49 lines
1.4 KiB
Rust
49 lines
1.4 KiB
Rust
![]() |
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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use eframe::egui;
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use egui::*;
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fn main() {
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// Log to stdout (if you run with `RUST_LOG=debug`).
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tracing_subscriber::fmt::init();
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let options = eframe::NativeOptions::default();
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eframe::run_native(
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"Keyboard events",
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options,
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Box::new(|_cc| Box::new(Content::default())),
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);
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}
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#[derive(Default)]
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struct Content {
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text: String,
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}
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impl eframe::App for Content {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui.heading("Press/Hold/Release example. Press A to test.");
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if ui.button("Clear").clicked() {
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self.text.clear();
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}
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ScrollArea::vertical()
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.auto_shrink([false; 2])
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.stick_to_bottom(true)
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.show(ui, |ui| {
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ui.label(&self.text);
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});
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if ctx.input().key_pressed(Key::A) {
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self.text.push_str("\nPressed");
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}
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if ctx.input().key_down(Key::A) {
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self.text.push_str("\nHeld");
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ui.ctx().request_repaint(); // make sure we note the holding.
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}
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if ctx.input().key_released(Key::A) {
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self.text.push_str("\nReleased");
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}
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});
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}
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}
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