132 lines
4.2 KiB
JavaScript
132 lines
4.2 KiB
JavaScript
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'use strict';
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const BitField = require('./BitField');
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/**
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* Data structure that makes it easy to interact with a permission bitfield. All {@link GuildMember}s have a set of
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* permissions in their guild, and each channel in the guild may also have {@link PermissionOverwrites} for the member
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* that override their default permissions.
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* @extends {BitField}
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*/
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class Permissions extends BitField {
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/**
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* @name Permissions
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* @kind constructor
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* @memberof Permissions
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* @param {PermissionResolvable} [bits=0] Bit(s) to read from
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*/
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/**
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* Data that can be resolved to give a permission number. This can be:
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* * A string (see {@link Permissions.FLAGS})
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* * A permission number
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* * An instance of Permissions
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* * An Array of PermissionResolvable
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* @typedef {string|number|Permissions|PermissionResolvable[]} PermissionResolvable
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*/
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/**
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* Checks whether the bitfield has a permission, or any of multiple permissions.
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* @param {PermissionResolvable} permission Permission(s) to check for
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* @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
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* @returns {boolean}
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*/
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any(permission, checkAdmin = true) {
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return (checkAdmin && super.has(this.constructor.FLAGS.ADMINISTRATOR)) || super.any(permission);
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}
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/**
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* Checks whether the bitfield has a permission, or multiple permissions.
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* @param {PermissionResolvable} permission Permission(s) to check for
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* @param {boolean} [checkAdmin=true] Whether to allow the administrator permission to override
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* @returns {boolean}
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*/
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has(permission, checkAdmin = true) {
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return (checkAdmin && super.has(this.constructor.FLAGS.ADMINISTRATOR)) || super.has(permission);
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}
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}
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/**
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* Numeric permission flags. All available properties:
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* * `ADMINISTRATOR` (implicitly has *all* permissions, and bypasses all channel overwrites)
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* * `CREATE_INSTANT_INVITE` (create invitations to the guild)
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* * `KICK_MEMBERS`
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* * `BAN_MEMBERS`
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* * `MANAGE_CHANNELS` (edit and reorder channels)
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* * `MANAGE_GUILD` (edit the guild information, region, etc.)
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* * `ADD_REACTIONS` (add new reactions to messages)
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* * `VIEW_AUDIT_LOG`
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* * `PRIORITY_SPEAKER`
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* * `STREAM`
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* * `VIEW_CHANNEL`
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* * `SEND_MESSAGES`
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* * `SEND_TTS_MESSAGES`
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* * `MANAGE_MESSAGES` (delete messages and reactions)
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* * `EMBED_LINKS` (links posted will have a preview embedded)
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* * `ATTACH_FILES`
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* * `READ_MESSAGE_HISTORY` (view messages that were posted prior to opening Discord)
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* * `MENTION_EVERYONE`
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* * `USE_EXTERNAL_EMOJIS` (use emojis from different guilds)
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* * `VIEW_GUILD_INSIGHTS`
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* * `CONNECT` (connect to a voice channel)
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* * `SPEAK` (speak in a voice channel)
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* * `MUTE_MEMBERS` (mute members across all voice channels)
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* * `DEAFEN_MEMBERS` (deafen members across all voice channels)
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* * `MOVE_MEMBERS` (move members between voice channels)
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* * `USE_VAD` (use voice activity detection)
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* * `CHANGE_NICKNAME`
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* * `MANAGE_NICKNAMES` (change other members' nicknames)
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* * `MANAGE_ROLES`
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* * `MANAGE_WEBHOOKS`
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* * `MANAGE_EMOJIS`
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* @type {Object}
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* @see {@link https://discord.com/developers/docs/topics/permissions}
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*/
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Permissions.FLAGS = {
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CREATE_INSTANT_INVITE: 1 << 0,
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KICK_MEMBERS: 1 << 1,
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BAN_MEMBERS: 1 << 2,
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ADMINISTRATOR: 1 << 3,
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MANAGE_CHANNELS: 1 << 4,
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MANAGE_GUILD: 1 << 5,
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ADD_REACTIONS: 1 << 6,
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VIEW_AUDIT_LOG: 1 << 7,
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PRIORITY_SPEAKER: 1 << 8,
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STREAM: 1 << 9,
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VIEW_CHANNEL: 1 << 10,
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SEND_MESSAGES: 1 << 11,
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SEND_TTS_MESSAGES: 1 << 12,
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MANAGE_MESSAGES: 1 << 13,
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EMBED_LINKS: 1 << 14,
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ATTACH_FILES: 1 << 15,
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READ_MESSAGE_HISTORY: 1 << 16,
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MENTION_EVERYONE: 1 << 17,
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USE_EXTERNAL_EMOJIS: 1 << 18,
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VIEW_GUILD_INSIGHTS: 1 << 19,
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CONNECT: 1 << 20,
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SPEAK: 1 << 21,
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MUTE_MEMBERS: 1 << 22,
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DEAFEN_MEMBERS: 1 << 23,
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MOVE_MEMBERS: 1 << 24,
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USE_VAD: 1 << 25,
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CHANGE_NICKNAME: 1 << 26,
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MANAGE_NICKNAMES: 1 << 27,
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MANAGE_ROLES: 1 << 28,
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MANAGE_WEBHOOKS: 1 << 29,
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MANAGE_EMOJIS: 1 << 30,
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};
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/**
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* Bitfield representing every permission combined
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* @type {number}
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*/
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Permissions.ALL = Object.values(Permissions.FLAGS).reduce((all, p) => all | p, 0);
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/**
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* Bitfield representing the default permissions for users
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* @type {number}
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*/
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Permissions.DEFAULT = 104324673;
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module.exports = Permissions;
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