feat: add autodisconnect feature
This commit is contained in:
parent
172fb8b8a5
commit
ed13524ef5
5 changed files with 116 additions and 22 deletions
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@ -22,7 +22,7 @@ pub async fn play(ctx: Context<'_>,
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#[description = "Source URL: "]
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#[description = "Source URL: "]
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url: String,
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url: String,
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) -> Result<(), Error> {
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) -> Result<(), Error> {
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let events = vec![TrackEvent::End, TrackEvent::Error];
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let events = vec![TrackEvent::End];
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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Ok(result) => result,
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Ok(result) => result,
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Err(e) => {
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Err(e) => {
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@ -81,7 +81,7 @@ pub async fn play_local(ctx: Context<'_>,
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#[description = "Filename of local song: "]
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#[description = "Filename of local song: "]
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file_name: String
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file_name: String
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) -> Result<(), Error> {
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) -> Result<(), Error> {
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let events = vec![TrackEvent::End, TrackEvent::Error];
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let events = vec![TrackEvent::End];
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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Ok(result) => result,
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Ok(result) => result,
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Err(e) => {
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Err(e) => {
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@ -84,7 +84,7 @@ pub async fn play(ctx: Context<'_>,
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return Ok(())
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return Ok(())
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};
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};
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let events = vec![TrackEvent::End, TrackEvent::Error];
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let events = vec![TrackEvent::End];
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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let (manager, guild_id) = match connect(&ctx, channel, events).await {
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Ok(result) => result,
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Ok(result) => result,
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Err(e) => {
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Err(e) => {
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@ -1,10 +1,12 @@
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use std::sync::Arc;
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use std::sync::Arc;
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use std::time::Duration;
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use serenity::all::{ChannelId, GuildId};
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use serenity::all::{CacheHttp, ChannelId, CreateMessage, GuildId};
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use serenity::async_trait;
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use serenity::async_trait;
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use songbird::events::{Event, EventContext, EventHandler as VoiceEventHandler};
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use songbird::events::{Event, EventContext, EventHandler as VoiceEventHandler};
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use songbird::{Songbird, TrackEvent};
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use songbird::{Songbird, TrackEvent};
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use tokio::time::sleep;
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use crate::{types::Context, utils::utilities::get_channel_by_name};
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use crate::{types::Context, utils::utilities::get_channel_by_name};
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@ -32,18 +34,53 @@ async fn get_voice_channel(ctx: &Context<'_>, name: Option<String>) -> Result<Ch
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}
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}
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}
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}
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struct TrackErrorNotifier;
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struct TrackEventNotifier {
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ctx: serenity::all::Context,
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guild_id: GuildId,
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channel_id: ChannelId
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}
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impl TrackEventNotifier {
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fn new(ctx: serenity::all::Context,
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guild_id: GuildId,
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channel_id: ChannelId) -> TrackEventNotifier {
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TrackEventNotifier {
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ctx,
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guild_id,
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channel_id
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}
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}
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}
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#[async_trait]
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#[async_trait]
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impl VoiceEventHandler for TrackErrorNotifier {
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impl VoiceEventHandler for TrackEventNotifier {
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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if let EventContext::Track(track_list) = ctx {
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if let EventContext::Track(track_list) = ctx {
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for (state, handle) in *track_list {
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for (_, _) in *track_list {
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println!(
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sleep(Duration::from_secs(60)).await;
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"Track {:?} encountered an error: {:?}",
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let manager = songbird::get(&self.ctx)
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handle.uuid(),
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.await
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state.playing
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.expect("Songbird Voice client placed in at initialisation.")
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);
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.clone();
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if let Some(handler_lock) = manager.get(self.guild_id) {
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let handler = handler_lock.lock().await;
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if !handler.queue().is_empty() {
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return None
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}
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drop(handler);
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drop(handler_lock);
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match manager.remove(self.guild_id).await {
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Ok(_) => (),
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Err(e) => {
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dbg!(e);
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()
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}
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}
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let _ = self.channel_id.say(self.ctx.http(), "Disconnected to save bandwidth!").await;
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};
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}
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}
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}
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}
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@ -51,6 +88,41 @@ impl VoiceEventHandler for TrackErrorNotifier {
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}
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}
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}
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}
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struct TrackErrorNotifier {
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ctx: serenity::all::Context,
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channel_id: ChannelId
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}
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impl TrackErrorNotifier {
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fn new(ctx: serenity::all::Context, channel_id: ChannelId) -> TrackErrorNotifier {
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TrackErrorNotifier {
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ctx,
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channel_id
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}
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}
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}
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#[async_trait]
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impl VoiceEventHandler for TrackErrorNotifier {
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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if let EventContext::Track(track_list) = ctx {
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for (_, _) in *track_list {
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match self.channel_id.send_message(
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self.ctx.http(),
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CreateMessage::new().content("There was an error when playing a track!")
