egui/egui/src/paint/command.rs

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Rust
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use {
super::{font::Galley, fonts::TextStyle, Fonts, Srgba, Triangles},
crate::{
align::{anchor_rect, Align},
math::{Pos2, Rect},
},
};
// TODO: rename, e.g. `paint::Cmd`?
#[derive(Clone, Debug)]
pub enum PaintCmd {
/// Paint nothing. This can be useful as a placeholder.
Noop,
Circle {
center: Pos2,
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radius: f32,
fill: Srgba,
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stroke: Stroke,
},
LineSegment {
points: [Pos2; 2],
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stroke: Stroke,
},
Path {
points: Vec<Pos2>,
/// If true, connect the first and last of the points together.
/// This is required if `fill != TRANSPARENT`.
closed: bool,
fill: Srgba,
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stroke: Stroke,
},
Rect {
rect: Rect,
corner_radius: f32,
fill: Srgba,
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stroke: Stroke,
},
Text {
/// Top left corner of the first character.
pos: Pos2,
/// The layed out text
galley: Galley,
text_style: TextStyle, // TODO: Font?
color: Srgba,
},
Triangles(Triangles),
}
impl PaintCmd {
pub fn line_segment(points: [Pos2; 2], stroke: impl Into<Stroke>) -> Self {
Self::LineSegment {
points,
stroke: stroke.into(),
}
}
pub fn circle_filled(center: Pos2, radius: f32, fill_color: impl Into<Srgba>) -> Self {
Self::Circle {
center,
radius,
fill: fill_color.into(),
stroke: Default::default(),
}
}
pub fn circle_stroke(center: Pos2, radius: f32, stroke: impl Into<Stroke>) -> Self {
Self::Circle {
center,
radius,
fill: Default::default(),
stroke: stroke.into(),
}
}
pub fn rect_filled(rect: Rect, corner_radius: f32, fill_color: impl Into<Srgba>) -> Self {
Self::Rect {
rect,
corner_radius,
fill: fill_color.into(),
stroke: Default::default(),
}
}
pub fn rect_stroke(rect: Rect, corner_radius: f32, stroke: impl Into<Stroke>) -> Self {
Self::Rect {
rect,
corner_radius,
fill: Default::default(),
stroke: stroke.into(),
}
}
pub fn text(
fonts: &Fonts,
pos: Pos2,
anchor: (Align, Align),
text: impl Into<String>,
text_style: TextStyle,
color: Srgba,
) -> Self {
let font = &fonts[text_style];
let galley = font.layout_multiline(text.into(), f32::INFINITY);
let rect = anchor_rect(Rect::from_min_size(pos, galley.size), anchor);
Self::Text {
pos: rect.min,
galley,
text_style,
color,
}
}
pub fn triangles(triangles: Triangles) -> Self {
debug_assert!(triangles.is_valid());
Self::Triangles(triangles)
}
pub fn texture_id(&self) -> super::TextureId {
if let PaintCmd::Triangles(triangles) = self {
triangles.texture_id
} else {
super::TextureId::Egui
}
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct Stroke {
pub width: f32,
pub color: Srgba,
}
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impl Stroke {
pub fn none() -> Self {
Self::new(0.0, crate::color::TRANSPARENT)
}
pub fn new(width: impl Into<f32>, color: impl Into<Srgba>) -> Self {
Self {
width: width.into(),
color: color.into(),
}
}
}
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impl<Color> From<(f32, Color)> for Stroke
where
Color: Into<Srgba>,
{
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fn from((width, color): (f32, Color)) -> Stroke {
Stroke::new(width, color)
}
}