Some code cleanup

This commit is contained in:
Emil Ernerfeldt 2021-04-01 23:07:58 +02:00
parent facb01a7c2
commit 1c955e56fe
4 changed files with 6 additions and 22 deletions

View file

@ -350,21 +350,9 @@ pub use {
// ----------------------------------------------------------------------------
/// `true` if egui was compiled with debug assertions enabled.
#[cfg(debug_assertions)]
pub(crate) const fn has_debug_assertions() -> bool {
true
}
/// `true` if egui was compiled with debug assertions enabled.
#[cfg(not(debug_assertions))]
pub(crate) const fn has_debug_assertions() -> bool {
false
}
/// Helper function that adds a label when compiling with debug assertions enabled.
pub fn warn_if_debug_build(ui: &mut crate::Ui) {
if crate::has_debug_assertions() {
if cfg!(debug_assertions) {
ui.label(
crate::Label::new("‼ Debug build ‼")
.small()

View file

@ -205,7 +205,7 @@ impl WidgetGallery {
}
fn example_plot() -> egui::plot::Plot {
let n = 512;
let n = 128;
let curve = egui::plot::Curve::from_values_iter((0..=n).map(|i| {
use std::f64::consts::TAU;
let x = egui::remap(i as f64, 0.0..=(n as f64), -TAU..=TAU);

View file

@ -64,14 +64,7 @@ impl epi::App for WrapApp {
fn warm_up_enabled(&self) -> bool {
// The example windows use a lot of emojis. Pre-cache them by running one frame where everything is open
#[cfg(debug_assertions)]
{
false // debug
}
#[cfg(not(debug_assertions))]
{
true // release
}
cfg!(not(debug_assertions))
}
fn update(&mut self, ctx: &egui::CtxRef, frame: &mut epi::Frame<'_>) {

View file

@ -246,6 +246,9 @@ pub struct IntegrationInfo {
/// How to allocate textures (images) to use in [`egui`].
pub trait TextureAllocator {
/// Allocate a new user texture.
///
/// There is no way to change a texture.
/// Instead allocate a new texture and free the previous one with [`Self::free`].
fn alloc_srgba_premultiplied(
&mut self,
size: (usize, usize),