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).await {
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Ok(_) => (),
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Err(e) => println!("{}", e)
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};
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}
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}
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None
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}
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}
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pub async fn connect(ctx: &Context<'_>, channel: Option<String>, events: Vec<TrackEvent>) -> Result<(Arc<Songbird>, GuildId), String> {
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pub async fn connect(ctx: &Context<'_>, channel: Option<String>, events: Vec<TrackEvent>) -> Result<(Arc<Songbird>, GuildId), String> {
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if ctx.guild().is_none() {
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if ctx.guild().is_none() {
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return Err("This command can be used only in guild".to_string())
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return Err("This command can be used only in guild".to_string())
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@ -69,8 +141,16 @@ pub async fn connect(ctx: &Context<'_>, channel: Option<String>, events: Vec<Tra
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if let Ok(handler_lock) = manager.join(guild_id, voice_channel).await {
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if let Ok(handler_lock) = manager.join(guild_id, voice_channel).await {
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let mut handler = handler_lock.lock().await;
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let mut handler = handler_lock.lock().await;
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handler.add_global_event(TrackEvent::Error.into(), TrackErrorNotifier::new(ctx.serenity_context().clone(), voice_channel));
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for event in events {
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for event in events {
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handler.add_global_event(event.into(), TrackErrorNotifier);
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handler.add_global_event(
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event.into(),
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TrackEventNotifier::new(
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ctx.serenity_context().clone(),
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guild_id,
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voice_channel
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)
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);
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}
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}
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}
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}
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@ -32,22 +32,25 @@ async fn get_channel_info(ctx: &Context, voice_state: &VoiceState) -> Option<Gui
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}
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}
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pub async fn handle_voice_update(ctx: Context, voice_state_old: VoiceState, voice_state: VoiceState) -> Option<()> {
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pub async fn handle_voice_update(ctx: Context, voice_state_old: VoiceState, voice_state: VoiceState) -> Option<()> {
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// The user did not disconnect so we don't need to handle if the bot was left alone
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// Logic is as follows:
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// Logic is as follows:
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// User connected -> voice_state_old is None (we handle this before this function)
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// User connected -> voice_state_old is None (we handle this before this function)
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// User moved to different VC or disconnected -> we only check old channel for number of users anyway
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// Bot was moved to different vc -> we check if the new voice_state has the bot's user id
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if voice_state.channel_id.is_some() {
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// User moved to different VC or disconnected -> we check old channel instead (the bot could be still there)
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return None
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let mut voice_channel: GuildChannel;
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if voice_state.user_id == ctx.cache.current_user().id {
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voice_channel = get_channel_info(&ctx, &voice_state).await?;
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}
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// Someone disconnected or moved channels
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else {
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voice_channel = get_channel_info(&ctx, &voice_state_old).await?;
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}
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}
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let mut voice_channel = get_channel_info(&ctx, &voice_state_old).await?;
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let manager = songbird::get(&ctx)
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let manager = songbird::get(&ctx)
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.await
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.await
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.expect("Songbird Voice client placed in at initialisation.")
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.expect("Songbird Voice client placed in at initialisation.")
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.clone();
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.clone();
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// bot is not playing any music so we don't need to handle this
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// bot is not connected to any channel via songbird, don't need to do anything
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if manager.get(voice_channel.guild_id).is_none() {
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if manager.get(voice_channel.guild_id).is_none() {
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return None;
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return None;
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}
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}
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@ -55,9 +58,20 @@ pub async fn handle_voice_update(ctx: Context, voice_state_old: VoiceState, voic
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// There is a problem with this implementation
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// There is a problem with this implementation
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// if bot is left alone and users joins and disconnects while this counts down
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// if bot is left alone and users joins and disconnects while this counts down
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// this is not a big problem since we want to disconnect anyway
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// this is not a big problem since we want to disconnect anyway
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sleep(Duration::from_secs(5)).await;
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sleep(Duration::from_secs(120)).await;
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if voice_state.user_id == ctx.cache.current_user().id {
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voice_channel = get_channel_info(&ctx, &voice_state).await?;
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}
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else {
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voice_channel = get_channel_info(&ctx, &voice_state_old).await?;
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voice_channel = get_channel_info(&ctx, &voice_state_old).await?;
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}
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// bot is not connected to any channel via songbird, don't need to do anything
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// ? could have been removed while sleeping if the song stopped playing
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if manager.get(voice_channel.guild_id).is_none() {
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return None;
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}
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match manager.remove(voice_channel.guild_id).await {
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match manager.remove(voice_channel.guild_id).await {
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Ok(()) => {
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Ok(()) => {
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