Add clock in top right corner using reverse layout in menu bar
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parent
cd1bbddaca
commit
152e644fb2
4 changed files with 41 additions and 10 deletions
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@ -31,7 +31,9 @@ pub fn bar(ui: &mut Ui, add_contents: impl FnOnce(&mut Ui)) -> InteractInfo {
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ui.set_style(style);
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// Take full width and fixed height:
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ui.expand_to_size(vec2(ui.available().width(), ui.style().menu_bar.height));
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let height = ui.style().menu_bar.height;
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ui.set_desired_height(height);
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ui.expand_to_size(vec2(ui.available().width(), height));
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add_contents(ui)
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})
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})
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@ -135,6 +135,24 @@ fn show_menu_bar(ui: &mut Ui, windows: &mut OpenWindows) {
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ui.add(label!("This is Emigui"));
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ui.add(Hyperlink::new("https://github.com/emilk/emigui/").text("Emigui home page"));
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});
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if let Some(time) = ui.input().seconds_since_midnight {
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let time = format!(
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"{:02}:{:02}:{:02}.{:02}",
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(time.rem_euclid(24.0 * 60.0 * 60.0) / 3600.0).floor(),
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(time.rem_euclid(60.0 * 60.0) / 60.0).floor(),
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(time.rem_euclid(60.0)).floor(),
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(time.rem_euclid(1.0) * 100.0).floor()
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);
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ui.inner_layout(Layout::horizontal(Align::Max).reverse(), |ui| {
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if ui
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.add(Button::new(time).text_style(TextStyle::Monospace))
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.clicked
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{
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windows.fractal_clock = !windows.fractal_clock;
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}
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});
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}
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});
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}
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@ -474,7 +492,7 @@ impl LayoutExample {
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ui.set_layout(layout);
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}
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ui.add(label!("Available space: {:?}", ui.available().size()));
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// ui.add(label!("Available space: {:?}", ui.available().size()));
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if ui.add(Button::new("Reset")).clicked {
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*self = Default::default();
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}
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@ -204,7 +204,7 @@ impl Ui {
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/// Size of content
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pub fn bounding_size(&self) -> Vec2 {
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self.child_bounds.max - self.top_left()
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self.child_bounds.size()
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}
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/// Expand the bounding rect of this ui to include a child at the given rect.
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@ -602,9 +602,9 @@ impl Ui {
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) -> InteractInfo {
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let child_rect = Rect::from_min_max(self.cursor, self.bottom_right());
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let mut child_ui = Self {
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layout,
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..self.child_ui(child_rect)
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};
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child_ui.set_layout(layout); // HACK: need a separate call right now
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add_contents(&mut child_ui);
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let size = child_ui.bounding_size();
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self.reserve_space(size, None)
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@ -182,6 +182,7 @@ impl Widget for Hyperlink {
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pub struct Button {
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text: String,
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text_color: Option<Color>,
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text_style: TextStyle,
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/// None means default for interact
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fill_color: Option<Color>,
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}
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@ -191,6 +192,7 @@ impl Button {
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Self {
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text: text.into(),
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text_color: None,
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text_style: TextStyle::Button,
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fill_color: None,
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}
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}
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@ -200,6 +202,11 @@ impl Button {
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self
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}
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pub fn text_style(mut self, text_style: TextStyle) -> Self {
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self.text_style = text_style;
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self
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}
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pub fn fill_color(mut self, fill_color: Option<Color>) -> Self {
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self.fill_color = fill_color;
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self
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@ -208,19 +215,23 @@ impl Button {
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impl Widget for Button {
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fn ui(self, ui: &mut Ui) -> GuiResponse {
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let Button {
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text,
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text_color,
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text_style,
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fill_color,
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} = self;
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let id = ui.make_position_id();
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let text_style = TextStyle::Button;
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let font = &ui.fonts()[text_style];
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let (text, text_size) = font.layout_multiline(&self.text, ui.available().width());
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let (text, text_size) = font.layout_multiline(&text, ui.available().width());
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let padding = ui.style().button_padding;
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let mut size = text_size + 2.0 * padding;
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size.y = size.y.max(ui.style().clickable_diameter);
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let interact = ui.reserve_space(size, Some(id));
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let mut text_cursor = interact.rect.left_center() + vec2(padding.x, -0.5 * text_size.y);
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text_cursor.y += 2.0; // TODO: why is this needed?
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let fill_color = self
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.fill_color
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.or(ui.style().interact(&interact).fill_color);
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let fill_color = fill_color.or(ui.style().interact(&interact).fill_color);
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ui.add_paint_cmd(PaintCmd::Rect {
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corner_radius: ui.style().interact(&interact).corner_radius,
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fill_color: fill_color,
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@ -228,7 +239,7 @@ impl Widget for Button {
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rect: interact.rect,
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});
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let stroke_color = ui.style().interact(&interact).stroke_color;
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let text_color = self.text_color.unwrap_or(stroke_color);
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let text_color = text_color.unwrap_or(stroke_color);
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ui.add_text(text_cursor, text_style, text, Some(text_color));
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ui.response(interact)
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}
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