Add ui.scroll_to_cursor and response.scroll_to_me (#81)

Contributed by https://github.com/lucaspoffo
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lucaspoffo 2020-12-29 08:18:17 -03:00 committed by GitHub
parent 07e96ca17f
commit 19b4d87c65
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8 changed files with 179 additions and 6 deletions

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@ -34,6 +34,14 @@ impl Align {
pub fn bottom() -> Self { pub fn bottom() -> Self {
Self::Max Self::Max
} }
pub(crate) fn scroll_center_factor(&self) -> f32 {
match self {
Self::Min => 0.0,
Self::Center => 0.5,
Self::Max => 1.0,
}
}
} }
impl Default for Align { impl Default for Align {

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@ -31,6 +31,7 @@ pub struct ScrollArea {
max_height: f32, max_height: f32,
always_show_scroll: bool, always_show_scroll: bool,
id_source: Option<Id>, id_source: Option<Id>,
offset: Option<Vec2>,
} }
impl ScrollArea { impl ScrollArea {
@ -45,6 +46,7 @@ impl ScrollArea {
max_height, max_height,
always_show_scroll: false, always_show_scroll: false,
id_source: None, id_source: None,
offset: None,
} }
} }
@ -60,6 +62,15 @@ impl ScrollArea {
self.id_source = Some(Id::new(id_source)); self.id_source = Some(Id::new(id_source));
self self
} }
/// Set the vertical scroll offset position.
///
/// See also: [`Ui::scroll_to_cursor`](crate::ui::Ui::scroll_to_cursor) and
/// [`Response::scroll_to_me`](crate::types::Response::scroll_to_me)
pub fn scroll_offset(mut self, offset: f32) -> Self {
self.offset = Some(Vec2::new(0.0, offset));
self
}
} }
struct Prepared { struct Prepared {
@ -77,19 +88,24 @@ impl ScrollArea {
max_height, max_height,
always_show_scroll, always_show_scroll,
id_source, id_source,
offset,
} = self; } = self;
let ctx = ui.ctx().clone(); let ctx = ui.ctx().clone();
let id_source = id_source.unwrap_or_else(|| Id::new("scroll_area")); let id_source = id_source.unwrap_or_else(|| Id::new("scroll_area"));
let id = ui.make_persistent_id(id_source); let id = ui.make_persistent_id(id_source);
let state = ctx let mut state = ctx
.memory() .memory()
.scroll_areas .scroll_areas
.get(&id) .get(&id)
.cloned() .cloned()
.unwrap_or_default(); .unwrap_or_default();
if let Some(offset) = offset {
state.offset = offset;
}
// content: size of contents (generally large; that's why we want scroll bars) // content: size of contents (generally large; that's why we want scroll bars)
// outer: size of scroll area including scroll bar(s) // outer: size of scroll area including scroll bar(s)
// inner: excluding scroll bar(s). The area we clip the contents to. // inner: excluding scroll bar(s). The area we clip the contents to.
@ -155,6 +171,23 @@ impl Prepared {
let content_size = content_ui.min_size(); let content_size = content_ui.min_size();
// We take the scroll target so only this ScrollArea will use it.
let scroll_target = content_ui.ctx().frame_state().scroll_target.take();
if let Some((scroll_y, align)) = scroll_target {
let center_factor = align.scroll_center_factor();
let top = content_ui.min_rect().top();
let visible_range = top..=top + content_ui.clip_rect().height();
let offset_y = scroll_y - lerp(visible_range, center_factor);
let mut spacing = ui.style().spacing.item_spacing.y;
// Depending on the alignment we need to add or subtract the spacing
spacing *= remap(center_factor, 0.0..=1.0, -1.0..=1.0);
state.offset.y = offset_y + spacing;
}
let width = if inner_rect.width().is_finite() { let width = if inner_rect.width().is_finite() {
inner_rect.width().max(content_size.x) // Expand width to fit content inner_rect.width().max(content_size.x) // Expand width to fit content
} else { } else {

