2021-09-28 15:33:28 +00:00
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# Changelog for egui-winit
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All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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2022-01-24 13:32:36 +00:00
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* Fixed horizontal scrolling direction on Linux.
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2022-01-03 21:13:53 +00:00
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* Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023))
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2022-02-21 15:10:05 +00:00
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* Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)).
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* Fixed `enable_drag` on Windows OS ([#1108](https://github.com/emilk/egui/pull/1108)).
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2022-01-24 13:32:36 +00:00
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* Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)).
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* Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)).
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2021-12-29 11:07:05 +00:00
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## 0.16.0 - 2021-12-29
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* Added helper `EpiIntegration` ([#871](https://github.com/emilk/egui/pull/871)).
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* Fixed shift key getting stuck enabled with the X11 option `shift:both_capslock` enabled ([#849](https://github.com/emilk/egui/pull/849)).
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* Removed `State::is_quit_event` and `State::is_quit_shortcut` ([#881](https://github.com/emilk/egui/pull/881)).
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2021-12-20 21:44:53 +00:00
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* Updated `winit` to 0.26 ([#930](https://github.com/emilk/egui/pull/930)).
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2021-11-03 12:45:51 +00:00
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2021-12-26 20:21:28 +00:00
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2021-10-24 14:08:44 +00:00
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## 0.15.0 - 2021-10-24
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2021-09-28 15:33:28 +00:00
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First stand-alone release. Previously part of `egui_glium`.
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