Cinema 4D Detection Issue #11

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opened 2023-12-11 15:20:41 +00:00 by sashinator · 9 comments
sashinator commented 2023-12-11 15:20:41 +00:00 (Migrated from github.com)

DRP Creative Build: v1.0.3
Cinema 4D Build: 2023.0.1 (2023.CL38444.44159)

I was really excited to find this program, so was a bit bummed when I couldn't get it to actually work with the program I downloaded it for. I did all the basic troubleshooting I could think of: closing and reopening Discord and C4D, making sure there was no setting causing this to happen, restarting, etc. but still couldn't get it to work.

I haven't ever really done any coding, but for some reason thought maybe I could determine what this was coded in, install the appropriate programs, and try to fix it myself. So I did!

On Line 122, the "process_search_string" variable is "Cinema 4D R", whereas the process name of my Cinema4D version is "Cinema 4D 2023.0.1" with project info afterwards. Removing the R and running that version caused it to work with no issues:
image

DRP Creative Build: v1.0.3 Cinema 4D Build: 2023.0.1 (2023.CL38444.44159) I was really excited to find this program, so was a bit bummed when I couldn't get it to actually work with the program I downloaded it for. I did all the basic troubleshooting I could think of: closing and reopening Discord and C4D, making sure there was no setting causing this to happen, restarting, etc. but still couldn't get it to work. I haven't ever really done any coding, but for some reason thought maybe I could determine what this was coded in, install the appropriate programs, and try to fix it myself. So I did! On Line 122, the "process_search_string" variable is "Cinema 4D R", whereas the process name of my Cinema4D version is "Cinema 4D 2023.0.1" with project info afterwards. Removing the R and running that version caused it to work with no issues: ![image](https://github.com/djkato/DRP_Creative/assets/153520423/d89916ca-dcc4-44ee-a3f2-72fd8f62e88d)
djkato commented 2023-12-11 15:33:19 +00:00 (Migrated from github.com)

Aah I see. Yeah the "R" there was intentional as it was added to help not detect browser searches of "Cinema 4D how to..". I made this back when R was still common, so I will push a fix soon.

Aah I see. Yeah the "R" there was intentional as it was added to help not detect browser searches of "Cinema 4D how to..". I made this back when R was still common, so I will push a fix soon.
sashinator commented 2023-12-11 17:36:30 +00:00 (Migrated from github.com)

Nice! I sent over a pull request but you explaining why the R was there makes a lot of sense. Thanks again for making this program so my friends can laugh at how long I've had C4D open, haha

Nice! I sent over a pull request but you explaining why the R was there makes a lot of sense. Thanks again for making this program so my friends can laugh at how long I've had C4D open, haha
AlehSId commented 2024-01-13 13:29:16 +00:00 (Migrated from github.com)

Nice! I sent over a pull request but you explaining why the R was there makes a lot of sense. Thanks again for making this program so my friends can laugh at how long I've had C4D open, haha

can u send correct version?

> Nice! I sent over a pull request but you explaining why the R was there makes a lot of sense. Thanks again for making this program so my friends can laugh at how long I've had C4D open, haha can u send correct version?
djkato commented 2024-01-13 19:50:20 +00:00 (Migrated from github.com)

@AlehSId @sashinator I saw the PR #12 , but didn't have time yet. I do not have access to windows(switched to linux) for the next month, so I cannot release a build. If you're willing to get your hands dirty, I could walk you through how to build it for yourself, but if not this'll have to wait for a month. Sorry.

@AlehSId @sashinator I saw the PR #12 , but didn't have time yet. I do not have access to windows(switched to linux) for the next month, so I cannot release a build. If you're willing to get your hands dirty, I could walk you through how to build it for yourself, but if not this'll have to wait for a month. Sorry.
AlehSId commented 2024-01-14 09:19:58 +00:00 (Migrated from github.com)

@djkato Can you please tell me how I can fix it myself?

@djkato Can you please tell me how I can fix it myself?
djkato commented 2024-01-14 12:40:35 +00:00 (Migrated from github.com)

@AlehSId

  1. rustup
  2. download sashinators PR, extract to folder
  3. open CMD or any terminal, navigate your terminal to the folder where you put that PR
  4. type cargo build --release
  5. new folder will appear there, your .exe should be in ./target/release/(some name).exe
  6. run, profit.

You won't get update notif tho when I release it officially later, but if sashinator found the issue it should hopefully work.

@AlehSId 1. [rustup](https://rustup.rs/) 2. download [sashinators PR](https://github.com/sashinator/DRPCreative_C4D2023Fix), extract to folder 3. open CMD or any terminal, navigate your terminal to the folder where you put that PR 4. type `cargo build --release` 5. new folder will appear there, your .exe should be in `./target/release/(some name).exe` 6. run, profit. You won't get update notif tho when I release it officially later, but if sashinator found the issue it should hopefully work.
sashinator commented 2024-01-15 21:14:40 +00:00 (Migrated from github.com)

I can compile a build and add it to my PR today.

I can compile a build and add it to my PR today.
sashinator commented 2024-01-20 02:39:18 +00:00 (Migrated from github.com)

@AlehSId I have attached a compiled build to the pull request.

@AlehSId I have attached a **[compiled build](https://github.com/sashinator/DRPCreative_C4D2023Fix/releases/tag/build)** to the pull request.
Dragoy commented 2024-01-30 20:36:05 +00:00 (Migrated from github.com)

There is a bug, the line with the project name display is now ignored in the config: "show_default_when_excluded = false
"

There is a bug, the line with the project name display is now ignored in the config: "show_default_when_excluded = false "
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Reference: djkato/DRP_Creative#11
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