, integration_context.info.cpu_usage);
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.on_new_frame(ctx.input().time, frame.info().cpu_usage);
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let web_location_hash = integration_context
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.info
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let web_location_hash = frame
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.info()
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.web_info
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.as_ref()
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.map(|info| info.web_location_hash.clone())
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@ -311,7 +314,7 @@ impl epi::App for DemoApp {
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};
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let demo_environment = crate::DemoEnvironment {
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seconds_since_midnight: integration_context.info.seconds_since_midnight,
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seconds_since_midnight: frame.info().seconds_since_midnight,
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link,
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};
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@ -323,18 +326,13 @@ impl epi::App for DemoApp {
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..
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} = self;
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demo_windows.ui(
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ctx,
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&demo_environment,
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&mut integration_context.tex_allocator,
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|ui| {
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demo_windows.ui(ctx, &demo_environment, frame.tex_allocator(), |ui| {
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ui.separator();
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ui.checkbox(backend_window_open, "💻 Backend");
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ui.label(format!("{:.2} ms / frame", 1e3 * mean_frame_time))
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.on_hover_text("CPU usage.");
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},
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);
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});
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let mut backend_window_open = self.backend_window_open;
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egui::Window::new("💻 Backend")
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@ -342,7 +340,7 @@ impl epi::App for DemoApp {
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.scroll(false)
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.open(&mut backend_window_open)
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.show(ctx, |ui| {
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self.backend_ui(ui, integration_context);
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self.backend_ui(ui, frame);
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});
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self.backend_window_open = backend_window_open;
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@ -124,6 +124,8 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
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let mut last_auto_save = Instant::now();
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let http = std::sync::Arc::new(crate::http::GliumHttp {});
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event_loop.run(move |event, _, control_flow| {
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let mut redraw = || {
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let frame_start = Instant::now();
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@ -134,7 +136,8 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
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));
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ctx.begin_frame(input_state.raw.take());
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let mut integration_context = epi::IntegrationContext {
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let mut app_output = epi::backend::AppOutput::default();
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let mut frame = epi::backend::FrameBuilder {
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info: epi::IntegrationInfo {
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web_info: None,
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cpu_usage: previous_frame_time,
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@ -142,11 +145,12 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
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native_pixels_per_point: Some(native_pixels_per_point(&display)),
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},
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tex_allocator: Some(&mut painter),
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output: Default::default(),
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http: http.clone(),
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output: &mut app_output,
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repaint_signal: repaint_signal.clone(),
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};
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app.ui(&ctx, &mut integration_context);
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let app_output = integration_context.output;
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}
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.build();
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app.ui(&ctx, &mut frame);
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let (egui_output, paint_commands) = ctx.end_frame();
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let paint_jobs = ctx.tessellate(paint_commands);
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@ -161,7 +165,7 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
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);
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{
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let epi::AppOutput {
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let epi::backend::AppOutput {
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quit,
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window_size,
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pixels_per_point,
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@ -42,3 +42,20 @@ pub fn fetch_blocking(request: &Request) -> Result<Response, String> {
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};
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Ok(response)
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}
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// ----------------------------------------------------------------------------
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pub(crate) struct GliumHttp {}
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impl epi::backend::Http for GliumHttp {
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fn fetch_dyn(
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&self,
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request: Request,
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on_done: Box<dyn FnOnce(Result<Response, String>) + Send>,
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) {
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std::thread::spawn(move || {
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let result = crate::http::fetch_blocking(&request);
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on_done(result)
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});
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}
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}
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@ -1,6 +1,7 @@
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use crate::*;
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pub use egui::{pos2, Srgba};
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use http::WebHttp;
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// ----------------------------------------------------------------------------
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@ -137,12 +138,13 @@ impl epi::RepaintSignal for NeedRepaint {
