egui/egui_demo_lib/src/apps/demo/demo_windows.rs

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use egui::{CtxRef, ScrollArea, Ui, Window};
use std::collections::BTreeSet;
// ----------------------------------------------------------------------------
#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "persistence", serde(default))]
struct Demos {
#[cfg_attr(feature = "persistence", serde(skip))]
demos: Vec<Box<dyn super::Demo>>,
open: BTreeSet<String>,
}
impl Default for Demos {
fn default() -> Self {
let demos: Vec<Box<dyn super::Demo>> = vec![
Box::new(super::dancing_strings::DancingStrings::default()),
Box::new(super::drag_and_drop::DragAndDropDemo::default()),
Box::new(super::font_book::FontBook::default()),
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Box::new(super::DemoWindow::default()),
Box::new(super::painting::Painting::default()),
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Box::new(super::plot_demo::PlotDemo::default()),
Box::new(super::scrolling::Scrolling::default()),
Box::new(super::sliders::Sliders::default()),
Box::new(super::widget_gallery::WidgetGallery::default()),
Box::new(super::window_options::WindowOptions::default()),
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Box::new(super::tests::WindowResizeTest::default()),
// Tests:
Box::new(super::tests::IdTest::default()),
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Box::new(super::tests::InputTest::default()),
Box::new(super::layout_test::LayoutTest::default()),
Box::new(super::tests::ManualLayoutTest::default()),
Box::new(super::tests::TableTest::default()),
];
use crate::apps::demo::Demo;
let mut open = BTreeSet::new();
open.insert(
super::widget_gallery::WidgetGallery::default()
.name()
.to_owned(),
);
Self { open, demos }
}
}
impl Demos {
pub fn checkboxes(&mut self, ui: &mut Ui) {
let Self { open, demos } = self;
for demo in demos {
let mut is_open = open.contains(demo.name());
ui.checkbox(&mut is_open, demo.name());
set_open(open, demo.name(), is_open);
}
}
pub fn show(&mut self, ctx: &CtxRef) {
let Self { open, demos } = self;
for demo in demos {
let mut is_open = open.contains(demo.name());
demo.show(ctx, &mut is_open);
set_open(open, demo.name(), is_open);
}
}
}
fn set_open(open: &mut BTreeSet<String>, key: &'static str, is_open: bool) {
if is_open {
if !open.contains(key) {
open.insert(key.to_owned());
}
} else {
open.remove(key);
}
}
// ----------------------------------------------------------------------------
/// A menu bar in which you can select different demo windows to show.
#[derive(Default)]
#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "persistence", serde(default))]
pub struct DemoWindows {
open_windows: OpenWindows,
/// open, title, view
demos: Demos,
}
impl DemoWindows {
/// Show the app ui (menu bar and windows).
/// `sidebar_ui` can be used to optionally show some things in the sidebar
pub fn ui(&mut self, ctx: &CtxRef) {
egui::SidePanel::left("side_panel", 190.0).show(ctx, |ui| {
ui.heading("✒ egui demos");
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ui.separator();
ScrollArea::auto_sized().show(ui, |ui| {
use egui::special_emojis::{GITHUB, OS_APPLE, OS_LINUX, OS_WINDOWS};
ui.label("egui is an immediate mode GUI library written in Rust.");
ui.hyperlink_to(
format!("{} egui home page", GITHUB),
"https://github.com/emilk/egui",
);
ui.label(format!(
"egui can be run on the web, or natively on {}{}{}",
OS_APPLE, OS_LINUX, OS_WINDOWS,
));
ui.separator();
ui.heading("Windows:");
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self.demos.checkboxes(ui);
self.open_windows.checkboxes(ui);
ui.separator();
if ui.button("Organize windows").clicked() {
ui.ctx().memory().reset_areas();
}
});
});
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egui::TopPanel::top("menu_bar").show(ctx, |ui| {
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show_menu_bar(ui);
});
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// Just get a background to put the windows on instead of using whatever the clear color is
let frame = egui::Frame {
fill: ctx.style().visuals.extreme_bg_color,
..egui::Frame::none()
};
egui::CentralPanel::default().frame(frame).show(ctx, |_| {});
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self.windows(ctx);
}
/// Show the open windows.
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fn windows(&mut self, ctx: &CtxRef) {
let Self {
open_windows,
demos,
..
} = self;
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Window::new("🔧 Settings")
.open(&mut open_windows.settings)
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.scroll(true)
.show(ctx, |ui| {
ctx.settings_ui(ui);
});
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Window::new("🔍 Inspection")
.open(&mut open_windows.inspection)
.scroll(true)
.show(ctx, |ui| {
ctx.inspection_ui(ui);
});
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Window::new("📝 Memory")
.open(&mut open_windows.memory)
.resizable(false)
.show(ctx, |ui| {
ctx.memory_ui(ui);
});
demos.show(ctx);
}
}
// ----------------------------------------------------------------------------
#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
struct OpenWindows {
// egui stuff:
settings: bool,
inspection: bool,
memory: bool,
}
impl Default for OpenWindows {
fn default() -> Self {
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OpenWindows::none()
}
}
impl OpenWindows {
fn none() -> Self {
Self {
settings: false,
inspection: false,
memory: false,
}
}
fn checkboxes(&mut self, ui: &mut Ui) {
let Self {
settings,
inspection,
memory,
} = self;
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ui.separator();
ui.label("egui:");
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ui.checkbox(settings, "🔧 Settings");
ui.checkbox(inspection, "🔍 Inspection");
ui.checkbox(memory, "📝 Memory");
}
}
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fn show_menu_bar(ui: &mut Ui) {
use egui::*;
menu::bar(ui, |ui| {
menu::menu(ui, "File", |ui| {
if ui.button("Organize windows").clicked() {
ui.ctx().memory().reset_areas();
}
if ui
.button("Clear egui memory")
.on_hover_text("Forget scroll, collapsing headers etc")
.clicked()
{
*ui.ctx().memory() = Default::default();
}
});
});
}