Refactor: define rect by min/max
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7fc2500973
commit
0265b3d43a
3 changed files with 31 additions and 24 deletions
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@ -122,19 +122,26 @@ pub fn vec2(x: f32, y: f32) -> Vec2 {
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#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize)]
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#[derive(Clone, Copy, Debug, Default, Deserialize, Serialize)]
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pub struct Rect {
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pub struct Rect {
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pub pos: Vec2,
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min: Vec2,
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pub size: Vec2,
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max: Vec2,
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}
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}
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impl Rect {
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impl Rect {
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pub fn from_min_max(min: Vec2, max: Vec2) -> Self {
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Rect { min, max: max }
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}
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pub fn from_min_size(min: Vec2, size: Vec2) -> Self {
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pub fn from_min_size(min: Vec2, size: Vec2) -> Self {
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Rect { pos: min, size }
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Rect {
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min,
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max: min + size,
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}
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}
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}
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pub fn from_center_size(center: Vec2, size: Vec2) -> Self {
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pub fn from_center_size(center: Vec2, size: Vec2) -> Self {
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Rect {
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Rect {
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pos: center - size * 0.5,
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min: center - size * 0.5,
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size,
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max: center + size * 0.5,
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}
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}
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}
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}
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@ -144,38 +151,36 @@ impl Rect {
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}
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}
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pub fn contains(&self, p: Vec2) -> bool {
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pub fn contains(&self, p: Vec2) -> bool {
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self.pos.x <= p.x
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self.min.x <= p.x
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&& p.x <= self.pos.x + self.size.x
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&& p.x <= self.min.x + self.size().x
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&& self.pos.y <= p.y
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&& self.min.y <= p.y
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&& p.y <= self.pos.y + self.size.y
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&& p.y <= self.min.y + self.size().y
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}
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}
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pub fn center(&self) -> Vec2 {
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pub fn center(&self) -> Vec2 {
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Vec2 {
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Vec2 {
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x: self.pos.x + self.size.x / 2.0,
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x: self.min.x + self.size().x / 2.0,
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y: self.pos.y + self.size.y / 2.0,
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y: self.min.y + self.size().y / 2.0,
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}
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}
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}
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}
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pub fn min(&self) -> Vec2 {
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pub fn min(&self) -> Vec2 {
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self.pos
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self.min
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}
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}
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pub fn max(&self) -> Vec2 {
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pub fn max(&self) -> Vec2 {
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self.pos + self.size
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self.max
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}
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}
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pub fn size(&self) -> Vec2 {
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pub fn size(&self) -> Vec2 {
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self.size
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self.max - self.min
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}
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}
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pub fn width(&self) -> f32 {
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pub fn width(&self) -> f32 {
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self.size.x
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self.max.x - self.min.x
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}
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}
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pub fn height(&self) -> f32 {
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pub fn height(&self) -> f32 {
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self.size.y
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self.max.y - self.min.y
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}
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}
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// Convenience functions:
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// Convenience functions (assumes origin is towards left top):
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pub fn left_top(&self) -> Vec2 {
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pub fn left_top(&self) -> Vec2 {
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vec2(self.min().x, self.min().y)
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vec2(self.min().x, self.min().y)
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}
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}
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@ -347,7 +347,9 @@ impl Mesher {
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let min = rect.min();
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let min = rect.min();
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let max = rect.max();
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let max = rect.max();
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let cr = corner_radius.min(rect.size.x * 0.5).min(rect.size.y * 0.5);
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let cr = corner_radius
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.min(rect.width() * 0.5)
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.min(rect.height() * 0.5);
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if cr <= 0.0 {
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if cr <= 0.0 {
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path_points.push(vec2(min.x, min.y));
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path_points.push(vec2(min.x, min.y));
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@ -227,7 +227,7 @@ impl Widget for RadioButton {
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center: big_icon_rect.center(),
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center: big_icon_rect.center(),
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fill_color: Some(fill_color),
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fill_color: Some(fill_color),
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outline: None,
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outline: None,
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radius: big_icon_rect.size.x / 2.0,
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radius: big_icon_rect.size().x / 2.0,
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});
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});
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if self.checked {
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if self.checked {
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@ -235,7 +235,7 @@ impl Widget for RadioButton {
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center: small_icon_rect.center(),
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center: small_icon_rect.center(),
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fill_color: Some(stroke_color),
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fill_color: Some(stroke_color),
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outline: None,
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outline: None,
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radius: small_icon_rect.size.x / 2.0,
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radius: small_icon_rect.size().x / 2.0,
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});
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});
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}
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}
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@ -409,7 +409,7 @@ impl<'a> Widget for Slider<'a> {
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let rect = interact.rect;
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let rect = interact.rect;
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let thickness = rect.size().y;
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let thickness = rect.size().y;
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let thin_size = vec2(rect.size.x, thickness / 5.0);
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let thin_size = vec2(rect.size().x, thickness / 5.0);
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let thin_rect = Rect::from_center_size(rect.center(), thin_size);
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let thin_rect = Rect::from_center_size(rect.center(), thin_size);
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let marker_center_x = remap_clamp(value, min, max, rect.min().x, rect.max().x);
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let marker_center_x = remap_clamp(value, min, max, rect.min().x, rect.max().x);
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