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// ----------------------------------------------------------------------------
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pub struct AppRunner {
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pub web_backend: WebBackend,
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pub input: WebInput,
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pub app: Box<dyn epi::App>,
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pub needs_repaint: std::sync::Arc<NeedRepaint>,
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pub storage: LocalStorage,
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pub last_save_time: f64,
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web_backend: WebBackend,
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pub(crate) input: WebInput,
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app: Box<dyn epi::App>,
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pub(crate) needs_repaint: std::sync::Arc<NeedRepaint>,
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storage: LocalStorage,
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last_save_time: f64,
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http: Arc<WebHttp>,
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}
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impl AppRunner {
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@ -158,6 +160,7 @@ impl AppRunner {
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needs_repaint: Default::default(),
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storage,
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last_save_time: now_sec(),
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http: Arc::new(WebHttp {}),
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})
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}
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@ -182,7 +185,8 @@ impl AppRunner {
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let raw_input = self.input.new_frame(canvas_size);
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self.web_backend.begin_frame(raw_input);
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let mut integration_context = epi::IntegrationContext {
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let mut app_output = epi::backend::AppOutput::default();
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let mut frame = epi::backend::FrameBuilder {
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info: epi::IntegrationInfo {
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web_info: Some(epi::WebInfo {
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web_location_hash: location_hash().unwrap_or_default(),
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@ -192,18 +196,19 @@ impl AppRunner {
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native_pixels_per_point: Some(native_pixels_per_point()),
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},
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tex_allocator: Some(&mut self.web_backend.painter),
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output: Default::default(),
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http: self.http.clone(),
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output: &mut app_output,
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repaint_signal: self.needs_repaint.clone(),
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};
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}
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.build();
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let egui_ctx = &self.web_backend.ctx;
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self.app.ui(egui_ctx, &mut integration_context);
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let app_output = integration_context.output;
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self.app.ui(egui_ctx, &mut frame);
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let (egui_output, paint_jobs) = self.web_backend.end_frame()?;
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handle_output(&egui_output);
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{
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let epi::AppOutput {
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let epi::backend::AppOutput {
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quit: _, // Can't quit a web page
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window_size: _, // Can't resize a web page
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pixels_per_point: _, // Can't zoom from within the app (we respect the web browser's zoom level)
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@ -66,3 +66,20 @@ async fn fetch_jsvalue(request: &Request) -> Result<Response, JsValue> {
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text,
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})
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}
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// ----------------------------------------------------------------------------
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pub(crate) struct WebHttp {}
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impl epi::backend::Http for WebHttp {
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fn fetch_dyn(
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&self,
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request: Request,
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on_done: Box<dyn FnOnce(Result<Response, String>) + Send>,
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) {
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crate::spawn_future(async move {
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let result = crate::http::fetch_async(&request).await;
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on_done(result)
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});
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}
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}
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201
epi/src/lib.rs
201
epi/src/lib.rs
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@ -1,6 +1,8 @@
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//! Backend-agnostic interface for writing apps using Egui.
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//! Backend-agnostic interface for writing apps using [`egui`].
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//!
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//! Egui is a GUI library, which can be plugged in to e.g. a game engine.
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//! [`egui`] is a GUI library, which can be plugged in to e.g. a game engine.
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//!
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//! Start by looking at the [`App`] trait, and implement [`App::ui`].
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//!
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//! This crate provides a common interface for programming an app, using Egui,
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//! so you can then easily plug it in to a backend such as `egui_web` or `egui_glium`.
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@ -44,10 +46,9 @@
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future_incompatible,
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missing_crate_level_docs,
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missing_doc_code_examples,
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// missing_docs,
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nonstandard_style,
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missing_docs,
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rust_2018_idioms,
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unused_doc_comments,
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unused_doc_comments
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)]
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pub use egui; // Re-export for user convenience
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@ -57,15 +58,14 @@ pub use egui; // Re-export for user convenience
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/// Implement this trait to write apps that can be compiled both natively using the [`egui_glium`](https://crates.io/crates/egui_glium) crate,
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/// and deployed as a web site using the [`egui_web`](https://crates.io/crates/egui_web) crate.
