egui/egui_glow/src/misc_util.rs

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#![allow(unsafe_code)]
use glow::HasContext;
use std::option::Option::Some;
pub fn check_for_gl_error(gl: &glow::Context, context: &str) {
let error_code = unsafe { gl.get_error() };
if error_code != glow::NO_ERROR {
glow_print_error(format!(
"GL error, at: '{}', code: {} (0x{:X})",
context, error_code, error_code
));
}
}
pub(crate) fn glow_print(s: impl std::fmt::Display) {
#[cfg(target_arch = "wasm32")]
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web_sys::console::log_1(&format!("egui_glow: {}", s).into());
#[cfg(not(target_arch = "wasm32"))]
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eprintln!("egui_glow: {}", s);
}
pub(crate) fn glow_print_error(s: impl std::fmt::Display) {
#[cfg(target_arch = "wasm32")]
web_sys::console::error_1(&format!("egui_glow: {}", s).into());
#[cfg(not(target_arch = "wasm32"))]
eprintln!("egui_glow ERROR: {}", s);
}
pub(crate) unsafe fn compile_shader(
gl: &glow::Context,
shader_type: u32,
source: &str,
) -> Result<glow::Shader, String> {
let shader = gl.create_shader(shader_type)?;
gl.shader_source(shader, source);
gl.compile_shader(shader);
if gl.get_shader_compile_status(shader) {
Ok(shader)
} else {
Err(gl.get_shader_info_log(shader))
}
}
pub(crate) unsafe fn link_program<'a, T: IntoIterator<Item = &'a glow::Shader>>(
gl: &glow::Context,
shaders: T,
) -> Result<glow::Program, String> {
let program = gl.create_program()?;
for shader in shaders {
gl.attach_shader(program, *shader);
}
gl.link_program(program);
if gl.get_program_link_status(program) {
Ok(program)
} else {
Err(gl.get_program_info_log(program))
}
}
///Wrapper around Emulated VAO and GL's VAO
pub(crate) enum VAO {
Emulated(crate::vao_emulate::EmulatedVao),
Native(crate::glow::VertexArray),
}
impl VAO {
pub(crate) unsafe fn native(gl: &glow::Context) -> Self {
Self::Native(gl.create_vertex_array().unwrap())
}
pub(crate) unsafe fn emulated() -> Self {
Self::Emulated(crate::vao_emulate::EmulatedVao::new())
}
pub(crate) unsafe fn bind_vertex_array(&self, gl: &glow::Context) {
match self {
VAO::Emulated(vao) => vao.bind_vertex_array(gl),
VAO::Native(vao) => gl.bind_vertex_array(Some(*vao)),
}
}
pub(crate) unsafe fn bind_buffer(&mut self, gl: &glow::Context, buffer: &glow::Buffer) {
match self {
VAO::Emulated(vao) => vao.bind_buffer(buffer),
VAO::Native(_) => gl.bind_buffer(glow::ARRAY_BUFFER, Some(*buffer)),
}
}
pub(crate) unsafe fn add_new_attribute(
&mut self,
gl: &glow::Context,
buffer_info: crate::vao_emulate::BufferInfo,
) {
match self {
VAO::Emulated(vao) => vao.add_new_attribute(buffer_info),
VAO::Native(_) => {
gl.vertex_attrib_pointer_f32(
buffer_info.location,
buffer_info.vector_size,
buffer_info.data_type,
buffer_info.normalized,
buffer_info.stride,
buffer_info.offset,
);
gl.enable_vertex_attrib_array(buffer_info.location);
}
}
}
pub(crate) unsafe fn unbind_vertex_array(&self, gl: &glow::Context) {
match self {
VAO::Emulated(vao) => vao.unbind_vertex_array(gl),
VAO::Native(_) => {
gl.bind_vertex_array(None);
}
}
}
}
/// If returned true no need to emulate vao
pub(crate) fn supports_vao(gl: &glow::Context) -> bool {
const WEBGL_PREFIX: &str = "WebGL ";
const OPENGL_ES_PREFIX: &str = "OpenGL ES ";
let version_string = unsafe { gl.get_parameter_string(glow::VERSION) };
glow_print(format!("GL version: {:?}.", version_string));
// Examples:
// * "WebGL 2.0 (OpenGL ES 3.0 Chromium)"
// * "WebGL 2.0"
if let Some(pos) = version_string.rfind(WEBGL_PREFIX) {
let version_str = &version_string[pos + WEBGL_PREFIX.len()..];
if version_str.contains("1.0") {
// need to test OES_vertex_array_object .
gl.supported_extensions()
.contains("OES_vertex_array_object")
} else {
true
}
} else if version_string.contains(OPENGL_ES_PREFIX) {
// glow targets es2.0+ so we don't concern about OpenGL ES-CM,OpenGL ES-CL
if version_string.contains("2.0") {
// need to test OES_vertex_array_object .
gl.supported_extensions()
.contains("OES_vertex_array_object")
} else {
true
}
} else {
// from OpenGL 3 vao into core
if version_string.starts_with('2') {
// I found APPLE_vertex_array_object , GL_ATI_vertex_array_object ,ARB_vertex_array_object
// but APPLE's and ATI's very old extension.
gl.supported_extensions()
.contains("ARB_vertex_array_object")
} else {
true
}
}
}