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@ -38,6 +38,7 @@ pub(crate) struct FrameState {
/// How much space is used by panels. /// How much space is used by panels.
used_by_panels: Rect, used_by_panels: Rect,
pub(crate) scroll_target: Option<(f32, Align)>,
// TODO: move some things from `Memory` to here // TODO: move some things from `Memory` to here
} }
@ -47,6 +48,7 @@ impl Default for FrameState {
available_rect: Rect::invalid(), available_rect: Rect::invalid(),
unused_rect: Rect::invalid(), unused_rect: Rect::invalid(),
used_by_panels: Rect::invalid(), used_by_panels: Rect::invalid(),
scroll_target: None,
} }
} }
} }
@ -56,6 +58,7 @@ impl FrameState {
self.available_rect = input.screen_rect(); self.available_rect = input.screen_rect();
self.unused_rect = input.screen_rect(); self.unused_rect = input.screen_rect();
self.used_by_panels = Rect::nothing(); self.used_by_panels = Rect::nothing();
self.scroll_target = None;
} }
/// How much space is still available after panels has been added. /// How much space is still available after panels has been added.

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@ -7,6 +7,7 @@ pub struct DemoWindow {
num_columns: usize, num_columns: usize,
widgets: Widgets, widgets: Widgets,
scrolls: Scrolls,
colors: ColorWidgets, colors: ColorWidgets,
layout: LayoutDemo, layout: LayoutDemo,
tree: Tree, tree: Tree,
@ -18,6 +19,7 @@ impl Default for DemoWindow {
DemoWindow { DemoWindow {
num_columns: 2, num_columns: 2,
scrolls: Default::default(),
widgets: Default::default(), widgets: Default::default(),
colors: Default::default(), colors: Default::default(),
layout: Default::default(), layout: Default::default(),
@ -68,9 +70,7 @@ impl DemoWindow {
CollapsingHeader::new("Scroll area") CollapsingHeader::new("Scroll area")
.default_open(false) .default_open(false)
.show(ui, |ui| { .show(ui, |ui| {
ScrollArea::from_max_height(200.0).show(ui, |ui| { self.scrolls.ui(ui);
ui.label(LOREM_IPSUM_LONG);
});
}); });
CollapsingHeader::new("Resize") CollapsingHeader::new("Resize")

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@ -12,6 +12,7 @@ pub mod font_contents_emoji;
pub mod font_contents_ubuntu; pub mod font_contents_ubuntu;
mod fractal_clock; mod fractal_clock;
mod painting; mod painting;
mod scrolls;
mod sliders; mod sliders;
mod tests; mod tests;
pub mod toggle_switch; pub mod toggle_switch;
@ -20,7 +21,7 @@ mod widgets;
pub use { pub use {
app::*, color_test::ColorTest, dancing_strings::DancingStrings, demo_window::DemoWindow, app::*, color_test::ColorTest, dancing_strings::DancingStrings, demo_window::DemoWindow,
demo_windows::*, drag_and_drop::*, font_book::FontBook, fractal_clock::FractalClock, demo_windows::*, drag_and_drop::*, font_book::FontBook, fractal_clock::FractalClock,
painting::Painting, sliders::Sliders, tests::Tests, widgets::Widgets, painting::Painting, scrolls::Scrolls, sliders::Sliders, tests::Tests, widgets::Widgets,
}; };
pub const LOREM_IPSUM: &str = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."; pub const LOREM_IPSUM: &str = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.";