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pub trait App {
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/// The name of your App.
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fn name(&self) -> &str;
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/// Called each time the UI needs repainting, which may be many times per second.
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/// Put your widgets into a [`egui::SidePanel`], [`egui::TopPanel`], [`egui::CentralPanel`], [`egui::Window`] or [`egui::Area`].
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fn ui(&mut self, ctx: &egui::CtxRef, frame: &mut Frame<'_>);
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/// Background color for the app, e.g. what is sent to `gl.clearColor`.
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/// This is the background of your windows if you don't set a central panel.
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fn clear_color(&self) -> egui::Rgba {
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// NOTE: a bright gray makes the shadows of the windows look weird.
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egui::Srgba::from_rgb(12, 12, 12).into()
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}
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/// Called once before the first frame.
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/// Allows you to do setup code and to call `ctx.set_fonts()`.
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/// Optional.
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fn setup(&mut self, _ctx: &egui::CtxRef) {}
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/// Called once on start. Allows you to restore state.
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fn load(&mut self, _storage: &dyn Storage) {}
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@ -73,40 +73,88 @@ pub trait App {
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/// Called on shutdown, and perhaps at regular intervals. Allows you to save state.
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fn save(&mut self, _storage: &mut dyn Storage) {}
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/// Called once on shutdown (before or after `save()`)
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fn on_exit(&mut self) {}
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// ---------
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// Settings:
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/// The name of your App.
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fn name(&self) -> &str;
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/// Time between automatic calls to `save()`
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fn auto_save_interval(&self) -> std::time::Duration {
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std::time::Duration::from_secs(30)
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}
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/// Called once on shutdown (before or after `save()`)
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fn on_exit(&mut self) {}
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/// Called once before the first frame.
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/// Allows you to do setup code and to call `ctx.set_fonts()`.
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/// Optional.
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fn setup(&mut self, _ctx: &egui::CtxRef) {}
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/// Returns true if this app window should be resizable.
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fn is_resizable(&self) -> bool {
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true
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}
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/// Called each time the UI needs repainting, which may be many times per second.
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/// Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
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fn ui(&mut self, ctx: &egui::CtxRef, integration_context: &mut IntegrationContext<'_>);
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/// Background color for the app, e.g. what is sent to `gl.clearColor`.
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/// This is the background of your windows if you don't set a central panel.
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fn clear_color(&self) -> egui::Rgba {
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// NOTE: a bright gray makes the shadows of the windows look weird.
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egui::Srgba::from_rgb(12, 12, 12).into()
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}
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}
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pub struct IntegrationContext<'a> {
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/// Represents the surroundings of your app.
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///
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/// It provides methods to inspect the surroundings (are we on the web?),
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/// allocate textures, do http requests, and change settings (e.g. window size).
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pub struct Frame<'a>(backend::FrameBuilder<'a>);
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impl<'a> Frame<'a> {
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/// True if you are in a web environment.
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pub fn is_web(&self) -> bool {
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self.info().web_info.is_some()
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}
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/// Information about the integration.
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pub info: IntegrationInfo,
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pub fn info(&self) -> &IntegrationInfo {
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&self.0.info
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}
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/// A way to allocate textures (on integrations that support it).
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pub tex_allocator: Option<&'a mut dyn TextureAllocator>,
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/// Where the app can issue commands back to the integration.
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pub output: AppOutput,
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pub fn tex_allocator(&mut self) -> &mut Option<&'a mut dyn TextureAllocator> {
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&mut self.0.tex_allocator
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}
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/// Signal the app to stop/exit/quit the app (only works for native apps, not web apps).
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/// The framework will NOT quick immediately, but at the end of the this frame.
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pub fn quit(&mut self) {
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self.0.output.quit = true;
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}
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/// Set the desired inner size of the window (in egui points).
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pub fn set_window_size(&mut self, size: egui::Vec2) {
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self.0.output.window_size = Some(size);
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}
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/// Change the `pixels_per_point` of [`egui`] to this next frame.
