Remove references to the old begin_frame
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parent
6d33beabb1
commit
0ab93576da
2 changed files with 8 additions and 20 deletions
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@ -97,31 +97,19 @@ impl CtxRef {
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///
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///
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/// This will modify the internal reference to point to a new generation of [`Context`].
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/// This will modify the internal reference to point to a new generation of [`Context`].
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/// Any old clones of this [`CtxRef`] will refer to the old [`Context`], which will not get new input.
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/// Any old clones of this [`CtxRef`] will refer to the old [`Context`], which will not get new input.
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///
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/// This is a convenience for calling [`Self::begin_frame`] and [`Context::end_frame`]
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#[must_use]
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#[must_use]
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pub fn run(
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pub fn run(
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&mut self,
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&mut self,
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new_input: RawInput,
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new_input: RawInput,
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run_ui: impl FnOnce(&CtxRef),
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run_ui: impl FnOnce(&CtxRef),
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) -> (Output, Vec<ClippedShape>) {
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) -> (Output, Vec<ClippedShape>) {
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self.begin_frame(new_input);
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run_ui(self);
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self.end_frame()
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}
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/// Alternative to [`Self::run`].
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///
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/// Call at the start of every frame. Match with a call to [`Context::end_frame`].
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///
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/// This will modify the internal reference to point to a new generation of [`Context`].
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/// Any old clones of this [`CtxRef`] will refer to the old [`Context`], which will not get new input.
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///
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/// Put your widgets into a [`SidePanel`], [`TopBottomPanel`], [`CentralPanel`], [`Window`] or [`Area`].
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fn begin_frame(&mut self, new_input: RawInput) {
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let mut self_: Context = (*self.0).clone();
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let mut self_: Context = (*self.0).clone();
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self_.begin_frame_mut(new_input);
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self_.begin_frame_mut(new_input);
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*self = Self(Arc::new(self_));
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*self = Self(Arc::new(self_));
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run_ui(self);
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self.end_frame()
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}
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}
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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@ -438,17 +426,17 @@ impl Context {
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&self.input
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&self.input
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}
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}
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/// Not valid until first call to [`CtxRef::begin_frame()`].
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/// Not valid until first call to [`CtxRef::run()`].
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/// That's because since we don't know the proper `pixels_per_point` until then.
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/// That's because since we don't know the proper `pixels_per_point` until then.
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pub fn fonts(&self) -> &Fonts {
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pub fn fonts(&self) -> &Fonts {
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&*self
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&*self
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.fonts
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.fonts
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.as_ref()
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.as_ref()
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.expect("No fonts available until first call to CtxRef::begin_frame()")
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.expect("No fonts available until first call to CtxRef::run()")
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}
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}
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/// The egui texture, containing font characters etc.
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/// The egui texture, containing font characters etc.
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/// Not valid until first call to [`CtxRef::begin_frame()`].
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/// Not valid until first call to [`CtxRef::run()`].
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/// That's because since we don't know the proper `pixels_per_point` until then.
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/// That's because since we don't know the proper `pixels_per_point` until then.
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pub fn texture(&self) -> Arc<epaint::Texture> {
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pub fn texture(&self) -> Arc<epaint::Texture> {
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self.fonts().texture()
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self.fonts().texture()
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@ -72,7 +72,7 @@ impl FrameState {
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pub(crate) fn available_rect(&self) -> Rect {
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pub(crate) fn available_rect(&self) -> Rect {
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crate::egui_assert!(
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crate::egui_assert!(
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self.available_rect.is_finite(),
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self.available_rect.is_finite(),
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"Called `available_rect()` before `CtxRef::begin_frame()`"
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"Called `available_rect()` before `CtxRef::run()`"
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);
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);
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self.available_rect
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self.available_rect
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}
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}
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