2018-12-23 18:42:30 +00:00
|
|
|
|
<!DOCTYPE html>
|
|
|
|
|
<html>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
|
2018-12-23 18:42:30 +00:00
|
|
|
|
|
2019-01-05 21:55:09 +00:00
|
|
|
|
<head>
|
2019-01-12 22:07:30 +00:00
|
|
|
|
<title>Emigui – A experiment in an Immediate Mode GUI written in Rust</title>
|
2018-12-23 18:42:30 +00:00
|
|
|
|
<style>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
html {
|
2018-12-23 18:42:30 +00:00
|
|
|
|
/* Remove touch delay: */
|
|
|
|
|
touch-action: manipulation;
|
2019-01-05 21:55:09 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
body {
|
2018-12-23 23:15:18 +00:00
|
|
|
|
background: #000000;
|
2019-01-05 21:55:09 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
html,
|
|
|
|
|
body {
|
|
|
|
|
overflow: hidden;
|
|
|
|
|
}
|
2018-12-23 18:42:30 +00:00
|
|
|
|
</style>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
</head>
|
|
|
|
|
|
|
|
|
|
<body>
|
2018-12-23 18:42:30 +00:00
|
|
|
|
<script>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
// The `--no-modules`-generated JS from `wasm-bindgen` attempts to use
|
|
|
|
|
// `WebAssembly.instantiateStreaming` to instantiate the wasm module,
|
|
|
|
|
// but this doesn't work with `file://` urls. This example is frequently
|
|
|
|
|
// viewed by simply opening `index.html` in a browser (with a `file://`
|
|
|
|
|
// url), so it would fail if we were to call this function!
|
|
|
|
|
//
|
|
|
|
|
// Work around this for now by deleting the function to ensure that the
|
|
|
|
|
// `no_modules.js` script doesn't have access to it. You won't need this
|
|
|
|
|
// hack when deploying over HTTP.
|
|
|
|
|
delete WebAssembly.instantiateStreaming;
|
2018-12-23 18:42:30 +00:00
|
|
|
|
</script>
|
|
|
|
|
<!-- this is the JS generated by the `wasm-bindgen` CLI tool -->
|
2019-01-12 22:07:30 +00:00
|
|
|
|
<script src="emigui_wasm.js"></script>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
<script>
|
|
|
|
|
// we'll defer our execution until the wasm is ready to go
|
|
|
|
|
function wasm_loaded() {
|
|
|
|
|
console.log("wasm loaded");
|
|
|
|
|
initialize();
|
|
|
|
|
}
|
|
|
|
|
// here we tell bindgen the path to the wasm file so it can start
|
|
|
|
|
// initialization and return to us a promise when it's done
|
2019-01-12 22:07:30 +00:00
|
|
|
|
wasm_bindgen("./emigui_wasm_bg.wasm")
|
2019-01-05 21:55:09 +00:00
|
|
|
|
.then(wasm_loaded)["catch"](console.error);
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
var g_webgl_painter = null;
|
|
|
|
|
|
|
|
|
|
function paint_gui(canvas, input) {
|
|
|
|
|
if (g_webgl_painter === null) {
|
2019-01-12 22:07:30 +00:00
|
|
|
|
g_webgl_painter = wasm_bindgen.new_webgl_gui("canvas");
|
2019-01-05 21:55:09 +00:00
|
|
|
|
}
|
2019-01-12 22:07:30 +00:00
|
|
|
|
wasm_bindgen.run_gui(g_webgl_painter, JSON.stringify(input));
|
2019-01-05 21:55:09 +00:00
|
|
|
|
}
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
|
var g_mouse_pos = { x: -1000.0, y: -1000.0 };
|
|
|
|
|
var g_mouse_down = false;
|
|
|
|
|
|
|
|
|
|
function auto_resize_canvas(canvas) {
|
|
|
|
|
// TODO: figure out why this isn't quite working.
