egui/egui/Cargo.toml

38 lines
1.1 KiB
TOML
Raw Normal View History

2018-12-30 20:08:29 +00:00
[package]
name = "egui"
2021-02-28 19:01:18 +00:00
version = "0.10.0"
2020-05-30 16:22:33 +00:00
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Simple, portable immediate mode GUI library for Rust"
2018-12-30 20:08:29 +00:00
edition = "2018"
homepage = "https://github.com/emilk/egui"
2020-05-30 16:22:33 +00:00
license = "MIT OR Apache-2.0"
readme = "../README.md"
repository = "https://github.com/emilk/egui"
categories = ["gui", "game-development"]
2020-05-30 16:22:33 +00:00
keywords = ["gui", "imgui", "immediate", "portable", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
]
2018-12-30 20:08:29 +00:00
[lib]
[dependencies]
2021-02-28 19:01:18 +00:00
epaint = { version = "0.10.0", path = "../epaint", default-features = false }
serde = { version = "1", features = ["derive", "rc"], optional = true }
[features]
default = ["default_fonts", "single_threaded"]
# If set, egui will use `include_bytes!` to bundle some fonts.
# If you plan on specifying your own fonts you may disable this feature.
default_fonts = ["epaint/default_fonts"]
persistence = ["serde", "epaint/persistence"]
# Only needed if you plan to use the same egui::Context from multiple threads.
single_threaded = ["epaint/single_threaded"]
multi_threaded = ["epaint/multi_threaded"]