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pub fn set_pixels_per_point(&mut self, pixels_per_point: f32) {
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self.0.output.pixels_per_point = Some(pixels_per_point);
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}
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/// If you need to request a repaint from another thread, clone this and send it to that other thread.
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pub repaint_signal: std::sync::Arc<dyn RepaintSignal>,
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pub fn repaint_signal(&self) -> std::sync::Arc<dyn RepaintSignal> {
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self.0.repaint_signal.clone()
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}
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/// Very simple Http fetch API.
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/// Calls the given callback when done.
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pub fn http_fetch(
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&self,
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request: http::Request,
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on_done: impl 'static + Send + FnOnce(Result<http::Response, http::Error>),
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) {
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self.0.http.fetch_dyn(request, Box::new(on_done))
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}
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}
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/// Information about the web environment
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#[derive(Clone, Debug)]
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pub struct WebInfo {
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/// e.g. "#fragment" part of "www.example.com/index.html#fragment"
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@ -131,22 +179,9 @@ pub struct IntegrationInfo {
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pub native_pixels_per_point: Option<f32>,
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}
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/// Action that can be taken by the user app.
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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pub struct AppOutput {
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/// Set to `true` to stop the app.
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/// This does nothing for web apps.
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pub quit: bool,
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/// Set to some size to resize the outer window (e.g. glium window) to this size.
|
||||
pub window_size: Option<egui::Vec2>,
|
||||
|
||||
/// If the app sets this, change the `pixels_per_point` of Egui to this next frame.
|
||||
pub pixels_per_point: Option<f32>,
|
||||
}
|
||||
|
||||
/// How to allocate textures (images) to use in [`egui`].
|
||||
pub trait TextureAllocator {
|
||||
/// A.locate a new user texture.
|
||||
/// Allocate a new user texture.
|
||||
fn alloc(&mut self) -> egui::TextureId;
|
||||
|
||||
/// Set or change the pixels of a user texture.
|
||||
|
@ -161,8 +196,9 @@ pub trait TextureAllocator {
|
|||
fn free(&mut self, id: egui::TextureId);
|
||||
}
|
||||
|
||||
/// How to signal the [`egui`] integration that a repaint is required.
|
||||
pub trait RepaintSignal: Send + Sync {
|
||||
/// This signals the Egui integration that a repaint is required.
|
||||
/// This signals the [`egui`] integration that a repaint is required.
|
||||
/// This is meant to be called when a background process finishes in an async context and/or background thread.
|
||||
fn request_repaint(&self);
|
||||
}
|
||||
|
@ -174,7 +210,9 @@ pub trait RepaintSignal: Send + Sync {
|
|||
/// On the web this is backed by [local storage](https://developer.mozilla.org/en-US/docs/Web/API/Window/localStorage).
|
||||
/// On desktop this is backed by the file system.
|
||||
pub trait Storage {
|
||||
/// Get the value for the given key.
|
||||
fn get_string(&self, key: &str) -> Option<String>;
|
||||
/// Set the value for the given key.
|
||||
fn set_string(&mut self, key: &str, value: String);
|
||||
|
||||
/// write-to-disk or similar
|
||||
|
@ -193,6 +231,7 @@ impl Storage for DummyStorage {
|
|||
fn flush(&mut self) {}
|
||||
}
|
||||
|
||||
/// Get an deserialize the JSON stored at the given key.
|
||||
#[cfg(feature = "serde_json")]
|
||||
pub fn get_value<T: serde::de::DeserializeOwned>(storage: &dyn Storage, key: &str) -> Option<T> {
|
||||
storage
|
||||
|
@ -200,17 +239,20 @@ pub fn get_value<T: serde::de::DeserializeOwned>(storage: &dyn Storage, key: &st
|
|||
.and_then(|value| serde_json::from_str(&value).ok())
|
||||
}
|
||||
|
||||
/// Serialize the given value as JSON and store with the given key.