|
|
|
|
|
if (true) {
|
|
|
|
|
canvas.setAttribute("width", window.innerWidth);
|
|
|
|
|
canvas.setAttribute("height", window.innerHeight);
|
|
|
|
|
} else {
|
|
|
|
|
// TODO: this stuff
|
|
|
|
|
var pixels_per_point = window.devicePixelRatio || 1;
|
|
|
|
|
canvas.setAttribute("width", window.innerWidth * pixels_per_point);
|
|
|
|
|
canvas.setAttribute("height", window.innerHeight * pixels_per_point);
|
|
|
|
|
}
|
|
|
|
|
}
|
2018-12-23 18:42:30 +00:00
|
|
|
|
|
2019-01-05 21:55:09 +00:00
|
|
|
|
function get_input(canvas) {
|
|
|
|
|
return {
|
|
|
|
|
mouse_down: g_mouse_down,
|
|
|
|
|
mouse_pos: g_mouse_pos,
|
|
|
|
|
screen_size: { x: canvas.width, y: canvas.height }
|
|
|
|
|
};
|
|
|
|
|
}
|
2018-12-23 18:42:30 +00:00
|
|
|
|
|
2019-01-05 21:55:09 +00:00
|
|
|
|
function mouse_pos_from_event(canvas, event) {
|
|
|
|
|
var rect = canvas.getBoundingClientRect();
|
|
|
|
|
return {
|
|
|
|
|
x: event.clientX - rect.left,
|
|
|
|
|
y: event.clientY - rect.top
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function initialize() {
|
|
|
|
|
console.log("window.devicePixelRatio: " + window.devicePixelRatio);
|
|
|
|
|
var canvas = document.getElementById("canvas");
|
|
|
|
|
var repaint = function() {
|
|
|
|
|
auto_resize_canvas(canvas);
|
|
|
|
|
paint_gui(canvas, get_input(canvas));
|
|
|
|
|
};
|
|
|
|
|
canvas.addEventListener("mousemove", function(event) {
|
|
|
|
|
g_mouse_pos = mouse_pos_from_event(canvas, event);
|
|
|
|
|
repaint();
|
|
|
|
|
event.stopPropagation();
|
|
|
|
|
event.preventDefault();
|
|
|
|
|
});
|
|
|
|
|
canvas.addEventListener("mouseleave", function(event) {
|
|
|
|
|
g_mouse_pos = { x: -1000.0, y: -1000.0 };
|
|
|
|
|
repaint();
|
|
|
|
|
event.stopPropagation();
|
|
|
|
|
event.preventDefault();
|
|
|
|
|
});
|
|
|
|
|
canvas.addEventListener("mousedown", function(event) {
|
|
|
|
|
g_mouse_pos = mouse_pos_from_event(canvas, event);
|
|
|
|
|
g_mouse_down = true;
|
|
|
|
|
repaint();
|
|
|
|
|
event.stopPropagation();
|
|
|
|
|
event.preventDefault();
|
|
|
|
|
});
|
|
|
|
|
canvas.addEventListener("mouseup", function(event) {
|
|
|
|
|
g_mouse_pos = mouse_pos_from_event(canvas, event);
|
|
|
|
|
g_mouse_down = false;
|
|
|
|
|
repaint();
|
|
|
|
|
event.stopPropagation();
|
|
|
|
|
event.preventDefault();
|
|
|
|
|
});
|
|
|
|
|
window.addEventListener("load", repaint);
|
|
|
|
|
window.addEventListener("pagehide", repaint);
|
|
|
|
|
window.addEventListener("pageshow", repaint);
|
|
|
|
|
window.addEventListener("resize", repaint);
|
|
|
|
|
// setInterval(repaint, 16);
|
|
|
|
|
repaint();
|
|
|
|
|
}
|
|
|
|
|
</script>
|
2018-12-23 18:42:30 +00:00
|
|
|
|
<!-- TODO: make this cover the entire screen, with resize and all -->
|
2018-12-27 23:51:40 +00:00
|
|
|
|
<canvas id="canvas" width="1024" height="1024"></canvas>
|
2019-01-05 21:55:09 +00:00
|
|
|
|
</body>
|
|
|
|
|
|
2018-12-23 18:42:30 +00:00
|
|
|
|
</html>
|