using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CeedMain { class SolarSystem { private static readonly Random _random = new Random(); public List planetsList = new List(); public string name; public int hostility; //0 = peaceful ... 5 = deadly public int planetAmount; public int occupiedByLiving; //0 == no;1==primitive;2==intelligent public bool hasAsteroids; public bool shop; public bool hasElectricClouds; public static string GenerateName() { char[] chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ".ToCharArray(); int letterLength = _random.Next(1, 5); int numberLength = _random.Next(1, 10); string name = ""; int i; for (int f = 0; f < letterLength; f++) { i = _random.Next(chars.Length); name += Char.ToString(chars[i]); } name += "-"; for (int f = 0; f < numberLength; f++) { name += _random.Next(0, 9).ToString(); } return (name); } public static int SetPlanetAmount() { return (_random.Next(2, 13)); } public static int SetMoonAmount() { return (_random.Next(0, 6)); } public static bool GetRandomBool() { var temp = _random.Next(0, 2); if (temp == 0) { return false; } if (temp == 1) { return true; } else { return false; } } } }