Ceed/Code/SpaceShooter/Pirate.cs
djkato d9f1e4c8b3 V1
First upload/change
2020-07-07 00:56:25 +02:00

61 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpaceShooter
{
class Pirate
{
public bool isFiring;
public int isFiringNum = 0;
public int health = 3;
public int shipPosX = Render.xGridSize/2;
public int shipPosY = 2;
public int targetX;
public int speed = 1;
public string[,] shipModel = new string[4, 6];
public bool isOutsideBounds = false;
public static string[,] SetShipModel()
{
string[,] result = new string[3, 10];
result[0, 0] = " ";
result[0, 1] = " ";
result[0, 2] = "_";
result[0, 3] = "_";
result[0, 4] = "|";
result[0, 5] = "|";
result[0, 6] = "_";
result[0, 7] = "_";
result[0, 8] = " ";
result[0, 9] = " ";
result[1, 0] = "|";
result[1, 1] = "=";
result[1, 2] = @"\";
result[1, 3] = " ";
result[1, 4] = "|";
result[1, 5] = "|";
result[1, 6] = " ";
result[1, 7] = "/";
result[1, 8] = "=";
result[1, 9] = "|";
result[2, 0] = " ";
result[2, 1] = " ";
result[2, 2] = " ";
result[2, 3] = @"\";
result[2, 4] = "_";
result[2, 5] = "_";
result[2, 6] = "/";
result[2, 7] = " ";
result[2, 8] = " ";
result[2, 9] = " ";
return result;
}
}
}