From 090d056f3d858d7e1a12fb5c85b5f6cccceb4c9b Mon Sep 17 00:00:00 2001 From: Emil Ernerfeldt Date: Mon, 11 May 2020 17:57:37 +0200 Subject: [PATCH] Use 32 bit vertex indicec on glium --- emigui_glium/src/painter.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/emigui_glium/src/painter.rs b/emigui_glium/src/painter.rs index cd1f56cf..872292b9 100644 --- a/emigui_glium/src/painter.rs +++ b/emigui_glium/src/painter.rs @@ -257,7 +257,7 @@ impl Painter { glium::VertexBuffer::new(display, &vertices).unwrap() }; - let indices: Vec = mesh.indices.iter().map(|idx| *idx as u16).collect(); + let indices: Vec = mesh.indices.iter().map(|idx| *idx as u32).collect(); let index_buffer = glium::IndexBuffer::new(display, PrimitiveType::TrianglesList, &indices).unwrap();