egui/egui_demo_lib/src/apps/demo/tests.rs

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#[derive(Default)]
pub struct IdTest {}
impl super::Demo for IdTest {
fn name(&self) -> &str {
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"ID Test"
}
fn show(&mut self, ctx: &egui::CtxRef, open: &mut bool) {
egui::Window::new(self.name()).open(open).show(ctx, |ui| {
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use super::View;
self.ui(ui);
});
}
}
impl super::View for IdTest {
fn ui(&mut self, ui: &mut egui::Ui) {
ui.heading("Name collision example");
ui.label("\
Widgets that store state require unique and persisting identifiers so we can track their state between frames.\n\
For instance, collapsable headers needs to store wether or not they are open. \
Their Id:s are derived from their names. \
If you fail to give them unique names then clicking one will open both. \
To help you debug this, an error message is printed on screen:");
ui.collapsing("Collapsing header", |ui| {
ui.label("Contents of first foldable ui");
});
ui.collapsing("Collapsing header", |ui| {
ui.label("Contents of second foldable ui");
});
ui.label("\
Any widget that can be interacted with also need a unique Id. \
For most widgets the Id is generated by a running counter. \
As long as elements are not added or removed, the Id stays the same. \
This is fine, because during interaction (i.e. while dragging a slider), \
the number of widgets previously in the same window is most likely not changing \
(and if it is, the window will have a new layout, and the slider will endup somewhere else, and so aborthing the interaction probably makes sense).");
ui.label("So these buttons have automatic Id:s, and therefore there is no name clash:");
let _ = ui.button("Button");
let _ = ui.button("Button");
ui.vertical_centered(|ui| {
ui.add(crate::__egui_github_link_file!());
});
}
}
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// ----------------------------------------------------------------------------
pub struct TableTest {
num_cols: usize,
num_rows: usize,
min_col_width: f32,
max_col_width: f32,
}
impl Default for TableTest {
fn default() -> Self {
Self {
num_cols: 4,
num_rows: 4,
min_col_width: 10.0,
max_col_width: 200.0,
}
}
}
impl super::Demo for TableTest {
fn name(&self) -> &str {
"Table Test"
}
fn show(&mut self, ctx: &egui::CtxRef, open: &mut bool) {
egui::Window::new(self.name()).open(open).show(ctx, |ui| {
use super::View;
self.ui(ui);
});
}
}
impl super::View for TableTest {
fn ui(&mut self, ui: &mut egui::Ui) {
ui.add(
egui::Slider::f32(&mut self.min_col_width, 0.0..=400.0).text("Minimum column width"),
);
ui.add(
egui::Slider::f32(&mut self.max_col_width, 0.0..=400.0).text("Maximum column width"),
);
ui.add(egui::Slider::usize(&mut self.num_cols, 0..=5).text("Columns"));
ui.add(egui::Slider::usize(&mut self.num_rows, 0..=20).text("Rows"));
ui.separator();
let words = [
"random", "words", "in", "a", "random", "order", "that", "just", "keeps", "going",
"with", "some", "more",
];
egui::Grid::new("my_grid")
.striped(true)
.min_col_width(self.min_col_width)
.max_col_width(self.max_col_width)
.show(ui, |ui| {
for row in 0..self.num_rows {
for col in 0..self.num_cols {
if col == 0 {
ui.label(format!("row {}", row));
} else {
let word_idx = row * 3 + col * 5;
let word_count = (row * 5 + col * 75) % 13;
let mut string = String::new();
for word in words.iter().cycle().skip(word_idx).take(word_count) {
string += word;
string += " ";
}
ui.label(string);
}
}
ui.end_row();
}
});
}
}
// ----------------------------------------------------------------------------
#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
#[derive(Default)]
pub struct InputTest {
info: String,
}
impl super::Demo for InputTest {
fn name(&self) -> &str {
"Input Test"
}
fn show(&mut self, ctx: &egui::CtxRef, open: &mut bool) {
egui::Window::new(self.name())
.open(open)
.resizable(false)
.show(ctx, |ui| {
use super::View;
self.ui(ui);
});
}
}
impl super::View for InputTest {
fn ui(&mut self, ui: &mut egui::Ui) {
let response = ui.add(
egui::Button::new("Click, double-click or drag me with any mouse button")
.sense(egui::Sense::click_and_drag()),
);
let mut new_info = String::new();
for &button in &[
egui::PointerButton::Primary,
egui::PointerButton::Secondary,
egui::PointerButton::Middle,
] {
if response.clicked_by(button) {
new_info += &format!("Clicked by {:?}\n", button);
}
if response.double_clicked_by(button) {
new_info += &format!("Double-clicked by {:?}\n", button);
}
if response.dragged() && ui.input().pointer.button_down(button) {
new_info += &format!("Dragged by {:?}\n", button);
}
}
if !new_info.is_empty() {
self.info = new_info;
}
ui.label(&self.info);
}
}