2021-10-18 21:13:32 +00:00
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# Changelog for egui_glow
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All notable changes to the `egui_glow` integration will be noted in this file.
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## Unreleased
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2021-12-29 11:07:05 +00:00
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## 0.16.0 - 2021-12-29
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* Made winit/glutin an optional dependency ([#868](https://github.com/emilk/egui/pull/868)).
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* Simplified `EguiGlow` interface ([#871](https://github.com/emilk/egui/pull/871)).
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* Removed `EguiGlow::is_quit_event` ([#881](https://github.com/emilk/egui/pull/881)).
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2021-12-20 21:44:53 +00:00
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* Updated `glutin` to 0.28 ([#930](https://github.com/emilk/egui/pull/930)).
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2021-12-29 11:07:05 +00:00
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* Changed the `Painter` interface slightly ([#999](https://github.com/emilk/egui/pull/999)).
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2021-10-24 14:08:44 +00:00
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## 0.15.0 - 2021-10-24
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2021-10-18 21:13:32 +00:00
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`egui_glow` has been newly created, with feature parity to `egui_glium`.
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2021-10-24 14:08:44 +00:00
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2021-10-18 21:13:32 +00:00
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As `glow` is a set of lower-level bindings to OpenGL, this crate is potentially less stable than `egui_glium`,
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2021-10-24 14:08:44 +00:00
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but hopefully this will one day replace `egui_glium` as the default backend for `eframe`.
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