egui/egui_glow/Cargo.toml

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[package]
name = "egui_glow"
version = "0.14.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui natively using the glow library"
edition = "2018"
homepage = "https://github.com/emilk/egui/tree/master/egui_glow"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/egui_glow"
categories = ["gui", "game-development"]
keywords = ["glow", "egui", "gui", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
"src/shader/*.glsl",
]
[package.metadata.docs.rs]
all-features = true
[dependencies]
egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false }
epi = { version = "0.14.0", path = "../epi" }
glutin = "0.27"
glow = "0.11"
memoffset = "0.6"
# feature "persistence":
directories-next = { version = "2", optional = true }
ron = { version = "0.6", optional = true }
serde = { version = "1", optional = true }
[dev-dependencies]
image = { version = "0.23", default-features = false, features = ["png"] }
[features]
default = ["clipboard", "default_fonts", "links"]
# enable cut/copy/paste to OS clipboard.
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["egui-winit/clipboard"]
# If set, egui will use `include_bytes!` to bundle some fonts.
# If you plan on specifying your own fonts you may disable this feature.
default_fonts = ["egui/default_fonts"]
# enable opening links in a browser when an egui hyperlink is clicked.
links = ["egui-winit/links"]
persistence = [
"directories-next",
"egui-winit/serialize",
"egui/persistence",
"epi/persistence",
"ron",
"serde",
]
# experimental support for a screen reader
screen_reader = ["egui-winit/screen_reader"]