const termkit = require("terminal-kit") const cliProgress = require("cli-progress") const fs = require("fs") const path = require("path") class UI { term bars = [] multibar settings currentSetting settingsFile constructor(settings, currentSetting, settingsFile) { this.term = termkit.terminal this.multibar = new cliProgress.MultiBar({ format: '[{bar}] {percentage}% | output: "{filename}" | ETA: {eta_formatted} | Elapsed: {duration_formatted} | {value}s/{total}s ', align: "left", hideCursor: true, autopadding: true, }, cliProgress.Presets.shades_grey) this.settings = settings this.settingsFile = settingsFile } /** * * @param {Number} duration Duration of the encoded media * @param {String} filename name of the encoding file * @returns */ async newBar(encoderOutput) { let duration = encoderOutput[0] let filename = encoderOutput[1] let isTwoPass = encoderOutput[2] this.bars.push({ "bar": this.multibar.create(duration, 0, { speed: "N/A" }), "isPastHalf": false, "filename": filename, "duration": duration, "finished": false, "isVideo": false } ) const barIndex = this.bars.length - 1 return barIndex } async updateBar(chunk, barIndex = 0, isVideo = true, isImage = false) { if (!chunk) return if (isImage) { this.bars[barIndex]?.bar.update(1, { filename: `${this.bars[barIndex].filename}.webp` }) return } this.bars[barIndex].isVideo = isVideo if (isVideo) { const currentTime = chunk.split("time=")[1]?.split(" ")[0] if (!currentTime) return const arr = currentTime.split(":") let seconds = Number.parseFloat(arr[0] * 3600 + arr[1] * 60 + (+arr[2])) // converting to s if (seconds / 2 >= (this.bars[barIndex].duration - 0.2) / 2) this.bars[barIndex].isPastHalf = true if (this.bars[barIndex].isPastHalf) this.bars[barIndex].bar.update(Math.round(seconds * 50) / 100 + (this.bars[barIndex].duration / 2), { filename: `${this.bars[barIndex].filename}.webm` }) else this.bars[barIndex].bar.update(Math.round(seconds * 50) / 100, { filename: `${this.bars[barIndex].filename}.webm` }) } else { const currentTime = chunk.split("time=")[1]?.split(" ")[0] if (!currentTime) return const arr = currentTime.split(":") let seconds = Number.parseFloat(arr[0] * 3600 + arr[1] * 60 + (+arr[2])) // converting to s this.bars[barIndex].bar.update(Math.round(seconds * 100) / 100, { filename: `${this.bars[barIndex].filename}.ogg` }) } } async encodeFinished(barIndex) { this.bars[barIndex].finished = true //sets bar to 100% const chunk = new Date(this.bars[barIndex].duration * 1000).toISOString().substr(11, 8) this.updateBar(chunk, barIndex, this.bars[barIndex].isVideo) // if all are finished stop multibars and exit for (let i = 0; i < this.bars.length; i++) { if (!this.bars[i].finished) return } this.multibar.stop() fs.rm("ffmpeg2pass-0.log", (error) => { error }) this.term.bold.green("Finished!\n") this.term.grey("press enter to exit...\n") this.term.inputField(() => { process.exit() }) } async startMenu() { await this.#menu() } #menu() { return new Promise(resolve => { const menu = ["8 Megabytes", "50 Megabytes (Nitro Classic)", "100 Megabytes (Nitro)"] this.term.grey("How to convert: 8mb [filename.extension(s)]\n") this.term.grey("examples: \n") this.term.italic.grey(" 8mb -preset 0 file.mp3 file4.mov img.jpg\n") this.term.italic.grey(" 8mb file34.wav file2.mp3\n\n") this.term.yellow("Hello! This menu is for selecting filesize limit (if using discord nitro)\n") this.term.yellow("Currently using ").bgMagenta(`${this.settings.size_limit / 8000} Mb`).yellow(" filesize limit\n") this.term.singleColumnMenu(menu, (error, response) => { switch (response.selectedIndex) { case 0: this.settings.size_limit = 64000 break case 1: this.settings.size_limit = 400000 break case 2: this.settings.size_limit = 800000 break default: this.settings.size_limit = 64000 break } this.term.green("\n Using").green.bold(` ${this.settings.size_limit / 8000} Mb `).green("setting\n") fs.writeFileSync(path.resolve(this.settingsFile, "settings.json"), JSON.stringify(this.settings)) this.term.grey("Press enter to exit...") this.term.inputField(() => { process.exit() }) resolve() }) }) } } module.exports = { UI }