Ceed/Code/SpaceShooter/DEADShip.cs
djkato d9f1e4c8b3 V1
First upload/change
2020-07-07 00:56:25 +02:00

70 lines
2.1 KiB
C#

using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpaceShooter
{
class DEADShip
{
public int killedPirateAmnt = 0;
public bool isFiring = false;
public static int speed;
public int health = 20;
public int shipPosY = Render.yGridSize*2/3 ;
public int shipPosX = Render.xGridSize/2;
public string[,] shipModel = new string[4, 10];
public static string[,] SetShipModel()
{
string[,] shipGraphic= new string[4, 10];
shipGraphic[0, 0] = " ";
shipGraphic[0, 1] = " ";
shipGraphic[0, 2] = " ";
shipGraphic[0, 3] = " ";
shipGraphic[0, 4] = "_";
shipGraphic[0, 5] = "_";
shipGraphic[0, 6] = " ";
shipGraphic[0, 7] = " ";
shipGraphic[0, 8] = " ";
shipGraphic[0, 9] = " ";
shipGraphic[1, 0] = " ";
shipGraphic[1, 1] = " ";
shipGraphic[1, 2] = " ";
shipGraphic[1, 3] = "/";
shipGraphic[1, 4] = " ";
shipGraphic[1, 5] = " ";
shipGraphic[1, 6] = @"\";
shipGraphic[1, 7] = " ";
shipGraphic[1, 8] = " ";
shipGraphic[1, 9] = " ";
shipGraphic[2, 0] = "|";
shipGraphic[2, 1] = " ";
shipGraphic[2, 2] = "_";
shipGraphic[2, 3] = "|";
shipGraphic[2, 4] = " ";
shipGraphic[2, 5] = " ";
shipGraphic[2, 6] = "|";
shipGraphic[2, 7] = "_";
shipGraphic[2, 8] = " ";
shipGraphic[2, 9] = "|";
shipGraphic[3, 0] = "|";
shipGraphic[3, 1] = "=";
shipGraphic[3, 2] = "|";
shipGraphic[3, 3] = "_";
shipGraphic[3, 4] = "|";
shipGraphic[3, 5] = "|";
shipGraphic[3, 6] = "_";
shipGraphic[3, 7] = "|";
shipGraphic[3, 8] = "=";
shipGraphic[3, 9] = "|";
return shipGraphic;
}
}
}