|
||||
#[cfg(feature = "serde_json")]
|
||||
pub fn set_value<T: serde::Serialize>(storage: &mut dyn Storage, key: &str, value: &T) {
|
||||
storage.set_string(key, serde_json::to_string(value).unwrap());
|
||||
}
|
||||
|
||||
/// storage key used for app
|
||||
/// [`Storage`] key used for app
|
||||
pub const APP_KEY: &str = "app";
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// `epi` supports simple HTTP requests with [`Frame::http_fetch`].
|
||||
pub mod http {
|
||||
/// A simple http requests.
|
||||
pub struct Request {
|
||||
/// "GET", …
|
||||
pub method: String,
|
||||
|
@ -219,20 +261,24 @@ pub mod http {
|
|||
}
|
||||
|
||||
impl Request {
|
||||
pub fn get(url: String) -> Self {
|
||||
/// Create a `GET` requests with the given url.
|
||||
pub fn get(url: impl Into<String>) -> Self {
|
||||
Self {
|
||||
method: "GET".to_owned(),
|
||||
url,
|
||||
url: url.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Response from an HTTP request for a very simple HTTP fetch API in `eframe`.
|
||||
/// Response from a completed HTTP request.
|
||||
pub struct Response {
|
||||
/// The URL we ended up at. This can differ from the request url when we have followed redirects.
|
||||
pub url: String,
|
||||
/// Did we get a 2xx response code?
|
||||
pub ok: bool,
|
||||
/// Status code (e.g. `404` for "File not found").
|
||||
pub status: u16,
|
||||
/// Status tex (e.g. "File not found" for status code `404`).
|
||||
pub status_text: String,
|
||||
|
||||
/// Content-Type header, or empty string if missing.
|
||||
|
@ -245,4 +291,59 @@ pub mod http {
|
|||
/// ONLY if `header_content_type` starts with "text" and bytes is UTF-8.
|
||||
pub text: Option<String>,
|
||||
}
|
||||
|
||||
/// Possible errors does NOT include e.g. 404, which is NOT considered an error.
|
||||
pub type Error = String;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// You only need to look here if you are writing a backend for `epi`.
|
||||
pub mod backend {
|
||||
use super::*;
|
||||
|
||||
/// Implements `Http` requests.
|
||||
pub trait Http {
|
||||
/// Calls the given callback when done.
|
||||
fn fetch_dyn(
|
||||
&self,
|
||||
request: http::Request,
|
||||
on_done: Box<dyn FnOnce(Result<http::Response, http::Error>) + Send>,
|
||||
);
|
||||
}
|
||||
|
||||
/// The data required by [`Frame`] each frame.
|
||||
pub struct FrameBuilder<'a> {
|
||||
/// Information about the integration.
|
||||
pub info: IntegrationInfo,
|
||||
/// A way to allocate textures (on integrations that support it).
|
||||
pub tex_allocator: Option<&'a mut dyn TextureAllocator>,
|
||||
/// Do http requests.
|
||||
pub http: std::sync::Arc<dyn backend::Http>,
|
||||
/// Where the app can issue commands back to the integration.
|
||||
pub output: &'a mut AppOutput,
|
||||
/// If you need to request a repaint from another thread, clone this and send it to that other thread.
|
||||
pub repaint_signal: std::sync::Arc<dyn RepaintSignal>,
|
||||
}
|
||||
|
||||
impl<'a> FrameBuilder<'a> {
|
||||
/// Wrap us in a [`Frame`] to send to [`App::ui`].
|
||||
pub fn build(self) -> Frame<'a> {
|
||||
Frame(self)
|
||||
}
|
||||
}
|
||||
|
||||
/// Action that can be taken by the user app.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
pub struct AppOutput {
|
||||
/// Set to `true` to stop the app.
|
||||
/// This does nothing for web apps.
|
||||
pub quit: bool,
|
||||
|
||||
/// Set to some size to resize the outer window (e.g. glium window) to this size.