87
egui/src/demos/scrolls.rs Normal file
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@ -0,0 +1,87 @@
use crate::{color::*, demos::LOREM_IPSUM_LONG, *};
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(default))]
pub struct Scrolls {
track_item: usize,
tracking: bool,
offset: f32,
}
impl Default for Scrolls {
fn default() -> Self {
Self {
track_item: 25,
tracking: true,
offset: 0.0,
}
}
}
impl Scrolls {
pub fn ui(&mut self, ui: &mut Ui) {
ScrollArea::from_max_height(200.0).show(ui, |ui| {
ui.label(LOREM_IPSUM_LONG);
ui.label(LOREM_IPSUM_LONG);
});
ui.separator();
ui.horizontal(|ui| {
ui.checkbox(&mut self.tracking, "Track")
.on_hover_text("The scroll position will track the selected item");
ui.add(Slider::usize(&mut self.track_item, 1..=50).text("Track Item"));
});
let (scroll_offset, _) = ui.horizontal(|ui| {
let scroll_offset = ui.small_button("Scroll Offset").clicked;
ui.add(DragValue::f32(&mut self.offset).speed(1.0).suffix("px"));
scroll_offset
});
let scroll_top = ui.button("Scroll to top").clicked;
let scroll_bottom = ui.button("Scroll to bottom").clicked;
if scroll_bottom || scroll_top {
self.tracking = false;
}
const TITLES: [&str; 3] = ["Top", "Middle", "Bottom"];
const ALIGNS: [Align; 3] = [Align::Min, Align::Center, Align::Max];
ui.columns(3, |cols| {
for (i, col) in cols.iter_mut().enumerate() {
col.colored_label(WHITE, TITLES[i]);
let mut scroll_area = ScrollArea::from_max_height(200.0).id_source(i);
if scroll_offset {
self.tracking = false;
scroll_area = scroll_area.scroll_offset(self.offset);
}
let (current_scroll, max_scroll) = scroll_area.show(col, |ui| {
if scroll_top {
ui.scroll_to_cursor(Align::top());
}
ui.vertical(|ui| {
for item in 1..=50 {
if self.tracking && item == self.track_item {
let response = ui.colored_label(YELLOW, format!("Item {}", item));
response.scroll_to_me(ALIGNS[i]);
} else {
ui.label(format!("Item {}", item));
}
}
});
if scroll_bottom {
ui.scroll_to_cursor(Align::bottom());
}
let margin = ui.style().visuals.clip_rect_margin;
(
ui.clip_rect().top() - ui.min_rect().top() + margin,
ui.min_rect().height() - ui.clip_rect().height() + 2.0 * margin,
)
});
col.colored_label(WHITE, format!("{:.0}/{:.0}", current_scroll, max_scroll));
}
});
}
}

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@ -1,4 +1,4 @@
use crate::{math::Rect, CtxRef, Id, LayerId, Ui}; use crate::{lerp, math::Rect, Align, CtxRef, Id, LayerId, Ui};
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@ -171,6 +171,25 @@ impl Response {
self.ctx self.ctx
.interact_with_hovered(self.layer_id, self.id, self.rect, sense, self.hovered) .interact_with_hovered(self.layer_id, self.id, self.rect, sense, self.hovered)
} }
/// Move the scroll to this UI with the specified alignment.
///
/// ```
/// # use egui::Align;
/// # let mut ui = &mut egui::Ui::__test();
/// egui::ScrollArea::auto_sized().show(ui, |ui| {
/// for i in 0..1000 {
/// let response = ui.button(format!("Button {}", i));
/// if response.clicked {
/// response.scroll_to_me(Align::Center);
/// }
/// }
/// });
/// ```
pub fn scroll_to_me(&self, align: Align) {
let scroll_target = lerp(self.rect.y_range(), align.scroll_center_factor());
self.ctx.frame_state().scroll_target = Some((scroll_target, align));
}
} }
impl Response { impl Response {

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@ -598,6 +598,28 @@ impl Ui {
let painter = Painter::new(self.ctx().clone(), self.layer_id(), clip_rect); let painter = Painter::new(self.ctx().clone(), self.layer_id(), clip_rect);
(response, painter) (response, painter)
} }
/// Move the scroll to this cursor position with the specified alignment.
///
/// ```
/// # use egui::Align;
/// # let mut ui = &mut egui::Ui::__test();
/// egui::ScrollArea::auto_sized().show(ui, |ui| {
/// let scroll_bottom = ui.button("Scroll to bottom.").clicked;
/// for i in 0..1000 {
/// ui.label(format!("Item {}", i));
/// }
///
/// if scroll_bottom {
/// ui.scroll_to_cursor(Align::bottom());
/// }
/// });
/// ```
pub fn scroll_to_cursor(&mut self, align: Align) {
let scroll_y = self.region.cursor.y;
self.ctx().frame_state().scroll_target = Some((scroll_y, align));
}
} }
/// # Adding widgets /// # Adding widgets