Keep windows within the screen
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@ -239,6 +239,14 @@ impl Window {
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outer_rect: outer_rect,
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};
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// Constrain to screen:
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let margin = 32.0;
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state.outer_pos = state.outer_pos.max(pos2(margin - outer_rect.width(), 0.0));
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state.outer_pos = state.outer_pos.min(pos2(
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ctx.input.screen_size.x - margin,
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ctx.input.screen_size.y - margin,
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));
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if win_interact.active || corner_interact.active || mouse_pressed_on_window(ctx, id) {
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ctx.memory.lock().move_window_to_top(id);
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}
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