std::f32::INFINITY -> f32::INFINITY
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parent
299cc76fcf
commit
02f3b6dddf
6 changed files with 10 additions and 10 deletions
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@ -190,7 +190,7 @@ impl Context {
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let layer = Layer::Popup; // TODO: Layer::Error
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let text_style = TextStyle::Monospace;
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let font = &self.fonts[text_style];
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let (text, size) = font.layout_multiline(text, std::f32::INFINITY);
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let (text, size) = font.layout_multiline(text, f32::INFINITY);
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let rect = align_rect(Rect::from_min_size(pos, size), align);
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self.add_paint_cmd(
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layer,
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@ -216,7 +216,7 @@ impl Context {
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text_color: Option<Color>,
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) -> Vec2 {
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let font = &self.fonts[text_style];
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let (text, size) = font.layout_multiline(text, std::f32::INFINITY);
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let (text, size) = font.layout_multiline(text, f32::INFINITY);
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let rect = align_rect(Rect::from_min_size(pos, size), align);
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self.add_text(layer, rect.min(), text_style, text, text_color);
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size
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@ -193,9 +193,9 @@ impl Painting {
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self.current_line.clear();
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}
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region.add_custom_contents(vec2(std::f32::INFINITY, 200.0), |region| {
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region.add_custom_contents(vec2(f32::INFINITY, 200.0), |region| {
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let interact = region.reserve_space(region.available_space(), Some(region.id));
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region.clip_rect = interact.rect; // Make sure we don't paint out of bounds
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region.clip_rect = region.clip_rect.intersect(interact.rect); // Make sure we don't paint out of bounds
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if interact.active {
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if let Some(mouse_pos) = region.input().mouse_pos {
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@ -101,7 +101,7 @@ pub fn show_popup(ctx: &Arc<Context>, window_pos: Pos2, add_contents: impl FnOnc
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let style = ctx.style();
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let window_padding = style.window_padding;
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let size = vec2(ctx.input.screen_size.x.min(350.0), std::f32::INFINITY); // TODO: popup/tooltip width
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let size = vec2(ctx.input.screen_size.x.min(350.0), f32::INFINITY); // TODO: popup/tooltip width
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let inner_rect = Rect::from_min_size(window_pos + window_padding, size);
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let mut contents_region = Region::new(ctx.clone(), layer, Id::popup(), inner_rect);
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@ -291,7 +291,7 @@ pub struct Rect {
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impl Rect {
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/// Infinite rectangle that contains everything
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pub fn everything() -> Self {
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let inf = std::f32::INFINITY;
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let inf = f32::INFINITY;
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Self {
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min: pos2(-inf, -inf),
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max: pos2(inf, inf),
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@ -299,7 +299,7 @@ impl Rect {
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}
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pub fn nothing() -> Self {
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let inf = std::f32::INFINITY;
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let inf = f32::INFINITY;
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Self {
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min: pos2(inf, inf),
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max: pos2(-inf, -inf),
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@ -407,7 +407,7 @@ impl Region {
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text_color: Option<Color>,
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) -> Vec2 {
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let font = &self.fonts()[text_style];
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let (text, size) = font.layout_multiline(text, std::f32::INFINITY);
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let (text, size) = font.layout_multiline(text, f32::INFINITY);
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let rect = align_rect(Rect::from_min_size(pos, size), align);
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self.add_text(rect.min(), text_style, text, text_color);
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size
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@ -323,8 +323,8 @@ impl<'a> Slider<'a> {
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fn from_get_set(get_set_value: impl 'a + FnMut(Option<f32>) -> f32) -> Self {
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Slider {
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get_set_value: Box::new(get_set_value),
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min: std::f32::NAN,
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max: std::f32::NAN,
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min: f32::NAN,
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max: f32::NAN,
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text: None,
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precision: 3,
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text_on_top: None,
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