mutexes: crash rather than deadlock
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88bfcd585e
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3737067994
1 changed files with 5 additions and 5 deletions
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@ -87,15 +87,15 @@ impl Context {
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}
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pub fn memory(&self) -> parking_lot::MutexGuard<'_, Memory> {
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self.memory.lock()
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self.memory.try_lock().expect("memory already locked")
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}
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pub fn graphics(&self) -> parking_lot::MutexGuard<'_, GraphicLayers> {
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self.graphics.lock()
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self.graphics.try_lock().expect("graphics already locked")
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}
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pub fn output(&self) -> parking_lot::MutexGuard<'_, Output> {
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self.output.lock()
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self.output.try_lock().expect("output already locked")
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}
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/// Input previous frame. Compare to `input()` to check for changes.
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@ -127,11 +127,11 @@ impl Context {
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// TODO: return MutexGuard
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pub fn style(&self) -> Style {
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*self.style.lock()
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*self.style.try_lock().expect("style already locked")
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}
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pub fn set_style(&self, style: Style) {
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*self.style.lock() = style;
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*self.style.try_lock().expect("style already locked") = style;
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}
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pub fn pixels_per_point(&self) -> f32 {
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