|
||||
pub window_size: Option<egui::Vec2>,
|
||||
|
||||
/// If the app sets this, change the `pixels_per_point` of [`egui`] to this next frame.
|
||||
pub pixels_per_point: Option<f32>,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,7 +56,7 @@ impl epi::App for ExampleApp {
|
|||
|
||||
/// Called each time the UI needs repainting, which may be many times per second.
|
||||
/// Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
|
||||
fn ui(&mut self, ctx: &egui::CtxRef, integration_context: &mut epi::IntegrationContext) {
|
||||
fn ui(&mut self, ctx: &egui::CtxRef, frame: &mut epi::Frame<'_>) {
|
||||
if let Some(receiver) = &mut self.in_progress {
|
||||
// Are we there yet?
|
||||
if let Ok(result) = receiver.try_recv() {
|
||||
|
@ -73,11 +73,11 @@ impl epi::App for ExampleApp {
|
|||
));
|
||||
|
||||
if let Some(url) = ui_url(ui, &mut self.url) {
|
||||
let repaint_signal = integration_context.repaint_signal.clone();
|
||||
let repaint_signal = frame.repaint_signal();
|
||||
let (sender, receiver) = std::sync::mpsc::channel();
|
||||
self.in_progress = Some(receiver);
|
||||
|
||||
eframe::http::fetch(eframe::http::Request::get(url), move |response| {
|
||||
frame.http_fetch(epi::http::Request::get(url), move |response| {
|
||||
sender.send(response).ok();
|
||||
repaint_signal.request_repaint();
|
||||
});
|
||||
|
@ -90,7 +90,7 @@ impl epi::App for ExampleApp {
|
|||
} else if let Some(result) = &self.result {
|
||||
match result {
|
||||
Ok(resource) => {
|
||||
ui_resouce(ui, integration_context, &mut self.tex_mngr, resource);
|
||||
ui_resouce(ui, frame, &mut self.tex_mngr, resource);
|
||||
}
|
||||
Err(error) => {
|
||||
// This should only happen if the fetch API isn't available or something similar.
|
||||
|
@ -139,7 +139,7 @@ fn ui_url(ui: &mut egui::Ui, url: &mut String) -> Option<String> {
|
|||
|
||||
fn ui_resouce(
|
||||
ui: &mut egui::Ui,
|
||||
integration_context: &mut epi::IntegrationContext,
|
||||
frame: &mut epi::Frame<'_>,
|
||||
tex_mngr: &mut TexMngr,
|
||||
resource: &Resource,
|
||||
) {
|
||||
|
@ -171,7 +171,7 @@ fn ui_resouce(
|
|||
|
||||
egui::ScrollArea::auto_sized().show(ui, |ui| {
|
||||
if let Some(image) = image {
|
||||
if let Some(texture_id) = tex_mngr.texture(integration_context, &response.url, &image) {
|
||||
if let Some(texture_id) = tex_mngr.texture(frame, &response.url, &image) {
|
||||
let size = egui::Vec2::new(image.size.0 as f32, image.size.1 as f32);
|
||||
ui.image(texture_id, size);
|
||||
}
|
||||
|
@ -252,11 +252,11 @@ struct TexMngr {
|
|||
impl TexMngr {
|
||||
fn texture(
|
||||
&mut self,
|
||||
integration_context: &mut epi::IntegrationContext,
|
||||
frame: &mut epi::Frame<'_>,
|
||||
url: &str,
|
||||
image: &Image,
|
||||
) -> Option<egui::TextureId> {
|
||||
let tex_allocator = integration_context.tex_allocator.as_mut()?;
|
||||
let tex_allocator = frame.tex_allocator().as_mut()?;
|
||||
let texture_id = self.texture_id.unwrap_or_else(|| tex_allocator.alloc());
|
||||
self.texture_id = Some(texture_id);
|
||||
if self.loaded_url != url {
|
||||
|
|
Loading…
Reference in a new issue